Koncord
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29ba07fe8c
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[General] Rework PacketPlayerInventory
Save the Action for each item. Now you can add or remove multiple items
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2018-01-20 18:40:23 +08:00 |
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David Cernat
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09958681cd
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Merge pull request #363 from TES3MP/0.6.2 while resolving conflicts, 2nd try
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2018-01-01 12:04:25 +02:00 |
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David Cernat
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993081ba1e
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[General] Add enchantmentCharge to worldObjects and items
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2017-12-23 13:16:38 +02:00 |
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David Cernat
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720ef5f6c5
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[General] Use consistent code style
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2017-11-29 13:00:22 +02:00 |
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Koncord
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e44fcdc0b3
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[General] Cleanup Player packets
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2017-11-28 21:38:45 +08:00 |
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Koncord
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556bf18535
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[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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David Cernat
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7ec431ce3d
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[General] Make packet style more consistent
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2017-05-24 22:09:35 +03:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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David Cernat
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75392297b5
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[General] Use vector::at in most places
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2017-02-05 19:01:06 +02:00 |
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David Cernat
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f314b13edf
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[General] Rename item health into charge, for consistency with OpenMW
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2017-02-05 14:56:27 +02:00 |
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David Cernat
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04d45b9dbb
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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