Commit Graph

10936 Commits (fc0465eeb0fdd0b7778d56c17877a1f09f2b88d9)
 

Author SHA1 Message Date
Marc Zinnschlag f55084463b added MockChangeScript to script blacklist 11 years ago
Marc Zinnschlag 19f4c46fe4 alllow (and ignore) explicit references for StopScript and ScriptRunning 11 years ago
Marc Zinnschlag aa8c0bccb4 added new argument type: z (optional, any) 11 years ago
scrawl ca45a63cf7 Close doors instantly when using Lock instruction 11 years ago
scrawl 2b57c7fa67 Use CellRef's global variable to disable owner (Fixes #1677) 11 years ago
Marc Zinnschlag 91afc2ebe7 Merge remote-tracking branch 'mikesc/bug1482' 11 years ago
Marc Zinnschlag 6b5f79a9ca Merge remote-tracking branch 'miroslavr/master' 11 years ago
Marc Zinnschlag ccf672630f Merge remote-tracking branch 'lgro/aicombat' 11 years ago
Michał Ściubidło e24173f94a Fix bug 1482:
- put powers on cooldown only when they are used succedsfully
11 years ago
scrawl 038a811f16 Rename travel window Ok button to Cancel (Fixes #1676) 11 years ago
Lukasz Gromanowski 171c61022d Added initialization of weapRange in AiCombat::execute().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
MiroslavR 3b67e9b329 Rework level up dialog to behave more like vanilla 11 years ago
scrawl c0645d4978 Increase death count immediately on death (Bug #1588)
This is required for scripts using getDeadCount as reaction to onDeath that rely on the increased value.
11 years ago
scrawl d43c21a9fc Make NPCs react to being attacked by other actors (Fixes #1588) 11 years ago
scrawl 127add7623 Don't allow dialogue with werewolf NPCs 11 years ago
Marc Zinnschlag 11a2c767cc some argument parsing cleanup 11 years ago
Marc Zinnschlag a9f9dec923 consider script blacklist in OpenCS verifier 11 years ago
Marc Zinnschlag d87630b41a blacklisting for scripts in OpenMW 11 years ago
scrawl 10d4da7994 Fix date time in journal entries being off by one day (Fixes #1668) 11 years ago
scrawl 5629803a08 Implement correct armor mitigation mechanics 11 years ago
scrawl 804f1a5e59 Adjust combat mechanics
- Projectiles can not trigger critical hits
 - Critical hits are only possible if the target is not in combat (Fixes #1669)
 - Hand-to-hand deals damage to health during entire duration of knockdown animation (including standing up)
11 years ago
scrawl 90a96cd7d8 Fix bug where actors in combat with multiple other actors where not regarded as in combat with a specific actor 11 years ago
scrawl 1636fd66db Don't add creature base damage to weapon damage (UESP was wrong) 11 years ago
scrawl 6d794dac69 Add missing messagebox for spell lock and unlock success 11 years ago
scrawl 9897f14c3c Don't block when actor is paralyzed 11 years ago
scrawl 28a0899d2b Implement difficulty scaling (Fixes #1505) 11 years ago
scrawl 5bbf07976f Consider Shield spell effect for creature armor rating 11 years ago
scrawl 691ba02115 Reduce wepaon condition even if attack misses 11 years ago
MiroslavR 0f2305ae43 Clear selected spell when window manager is cleared 11 years ago
scrawl 63fd04882a Make sure crime gold discounts don't reduce price to zero 11 years ago
MiroslavR d5381e1bc4 Dynamically resize skill widgets to fit their contents (Fixes #1610) 11 years ago
scrawl 1320ac6983 Ensure non-negative particle life time, add size assertion 11 years ago
Marc Zinnschlag e33ee52b91 make stray names in the begin line a warning instead of an error 11 years ago
Marc Zinnschlag 6a3ff211b1 automatically get target ID at InterpreterContext construction, if a reference is available 11 years ago
Marc Zinnschlag 4fb897f2f8 added missing getId functions to classes derived from MWWorld::Class 11 years ago
scrawl 192d5ca08f Allow overriding OGRE_PLUGIN_DIR in cmake command line 11 years ago
scrawl d4ffd30f98 Implement Rank filter with no faction given (Fixes #1660) 11 years ago
scrawl 4d39d77eaa Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6) 11 years ago
scrawl f9a39138cc Add missing endline 11 years ago
scrawl 2a510573b8 Remove unused implementation file 11 years ago
scrawl 41c17bccb6 Exit if an unknown encoding option is specified 11 years ago
scrawl 876af8f529 Fix not saved Attacked flag (Fixes #1657) 11 years ago
scrawl 08ce6ed7fb Attempt to restack item after repair or recharge (Fixes #1656) 11 years ago
Marc Zinnschlag 8952154488 inherit target ID when starting a script from another script 11 years ago
Marc Zinnschlag 27c84d6cb7 the reference for a targeted script is now determined when needed instead of at the start of the script execution 11 years ago
Marc Zinnschlag 35b27ea8cb ignore stray string argument after GetDisabled 11 years ago
Marc Zinnschlag dba6a9ebff run targeted scripts with an implicit reference based on the ID given 11 years ago
Marc Zinnschlag e8322da663 added support for targeted scripts to script compiler 11 years ago
scrawl 20a0040bdb Apply elemental shield magnitude to element resistance (Closes #1121) 11 years ago
scrawl 123157b216 Implement elemental shield damage to attacker (Feature #1121) 11 years ago