Koncord
|
cbabc91b06
|
[Server] Stop MasterClient thread and inform server owner on ban
|
7 years ago |
Koncord
|
846f83e3e4
|
[Master] Use RakNet ban system instead homebrew
|
7 years ago |
David Cernat
|
841a4f90c1
|
Merge pull request #301 from TES3MP/master
Add master commits up to 28 Sep 2017
|
7 years ago |
David Cernat
|
44fb7518ee
|
Merge pull request #300 from OpenMW/master
Add OpenMW commits up to 28 Sep 2017
|
7 years ago |
scrawl
|
e5d1fd022f
|
Merge pull request #1479 from akortunov/physics
Make physics framerate configurable
|
7 years ago |
scrawl
|
1ad6cf90c6
|
Merge pull request #1482 from akortunov/ownerfix
Inherit owner, if an item is in container (regression #4128)
|
7 years ago |
David Cernat
|
b1aacd5028
|
Merge pull request #299 from OpenMW/master
Add OpenMW commits up to 27 Sep 2017
|
7 years ago |
Andrei Kortunov
|
668a947210
|
Inherit owner, if an item is in container (regression #4128)
|
7 years ago |
scrawl
|
f2146a2dc0
|
Update AUTHORS.md
|
7 years ago |
scrawl
|
2d873a13ac
|
Merge pull request #1469 from drummyfish/master
water shader improvements (partially fixes #3365)
|
7 years ago |
scrawl
|
60604ef5e8
|
Update AUTHORS.md
|
7 years ago |
David Cernat
|
ddf0dfed55
|
Merge pull request #298 from OpenMW/master
Add OpenMW commits up to 26 Sep 2017
|
7 years ago |
Andrei Kortunov
|
62177ebb30
|
Move physics framerate from setting to environment variable
|
7 years ago |
Andrei Kortunov
|
6062cd4b9c
|
Make physics framerate configurable
|
7 years ago |
Miloslav Číž
|
cde2c13900
|
make water depth independent of view frustum
|
7 years ago |
scrawl
|
be7bdec2ed
|
Merge pull request #1471 from crussell187/nif_stream_optimization
first pass on optimization of nif parsing functions from the file stream
|
7 years ago |
scrawl
|
5d1392b452
|
Merge pull request #1476 from akortunov/wanderfix
Fix regressions in PR1474
|
7 years ago |
Andrei Kortunov
|
7d703a13a3
|
Fix a crash in the World::isUnderwater() if the cell is empty
|
7 years ago |
Andrei Kortunov
|
9b04a7c1e6
|
Fix idle animations playing
|
7 years ago |
scrawl
|
2a14af2e27
|
Merge pull request #1474 from akortunov/swimanimations
Implement missing swim animations
|
7 years ago |
scrawl
|
22222f07ae
|
Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
|
7 years ago |
scrawl
|
2494c22d66
|
Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
|
7 years ago |
Andrei Kortunov
|
91adfc9fc0
|
AiWander: reset spawn position, if an actor was moved to another cell (bug #4010)
|
7 years ago |
MiroslavR
|
b5f5268ff3
|
Clean up faraway projectiles
|
7 years ago |
|
825de71b29
|
removed an iostream include used for debug prints from nifstream.hpp
|
7 years ago |
David Cernat
|
3284769fef
|
[Server] Add getModFolder() script function and Config environment
|
7 years ago |
Andrei Kortunov
|
a57f6ac2af
|
Fix a typo in attack animation name
|
7 years ago |
|
30a213a9b3
|
updates for nifstream optimization including fixing the non-x86 path for little endian reads
|
7 years ago |
Miloslav Číž
|
9dececcbd2
|
rename a constant in water shader
|
7 years ago |
Miloslav Číž
|
28f58d5a32
|
add deleted letter in macro
|
7 years ago |
Miloslav Číž
|
f274bc84cc
|
fix depth computation in water shader
|
7 years ago |
David Cernat
|
b5ce3cebbc
|
Merge pull request #297 from TES3MP/master
Add master commits up to 22 Sep 2017
|
7 years ago |
David Cernat
|
73e7aa838d
|
Merge pull request #296 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwgui/container.cpp
|
7 years ago |
Andrei Kortunov
|
bcad431cc5
|
Implement SwimTurnLeft/Right animations
|
7 years ago |
Andrei Kortunov
|
1c6cfad3cc
|
Implement SwimHit animation
|
7 years ago |
Andrei Kortunov
|
3eb1308c0d
|
Implement SwimKnockdown/out animations
|
7 years ago |
Andrei Kortunov
|
6260bb1366
|
Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations
|
7 years ago |
scrawl
|
0e648222b8
|
Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
|
7 years ago |
Miloslav Číž
|
8df79625e8
|
fix water shader
|
7 years ago |
Andrei Kortunov
|
4580024d76
|
Unequip all items from dead corpse when take all items (bug #4095)
|
7 years ago |
|
8834066dea
|
make streaming to a type array in nif a direct copy from the file into the vector
|
7 years ago |
|
090a8408b8
|
made nif basic type read optimizations more portable
|
7 years ago |
Miloslav Číž
|
658fa0fdae
|
fix typo
|
7 years ago |
Miloslav Číž
|
c43baf6e94
|
remove commented code
|
7 years ago |
Miloslav Číž
|
16d9773c6c
|
fix water shader artifacts at shores
|
7 years ago |
scrawl
|
75c047a6e0
|
Merge pull request #1472 from akortunov/equipfix
Do not play draw weapon animation when equip a new weapon
|
7 years ago |
Koncord
|
73aa83aa03
|
[Master] Use RakNet ban system with homebrew bansystem
|
7 years ago |
Koncord
|
5fcdff843c
|
[Master] Minor fixes in lua scripts
|
7 years ago |
Andrei Kortunov
|
5da532a36c
|
Do not play draw weapon animation when equip a new weapon (bug #4056)
|
7 years ago |
|
c72aa19d6d
|
first pass on optimization of nif parsing functions from the file stream
|
7 years ago |