Chris Robinson
|
617c05f557
|
Make Sound and Stream sibling types
To avoid being able to accidentally cast a Stream* to a Sound*, or vice-versa.
|
7 years ago |
Chris Robinson
|
9e45f6d05f
|
Make a note that stopTrack needs to be called for a stopping track
|
7 years ago |
Chris Robinson
|
9e7a49f66e
|
Include alext.h to get OpenAL extension definitions
|
7 years ago |
Chris Robinson
|
1fe60dd8e2
|
Replace some shared_ptrs with pointers to deque entries
|
7 years ago |
MiroslavR
|
a66d310a1d
|
ESS-Importer: Fix uninitialized paid crime ID
|
7 years ago |
MiroslavR
|
6e869c3123
|
ESS-Importer: Convert ballistic projectiles (Feature #2320)
|
7 years ago |
Bret Curtis
|
e517ad3f7b
|
add ktx support for splashscreens
|
7 years ago |
Bret Curtis
|
dff0a766a8
|
adding 3 more extensions
|
7 years ago |
Bret Curtis
|
b26887ef9b
|
add support for png and dds splashscreens to begin with.
|
7 years ago |
scrawl
|
bd667c3847
|
Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
If CMake supports it, sets the debugger working directory for Visual …
|
7 years ago |
scrawl
|
00ae9a01a1
|
Merge pull request #1445 from akortunov/guifixes
Allow to add levelup a description for levels > 20
|
7 years ago |
scrawl
|
407640322d
|
Merge pull request #1439 from akortunov/resistfix
Take in account elemental shields for GetResist and SetResist script commands
|
7 years ago |
Marc Zinnschlag
|
9a8a4c744f
|
Merge remote-tracking branch 'capostrophic/controlplus'
|
7 years ago |
Andrei Kortunov
|
7760e4514c
|
Allow to add levelup a description for levels > 20
|
7 years ago |
scrawl
|
7688696765
|
Merge pull request #1437 from Capostrophic/nodemapfix
Use constant nodeMap during part updating in creature animation
|
7 years ago |
Andrei Kortunov
|
c6fd75bf42
|
Take in account elemental shields for GetResist and SetResist script commands (bug #4093)
|
7 years ago |
Capostrophic
|
97ff24b8d6
|
Change ctl to ctrl in OpenMW-CS shortcut manager
|
7 years ago |
scrawl
|
618ec6dcdd
|
Merge pull request #1440 from akortunov/guardfix
Allow guards to attack fighting creatures only in fAlarmRadius range
|
7 years ago |
Andrei Kortunov
|
661232222f
|
Allow guards to attack fighting creatures only in fAlarmRadius range
|
7 years ago |
Capostrophic
|
9503d61866
|
Use const nodeMap in creature animation
|
7 years ago |
AnyOldName3
|
a9b95596bc
|
Add a missed trailing new line.
|
7 years ago |
AnyOldName3
|
8c74f16247
|
Restore trailing new lines to shrink PR
|
7 years ago |
AnyOldName3
|
5ce34f1cbf
|
Move new behaviour into macro to reduce code duplication
|
7 years ago |
MiroslavR
|
1e585ac71a
|
Log a warning in case of missing bookart instead of showing a pink rectangle (Fixes #3826)
|
7 years ago |
AnyOldName3
|
3c0ec0d6d0
|
If CMake supports it, sets the debugger working directory for Visual Studio
|
7 years ago |
Andrei Kortunov
|
ac2f20f983
|
Update a disposition bar when a dialogue widget is disabled, but visible
|
7 years ago |
scrawl
|
8f1c8759e4
|
Merge pull request #1432 from akortunov/alchemyfix
Update alchemy effects after every created potion (#4079)
|
7 years ago |
Andrei Kortunov
|
dc0313a36f
|
Use base skill value when calculating rank requirements
|
7 years ago |
Andrei Kortunov
|
7559d25317
|
Update alchemy effects after every created potion (#4079)
|
7 years ago |
Thunderforge
|
e0ffc94f3e
|
Fix OpenMW-CS internal name
|
7 years ago |
scrawl
|
4c5992a0d5
|
Warn if removing a node fails
|
7 years ago |
scrawl
|
132ac6001b
|
Fix bug of Animation::mSkeleton not being assigned
This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
