Commit graph

  • 19e07fad30 Remove redundant Services enum scrawl 2017-09-25 19:52:20 +0200
  • f8ffd85146 Topic passed to keywordSelected() no longer has to be lower case scrawl 2017-09-25 18:50:24 +0200
  • b7752ec52d Make TradeWindow not depend on DialogueWindow scrawl 2017-09-25 18:07:49 +0200
  • 82a211ba03 Fix duplicate code scrawl 2017-09-25 17:47:30 +0200
  • e4c9d84666 Disable NeedKey for ScrollView skins scrawl 2017-09-25 01:03:16 +0200
  • d78e822833 Add 'delay' argument for screen fading operations scrawl 2017-09-24 19:15:39 +0200
  • c035548f37 Make Tab work if selected widget is marked as not needing keyfocus scrawl 2017-09-24 19:00:51 +0200
  • ad8d0c5302 Use keypad to control the camera scrawl 2017-09-24 15:32:44 +0200
  • 94b538ac82 Fix crash due to not calling WindowModal::onClose() scrawl 2017-09-24 13:57:09 +0200
  • ca3b08b852 Make Activate key accept GUI buttons scrawl 2017-09-24 13:49:35 +0200
  • 76ddf8d794 Support Up/DownArrow keys to change NumericEditBox value scrawl 2017-09-24 13:17:08 +0200
  • 67dc4e019a Make Enter on trade window price attempt the trade scrawl 2017-09-24 13:10:50 +0200
  • 8ae7e4c958 Make Enter on a name edit accept the dialog scrawl 2017-09-24 13:05:52 +0200
  • 843106fc61 Handle the wait progress bar as part of the GUI mode scrawl 2017-09-24 12:58:14 +0200
  • 9ed1b16553 Extend code that detects whether a key was consumed by the GUI (Fixes #4016) scrawl 2017-09-24 12:47:50 +0200
  • 2c4b0cc408 Hide sneak indicator by default scrawl 2017-09-24 12:11:02 +0200
  • 0e57f1317b Remove redundant setVisible(false) scrawl 2017-09-24 11:50:55 +0200
  • 331192f2d6 Improve keyboard navigation of book/scroll windows scrawl 2017-09-24 00:23:08 +0200
  • d58ff4a736 Remove obsolete Container GUI keyboard handling scrawl 2017-09-23 23:47:47 +0200
  • c0d8bef82f Call changeInputMode() from updateVisible() scrawl 2017-09-23 23:14:53 +0200
  • 222defc6d8 Extend HUD::clear() scrawl 2017-09-23 23:09:41 +0200
  • f6c227b966 Reset screen faders in clear() scrawl 2017-09-23 23:02:17 +0200
  • d10985e481 Remove unneeded window pointers scrawl 2017-09-23 22:42:55 +0200
  • f67dbc8aa0 Remove redundant update function scrawl 2017-09-23 22:24:22 +0200
  • e7d2a8a4dc Call clear() for every window scrawl 2017-09-23 22:16:56 +0200
  • c6c01870ec Call onResChange for every window scrawl 2017-09-23 22:07:30 +0200
  • 2b03bc0c56 Call WindowBase::onFrame() for every active window scrawl 2017-09-23 22:00:15 +0200
  • ba7ae2663f Use a generic container to delete windows scrawl 2017-09-23 21:45:52 +0200
  • 32f9c8058a Remove redundant RestBed gui mode scrawl 2017-09-23 15:06:11 +0200
  • 9ead331741 Fix pinned windows showing in other GUI modes scrawl 2017-09-23 14:42:25 +0200
  • 65a707348c Make Tab select the first widget if none is selected scrawl 2017-09-23 14:27:10 +0200
  • 5f440a29bd Remember key focus per GUI mode scrawl 2017-09-23 13:49:09 +0200
  • 35110fb2f8 Remove unused and slightly broken custom button titles in ConfirmationDialog scrawl 2017-09-23 13:31:22 +0200
  • ad4b91131f toggleGui renamed to toggleHud, remove unused variable scrawl 2017-09-23 12:58:28 +0200
  • be19f51013 Adjust some more windows to be keyboard friendlier scrawl 2017-09-23 12:55:28 +0200
  • 4fff2e2e34 Refactor exitCurrentGuiMode scrawl 2017-09-23 12:18:39 +0200
  • 20766fb508 Associate open/close sounds with the GUI mode scrawl 2017-09-23 00:00:40 +0200
  • 531e7ac586 Allow drag-and-drop to be cancelled (Esc or Inventory key) scrawl 2017-09-22 23:25:20 +0200
  • 269094ba8d Restore the previous key focus widget when exiting modal dialog scrawl 2017-09-22 23:01:34 +0200
  • bbafe1e456 Remove redundant player cell variable scrawl 2017-09-22 21:31:10 +0200
  • 84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window scrawl 2017-09-22 21:26:41 +0200
  • 3820416277 Refactor the unholy mess that is WindowManager::updateVisible scrawl 2017-09-22 20:46:08 +0200
  • 622e3ebd60 Remove excessive padding in some GUI layouts scrawl 2017-09-22 20:43:53 +0200
  • 01391b7eed Rename WindowBase's open/close to onOpen/onClose scrawl 2017-09-22 17:10:53 +0200
  • 5482ad0482 Fix tab completion in console to not cycle key focus scrawl 2017-09-22 17:03:31 +0200
  • c203a0774a Adjust some layouts to take better advantage of keyboard navigation scrawl 2017-09-22 16:58:05 +0200
