Commit graph

234 commits

Author SHA1 Message Date
Chris Robinson
b3a057d679 Handle hit chance and damage calculation
Math is based on what the UESP describes, with some tweaks (using
fatigue term, and the fCombatCriticalStrikeMult GMST):
http://www.uesp.net/wiki/Morrowind:Combat
2013-07-25 08:15:42 -07:00
Chris Robinson
1dcc893703 Merge remote-tracking branch 'zini/master' into combat 2013-07-25 01:16:49 -07:00
Chris Robinson
92cc566fdc Rename the Class::attack method to Class::hit 2013-07-25 00:30:01 -07:00
Chris Robinson
d9a9c3d6bd Handle the "land" soundgen type 2013-07-24 10:36:04 -07:00
Chris Robinson
d8ec813939 Say something from the "hit" dialog topic when losing health 2013-07-24 10:02:50 -07:00
Chris Robinson
cc8e8c1272 Use the attack strength as determined by how long the attack was held 2013-07-24 03:18:53 -07:00
Chris Robinson
0c8d4d9be2 Add beginnings of melee hits 2013-07-24 02:51:42 -07:00
Emanuel Guevel
70a5a83419 Change the formula used to calculate initial NPC health 2013-07-23 16:48:54 +02:00
Emanuel Guevel
1c330fc899 Use the correct formula for NPC health initialization 2013-07-21 10:13:46 +02:00
Emanuel Guevel
7837dcdc19 Calculate NPC health on loading instead of updating it continually
Only NPC with auto-calculated stats are concerned.
2013-07-20 22:14:10 +02:00
Chris Robinson
ac4dfd3b39 Play the appropriate foot sound based on footwear 2013-07-18 21:50:11 -07:00
Chris Robinson
9ea6b22a83 Handle soundgen animation keys 2013-07-17 23:58:21 -07:00
scrawl
8a3d3f954b NPC/creature persistence flag 2013-05-16 18:50:26 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
Marc Zinnschlag
95eeea2a27 Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0, reversing
changes made to 67422c397c.
2013-05-01 16:56:16 +02:00
Marc Zinnschlag
6f0ccb6e38 Merge remote-tracking branch 'scrawl/insertrecords' 2013-05-01 13:55:26 +02:00
scrawl
40a0969055 Insert records that may not exist in vanilla MW 2013-05-01 12:47:50 +02:00
Glorf
5a8c1661be Jump acrobatics working, started falling acrobatics implementation 2013-04-30 20:44:17 +02:00
scrawl
ef9afeb53e Auto calculate attributes if there are not specified in the NPC record 2013-04-18 23:51:43 +02:00
scrawl
ebaf80d539 Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
Chris Robinson
b6f2b39a2f Clear the movement and rotation vector when getting them 2013-03-31 01:56:38 -07:00
Chris Robinson
7b02ec411b Apply the rotation when updating the character controller 2013-03-31 01:29:24 -07:00
Chris Robinson
0ce188b7cc Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
scrawl
95e1cdc07d Move getArmorRating to MWWorld::Class. 2013-03-17 22:29:12 +01:00
scrawl
dd57eabc3e Better use an enum for magic effect IDs 2013-03-16 23:28:26 +01:00
scrawl
485b6c855a Fix NPC race height not being applied 2013-03-15 16:44:35 +01:00
scrawl
41a958cd4e Fix hardcoded beast races in MWClass::Npc::getModel 2013-03-12 02:50:23 +01:00
scrawl
0ee0dbdb97 Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
scrawl
268bb23590 Implemented sneaking animation 2013-03-06 16:58:56 +01:00
Chris Robinson
955e2713a9 Fix encumbrance term calculation 2013-02-25 17:29:32 -08:00
Chris Robinson
89d4c245e9 Better calculate jump velocity
The fatigue term isn't currently used correctly
2013-02-24 03:30:33 -08:00
Chris Robinson
84227caa0c Cleanup Npc::getSpeed a little 2013-02-22 01:30:06 -08:00
Chris Robinson
8255a64bfe Handle levitate and swift swim effects 2013-02-19 02:10:36 -08:00
Chris Robinson
5a1a0b7338 Add and use an MWWorld::isFlying method 2013-02-18 22:39:43 -08:00
Chris Robinson
e1a1530774 Better implement Npc::getSpeed 2013-02-15 01:27:57 -08:00
Chris Robinson
04524fbf92 Don't scale the movement vector up 2013-02-06 15:23:52 -08:00
Chris Robinson
8d98f3649c Use a separate class to handle activator mechanics 2013-01-28 23:39:11 -08:00
Emanuel Guevel
05796d85a4 NPC: take stats from NPDT12 into account
Some available stats (level, reputation and disposition) were not used
for NPC with auto-calculated stats.
