David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
|
David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
|
c8a486de6c
|
[Client] Fix Ptr initialization in mwmp::Cell
|
2017-04-08 16:02:59 +03:00 |
|
David Cernat
|
0ccbe70e61
|
[Client] Rename methods to make their purpose clearer
|
2017-04-08 14:31:22 +03:00 |
|
David Cernat
|
b883b4c7ce
|
[Client] Reorder includes
|
2017-04-08 12:54:38 +03:00 |
|
David Cernat
|
3d6dc74bdc
|
[Client] Fix logic for mwmp::Cell initialization
|
2017-04-08 12:33:41 +03:00 |
|
David Cernat
|
417284c701
|
[Client] Implement head rotation sync for NPCs
|
2017-04-08 11:40:19 +03:00 |
|
David Cernat
|
f52fc19762
|
[Client] Reorder methods and don't set variables that are no longer used
|
2017-04-08 10:58:25 +03:00 |
|
David Cernat
|
d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
|
2017-04-08 08:59:21 +03:00 |
|
David Cernat
|
5b43e62c50
|
[Client] Make it possible to get DedicatedActor from CellController
|
2017-04-08 07:46:33 +03:00 |
|
David Cernat
|
e6536c7473
|
[Client] Disable basic NPC sync in preparation for overhaul
|
2017-04-07 16:04:21 +03:00 |
|
David Cernat
|
1101ff1e28
|
[Client] Update DedicatedActors every frame to allow interpolation
|
2017-04-07 15:51:34 +03:00 |
|
David Cernat
|
ae92117d21
|
[Client] Add missing return
|
2017-04-07 11:32:42 +03:00 |
|
David Cernat
|
18be1880f0
|
[Client] Make it possible to get LocalActor from CellController
|
2017-04-07 10:16:23 +03:00 |
|
David Cernat
|
10be52d40d
|
[Client] Add localActorsToCells map to more easily find LocalActors
|
2017-04-07 08:12:50 +03:00 |
|
David Cernat
|
e89265e469
|
[Client] Turn CellController's cellsActive into a map instead of a deque
|
2017-04-07 05:52:07 +03:00 |
|
David Cernat
|
d829d219c3
|
[General] Add (very) partial animation sync for NPCs
|
2017-04-06 15:11:51 +03:00 |
|
David Cernat
|
e8638d9884
|
[Client] Add basic position sync for NPCs
|
2017-04-06 11:46:56 +03:00 |
|
David Cernat
|
89ed318d3c
|
[Client] Remove usage of nullptr that Travis CI is getting stuck on
|
2017-04-06 06:17:27 +03:00 |
|
David Cernat
|
67ec81ad0c
|
[Client] Use utility function for converting strings in mwmp::Cell
|
2017-04-06 05:45:49 +03:00 |
|
David Cernat
|
d4a12856ee
|
[Client] Enable AI for LocalActors
|
2017-04-06 04:59:55 +03:00 |
|
David Cernat
|
0d766a7a04
|
[Client] Add and use mwmp::Cell class
|
2017-04-06 04:00:50 +03:00 |
|
David Cernat
|
9beaf9b7a1
|
[Client] Initialize and update LocalActors while their cells are active
|
2017-04-06 00:49:20 +03:00 |
|
David Cernat
|
8df9d55331
|
[Client] Create placeholder DedicatedActor class
|
2017-04-06 00:48:20 +03:00 |
|
David Cernat
|
d24cde16dd
|
[General] Add simple BaseActor and LocalActor classes
|
2017-04-05 12:52:27 +03:00 |
|
David Cernat
|
679e790d8d
|
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
|
2017-04-05 12:00:21 +03:00 |
|
David Cernat
|
c2d6265ffd
|
[Client] Reorder methods in WorldEvent, placing packet senders at bottom
|
2017-04-05 09:12:02 +03:00 |
|
David Cernat
|
9759764699
|
[Client] Clean up getting and resetting of WorldEvent
|
2017-04-05 09:04:41 +03:00 |
|
David Cernat
|
d7a760490e
|
[Client] Simplify sending of world packets, part 2
|
2017-04-05 08:43:35 +03:00 |
|
David Cernat
|
b55a3d5eb2
|
[Client] Add placeholder editActors() method for random creature sync
|
2017-04-05 08:07:53 +03:00 |
|
David Cernat
|
4abe295a80
|
[Client] Simplify sending of world packets by adding WorldEvent methods
|
2017-04-05 07:54:23 +03:00 |
|
David Cernat
|
1d23a48a42
|
[Client] Print mpNums when objects are found in a cell
|
2017-04-05 07:10:22 +03:00 |
|
David Cernat
|
6c60c9c78e
|
[Client] Clean up debug messages for when objects are found in a cell
|
2017-04-05 06:30:12 +03:00 |
|
David Cernat
|
bb9ea6ccd4
|
[Client] Also include list of creatures in reply to ActorList
|
2017-04-05 06:22:01 +03:00 |
|
David Cernat
|
ca92be14a5
|
[Client] Reply to ActorList request with list of NPCs
|
2017-04-05 05:54:25 +03:00 |
|
David Cernat
|
8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
|
2017-04-05 04:06:45 +03:00 |
|
David Cernat
|
2bd81c3de0
|
[Client] Use mpNum for every WorldObject
|
2017-04-04 11:07:16 +03:00 |
|
David Cernat
|
4644235cf6
|
[Client] Use mpNum in exact searches for objects
|
2017-04-04 10:07:15 +03:00 |
|
David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
2017-04-04 09:23:34 +03:00 |
|
David Cernat
|
31cd836558
|
[General] Small tweaks to debug info
|
2017-04-04 08:24:11 +03:00 |
|
David Cernat
|
e5cf632e1d
|
[Client] Stop creating new reference numbers for placed/spawned objects
|
2017-04-04 06:01:48 +03:00 |
|
David Cernat
|
e7b5097c13
|
[Client] Print plugin paths correctly for Windows
|
2017-04-01 05:57:27 +03:00 |
|
Koncord
|
2a723279b1
|
[Client] Send ID_GAME_PREINIT packet
|
2017-03-06 22:52:18 +08:00 |
|
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
2017-03-06 18:40:07 +08:00 |
|
Koncord
|
6076346df4
|
[Client] Add Networking::preInit() method
|
2017-03-05 16:55:05 +08:00 |
|
Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
2017-03-04 14:55:35 +08:00 |
|
Koncord
|
4015c3e9a9
|
[Client] Use constant instead magic value in Lerp function
|
2017-03-04 14:24:26 +08:00 |
|
Koncord
|
a10cf4360c
|
[Client] Print all esm/esp files in load queue with idx & CRC32 checksum
|
2017-03-04 13:23:26 +08:00 |
|
Koncord
|
9199446edd
|
[Client] Add Files::Collections to Main::init() arguments
|
2017-03-04 13:11:46 +08:00 |
|
David Cernat
|
0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
|
2017-03-04 00:29:01 +02:00 |
|