|
7 years ago |
scrawl
|
7a79ebb713
|
Merge pull request #1428 from akortunov/stancechangefixes
[Feedback needed] Stance switching changes, part II
|
7 years ago |
Andrei Kortunov
|
7f5f5458d4
|
Reset player attack animation when unequip weapon or tool
|
7 years ago |
Andrei Kortunov
|
a5b01fefec
|
Allow to interrupt an attack, if attack button is held
|
7 years ago |
Andrei Kortunov
|
0d7279ea2a
|
Fixes a regression with bound weapons equipping (bug #4050)
|
7 years ago |
scrawl
|
a8005c33d9
|
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
|
7 years ago |
Andrei Kortunov
|
1aaa8a76c5
|
Allow to play only one copy of given sound at time (bug #3647)
|
7 years ago |
Andrei Kortunov
|
91dcd5bc6e
|
Do not allow to unequip weapon from inventory during attack
|
7 years ago |
Andrei Kortunov
|
6f22d819c5
|
Do not allow to switch weapon to probe or lockpick during attack
|
7 years ago |
scrawl
|
8c6a8ca48d
|
Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
|
7 years ago |
scrawl
|
dc53573de4
|
Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
|
7 years ago |
scrawl
|
43fda6cf07
|
Merge pull request #1423 from akortunov/spellpriority
Combat AI: use effective cast cost when rate enchanted weapon
|
7 years ago |
Andrei Kortunov
|
73d5efabee
|
Display negative values on fatigue progress bar
|
7 years ago |
Andrei Kortunov
|
8003dbee12
|
Combat AI: use effective cast cost when rate enchanted weapon
|
7 years ago |
Andrei Kortunov
|
fb45995a41
|
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
|
7 years ago |
scrawl
|
4fba157d3b
|
Implement releaseGLObjects for cached resources
|
7 years ago |
Harry
|
86ae2ae395
|
Improved shuffle (#1412)
|
7 years ago |
AnyOldName3
|
1578fcbec7
|
Escape content file names before sending them to the GUI
|
7 years ago |
Marc Zinnschlag
|
91f674bb6f
|
Merge remote-tracking branch 'aesylwinn/master'
|
7 years ago |
Kyle Cooley
|
a8576d78ad
|
Change default topic info values
|
7 years ago |
Kyle Cooley
|
42b948dffe
|
Fix pathgrid segfault
|
7 years ago |
Marc Zinnschlag
|
f4110a72cc
|
Merge remote-tracking branch 'aesylwinn/fixvideotable'
|
7 years ago |
Kyle Cooley
|
157ecb166c
|
Fix wrong folder name
|
7 years ago |
scrawl
|
30665b743d
|
Merge pull request #1416 from akortunov/guifixes
Display large journal entries correctly
|
7 years ago |
scrawl
|
aa95cb3d91
|
Merge pull request #1406 from Aesylwinn/reloadassets
Editor: Asset Reloading
|
7 years ago |
Andrei Kortunov
|
0177fe6602
|
Display large entries in journal correctly
|
7 years ago |
Kyle Cooley
|
d3d04171f9
|
Fix seg fault, undo changes BsaArchive
|
7 years ago |
Andrei Kortunov
|
e799cbdb51
|
Combat AI: allow only one summoned creature at time
|
7 years ago |
Kyle Cooley
|
8c4b12a603
|
VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
|
7 years ago |
Kyle Cooley
|
979b0d7211
|
Code cleanup and more cache clearing
|
7 years ago |
Kyle Cooley
|
3b9326d238
|
Clear terrain cache and reload terrain
|
7 years ago |
Kyle Cooley
|
d4a722067d
|
Reload water
|
7 years ago |
Kyle Cooley
|
d7744e8b16
|
A bit of cleanup
|
7 years ago |
scrawl
|
f0dea8b8e6
|
Revert "Implement a Fisher-Yates shuffle on background music"
|
7 years ago |
Kyle Cooley
|
5950b26912
|
Update scene assets
|
7 years ago |
scrawl
|
dbb8a5c959
|
Merge pull request #1401 from h313/master
Implement a Fisher-Yates shuffle on background music
|
7 years ago |
Kyle Cooley
|
742bd00ec6
|
Clear cached resources
|
7 years ago |
Harry
|
2a85c5f011
|
Implement a Fisher-Yates shuffle on background music