2013-01-20 17:44:08 +01:00
eduard
2dc0064cc2 more string lowercase 2013-01-09 20:51:52 +01:00
Marc Zinnschlag
75f64aa38b Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
	apps/openmw/mwmechanics/npcstats.cpp
	apps/openmw/mwmechanics/npcstats.hpp
2012-11-10 15:44:44 +01:00
Marc Zinnschlag
ceaf1677ce Issue #219: rewrote AI settings and implemented AI settings filters 2012-11-10 11:38:37 +01:00
scrawl
33b4b29fbc persuasion mechanics, added reputation 2012-11-10 00:29:36 +01:00
scrawl
ace9ee9c83 persuasion dialog 2012-11-09 20:18:38 +01:00
scrawl
b2afb1fd5c Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/spellbuyingwindow.cpp
	apps/openmw/mwgui/trainingwindow.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2012-11-08 23:16:40 +01:00
Marc Zinnschlag
918316168f Merge remote-tracking branch 'greye/store' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
emoose
7a7825577a Changed: use MWWorld::Ptr for PhysicsSystem arguments 2012-11-05 19:37:27 +00:00
greye
bd1bb2e55d applying new interface vol.1, inconsistent 2012-11-05 18:39:42 +04:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
gugus
f72f898bd9 implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
2012-11-05 11:07:43 +01:00
scrawl
a04df37f83 implemented looting corpses 2012-10-28 16:04:33 +01:00
Marc Zinnschlag
ed3641b214 Issue #68: check for essential actors 2012-10-27 13:33:54 +02:00
Marc Zinnschlag
9172c3ec4d Issue #68: stop NPCs from instantly dropping dead 2012-10-23 13:54:36 +02:00
Marc Zinnschlag
bdca5aff87 Issue #68: simplified the dynamic stats interface 2012-10-19 13:10:06 +02:00
greye
721324c1db rm record inheritance, rework esmtool accordingly 2012-09-30 23:34:53 +04:00
greye
18cc435aa1 resolving conflicts 2012-09-21 13:13:11 +04:00
Marc Zinnschlag
4abb9a00da Merge remote-tracking branch 'jhooks/physicsaedra3' into next 2012-09-18 11:25:09 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
Marc Zinnschlag
9de7b3bf90 Issue #356: Properly support ingredients effect in ActiveSpells (hopefully) 2012-09-13 11:30:59 +02:00
Marc Zinnschlag
6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 2012-09-10 13:04:00 +02:00
Jason Hooks
23777033fd Starting to implement new PhysicActor 2012-09-05 17:44:11 -04:00
Jason Hooks
0697c7f7f4 Finally merged in master 2012-09-01 17:28:12 -04:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
Jason Hooks
63a40e9ba3 npc xy disabled 2012-08-16 15:41:42 -04:00
Jason Hooks
7b8b4c366d Set angle now working for npcs and creatures 2012-08-14 20:29:48 -04:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
Jason Hooks
083e3537b4 post merge 2012-08-09 17:21:59 -04:00
Jason Hooks
cacf0bd10d Basic collision with npcs 2012-08-04 15:43:33 -04:00
greye
26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
greye
e7666d3a7f move responsibility for cell changing from CellStore::insertObject to Class::moveToCell 2012-07-25 20:31:39 +04:00
greye
6a3a728a56 Class::getModel implementation 2012-07-25 20:31:39 +04:00
greye
32b1350b63 CreatureStats class 2012-07-22 18:29:54 +04:00
Marc Zinnschlag
2c70a93553 Merge branch 'master' into potions
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
2012-07-17 10:32:18 +02:00
Marc Zinnschlag
84d846cf07 Issue #314: implemented apply and skillUsageSucceeded functions for MWClass::Npc 2012-07-13 09:16:27 +02:00
gugus
410b693555 setAngle improvement 2012-07-10 11:15:46 +02:00
Jason Hooks
b5edad790d merge 2012-07-07 15:27:04 -04:00
Marc Zinnschlag
d30ba14a17 Issue #324: Finished turning NpcStats into a proper class 2012-07-06 18:23:48 +02:00
Marc Zinnschlag
771863e73b Issue #324: Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue 2012-07-06 15:50:26 +02:00
Marc Zinnschlag
5a7b95bf7a Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp 2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
Marc Zinnschlag
ea29b74bb4 added per NPC/creature basic AI-settings (hello, fight, flee, alarm) 2012-06-16 16:17:42 +02:00
Jason Hooks
897a331244 NPC activation 2012-06-13 12:21:51 -04:00
Jason Hooks
20288de685 Post merge 2012-06-11 15:39:57 -04:00
Alexander "Ace" Olofsson
f675d8d039 Merge branch 'master' 2012-06-11 19:09:10 +02:00
Jason Hooks
595b0729da Few things changed 2012-06-10 21:08:58 -04:00
Jason Hooks
fb0a52809d Changing transformation processing 2012-06-09 15:19:15 -04:00
Jason Hooks
fb4e7f02b9 code correction 2012-05-29 22:03:00 -04:00
Marc Zinnschlag
36885b2e40 Issue #176: removed enable/disable functions from Creature, Npc and Light 2012-05-25 17:04:33 +02:00
scrawl
76d71f86bc fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
scrawl
e9ea1fba4e fixed typo getCapacity method 2012-05-15 22:31:52 +02:00
Marc Zinnschlag
fdfddc8be7 some todo comment cleanup 2012-05-15 21:34:32 +02:00
Marc Zinnschlag
7e00fea18b added getEncumbrance function 2012-05-15 21:34:00 +02:00
Marc Zinnschlag
c6493fb133 added getCapacity function 2012-05-15 21:17:00 +02:00
scrawl
4655ec94f0 Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
50d79a8815 Merge branch 'next' into tooltips 2012-04-29 17:30:34 +02:00
Alexander "Ace" Olofsson
b1af18e98d Merged next 2012-04-29 09:28:07 +02:00
scrawl
5d4d35a02c Merge branch 'master' into graphics 2012-04-28 20:43:53 +02:00
scrawl
1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00