This fixes sometimes getting repetitive background music
|
7 years ago |
Andrei Kortunov
|
65d05ee1cd
|
Get only text from clipboard (bug #4025)
|
7 years ago |
Andrei Kortunov
|
e0bb9c089b
|
Revert commit 67d59bead5 (a better
implementation found)
|
7 years ago |
Kyle Cooley
|
d31ed83b54
|
Preliminary asset reloading
|
7 years ago |
scrawl
|
2611377081
|
Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
|
7 years ago |
scrawl
|
f277007b49
|
Merge pull request #1404 from akortunov/ownedcrosshair
Owned crosshair feature improvements [discussion]
|
7 years ago |
Andrei Kortunov
|
7c80ddc9de
|
Owned crosshair improvements (bug #2789)
|
7 years ago |
Andrei Kortunov
|
641a6cd842
|
Added a delay before summoned creature corpse despawning
|
7 years ago |
Capostrophic
|
6c8c883dc0
|
Making knownEffect aware that there can be more than 4 potion effects
|
7 years ago |
scrawl
|
b73ed5ccac
|
Merge pull request #1391 from akortunov/aifollow
AiFollow: add a threshold when turning to target
|
7 years ago |
Andrei Kortunov
|
d8d47f081b
|
AiFollow: add a threshold when turning to target
|
7 years ago |
scrawl
|
c231d20413
|
Merge pull request #1362 from akortunov/spellpriority
Combat AI: use WhenUsed enchantments [Feedback needed]
|
7 years ago |
scrawl
|
306b58349e
|
Merge pull request #1387 from akortunov/movementfix
Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
|
7 years ago |
scrawl
|
d1161819bf
|
Merge pull request #1396 from akortunov/dispelfix
Dispel only effects from spells
|
7 years ago |
Andrei Kortunov
|
bc7353f100
|
Check animation state for GetPCRunning and GetPCSneaking
|
7 years ago |
Andrei Kortunov
|
67d59bead5
|
Get only text from input fields (bug #4025)
|
7 years ago |
Andrei Kortunov
|
1e983604db
|
Dispel only effects from spells (bug #3995)
|
7 years ago |
scrawl
|
8acf0ba633
|
Merge pull request #1394 from akortunov/followerattackfix
Prevent followers from attacking player if crime was reported
|
7 years ago |
scrawl
|
24eaced7d2
|
Merge pull request #1395 from akortunov/tradeconfiscatefix
Confiscate an item when you try to sell it to its owner
|
7 years ago |
Andrei Kortunov
|
ec64034160
|
Confiscate stolen item/gem when enchanting
|
7 years ago |
Andrei Kortunov
|
7a5645b35d
|
Prevent followers from attacking player if crime was reported
|
7 years ago |
Andrei Kortunov
|
f84eb68b3d
|
Confiscate an item when you try to sell it to its owner (bug #3944)
|
7 years ago |
Kyle Cooley
|
249c1ae95a
|
Fix orbit camera jumping back to old position
|
8 years ago |
scrawl
|
1bdcecc32e
|
Merge pull request #1390 from akortunov/referencecheck
Do not make target reference unavailable on cell change
|
8 years ago |
Andrei Kortunov
|
3f159960b7
|
Restored pickpocket and werewolf check
|
8 years ago |
scrawl
|
b6aaa2f2be
|
Merge pull request #1389 from akortunov/autosave
Create autosave when waiting
|
8 years ago |
Andrei Kortunov
|
b3b7d6aa9f
|
Do not make target reference unavailable on cell change (bug #3898)
|
8 years ago |
Andrei Kortunov
|
c542ae6875
|
Create autosave when waiting (bug #1452)
|
8 years ago |
scrawl
|
0f983144a4
|
Merge pull request #1383 from akortunov/guifixes
Enable transparency for interactive messageboxes and tooltips in game mode
|
8 years ago |
Thunderforge
|
f41a4bb937
|
Changing "New Installation" to "Retail CD/DVD" for clarity
|
8 years ago |
Andrei Kortunov
|
56f5a5dee3
|
Added transparency to 'owned' tooltip
|
8 years ago |
scrawl
|
af9db74010
|
Merge pull request #1377 from LennyPenny/master
Fade out music before change occurs
|
8 years ago |