  • 1ad14b232f Adjust ImageButton to accept key focus and use the 'highlighted' texture scrawl 2017-09-22 16:57:01 +0200
  • c11fe6788f Add basic keyboard navigation for the GUI scrawl 2017-09-22 16:52:39 +0200
  • e7ad012977 Pass repeat key events to the GUI scrawl 2017-09-22 16:34:34 +0200
  • b22fedf4ae Check 'sYes' in addition to 'sOk' for message box's default keyfocus scrawl 2017-09-22 16:13:22 +0200
  • 5d1392b452 Merge pull request #1476 from akortunov/wanderfix scrawl 2017-09-24 14:54:25 +0000
  • 7d703a13a3 Fix a crash in the World::isUnderwater() if the cell is empty Andrei Kortunov 2017-09-24 16:28:05 +0400
  • 9b04a7c1e6 Fix idle animations playing Andrei Kortunov 2017-09-24 16:26:41 +0400
  • 2a14af2e27 Merge pull request #1474 from akortunov/swimanimations scrawl 2017-09-23 23:33:37 +0000
  • 22222f07ae Merge pull request #1475 from akortunov/wanderfix scrawl 2017-09-23 23:10:35 +0000
  • 2494c22d66 Merge pull request #1470 from MiroslavR/convertmprj scrawl 2017-09-23 22:55:56 +0000
  • 91adfc9fc0 AiWander: reset spawn position, if an actor was moved to another cell (bug #4010) Andrei Kortunov 2017-09-23 20:59:06 +0400
  • b5f5268ff3 Clean up faraway projectiles MiroslavR 2017-09-23 18:54:17 +0200
  • 825de71b29 removed an iostream include used for debug prints from nifstream.hpp 2017-09-23 11:10:05 -0500
  • 3284769fef [Server] Add getModFolder() script function and Config environment David Cernat 2017-09-23 13:52:51 +0300
  • a57f6ac2af Fix a typo in attack animation name Andrei Kortunov 2017-09-23 08:25:58 +0400
  • 1fe1ec63c4 Fix Qt4 build Kyle Cooley 2017-09-22 23:33:50 -0400
  • 3981f79d38 Change flag for base land textures Kyle Cooley 2017-09-22 22:59:50 -0400
  • 054e6a780e Use map for texture lookup. Kyle Cooley 2017-09-22 22:43:45 -0400
  • 4921e7f5c1 Get rid of reinterpret cast. Kyle Cooley 2017-09-22 21:29:40 -0400
  • 30a213a9b3 updates for nifstream optimization including fixing the non-x86 path for little endian reads 2017-09-22 21:08:25 -0500
  • 9dececcbd2 rename a constant in water shader Miloslav Číž 2017-09-22 21:10:05 +0200
  • 28f58d5a32 add deleted letter in macro Miloslav Číž 2017-09-22 21:06:03 +0200
  • f274bc84cc fix depth computation in water shader Miloslav Číž 2017-09-22 21:03:09 +0200
  • b5ce3cebbc Merge pull request #297 from TES3MP/master David Cernat 2017-09-22 19:15:42 +0300
  • 73e7aa838d Merge pull request #296 from OpenMW/master while resolving conflicts David Cernat 2017-09-22 19:12:41 +0300
  • bcad431cc5 Implement SwimTurnLeft/Right animations Andrei Kortunov 2017-09-22 16:07:00 +0400
  • 1c6cfad3cc Implement SwimHit animation Andrei Kortunov 2017-09-22 15:49:42 +0400
  • 3eb1308c0d Implement SwimKnockdown/out animations Andrei Kortunov 2017-09-22 15:26:35 +0400
  • 6260bb1366 Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations Andrei Kortunov 2017-09-22 14:51:06 +0400
  • 0e648222b8 Merge pull request #1446 from akortunov/takeallfix scrawl 2017-09-22 09:14:21 +0000
  • 8df79625e8 fix water shader Miloslav Číž 2017-09-22 10:53:02 +0200
  • 4580024d76 Unequip all items from dead corpse when take all items (bug #4095) Andrei Kortunov 2017-09-11 14:49:55 +0400
  • 8834066dea make streaming to a type array in nif a direct copy from the file into the vector 2017-09-21 23:47:09 -0500
  • 090a8408b8 made nif basic type read optimizations more portable 2017-09-21 22:37:19 -0500
  • 658fa0fdae fix typo Miloslav Číž 2017-09-21 22:33:57 +0200
  • c43baf6e94 remove commented code Miloslav Číž 2017-09-21 22:31:26 +0200
  • 16d9773c6c fix water shader artifacts at shores Miloslav Číž 2017-09-21 22:25:36 +0200
  • 75c047a6e0 Merge pull request #1472 from akortunov/equipfix scrawl 2017-09-21 13:05:14 +0000
  • 73aa83aa03 [Master] Use RakNet ban system with homebrew bansystem Koncord 2017-09-21 16:29:55 +0800
  • 5fcdff843c [Master] Minor fixes in lua scripts Koncord 2017-09-21 16:28:28 +0800
  • 5da532a36c Do not play draw weapon animation when equip a new weapon (bug #4056) Andrei Kortunov 2017-09-21 10:32:34 +0400
  • c72aa19d6d first pass on optimization of nif parsing functions from the file stream 2017-09-20 23:53:12 -0500
  • e33bec97be Tidy up the mess I made of lighting.glsl a bit by removing two single-line functions that are only ever called in one location. AnyOldName3 2017-09-21 02:03:53 +0100
  • 26ecf2088b Make shadows play nicely with per-vertex lighting AnyOldName3 2017-09-21 01:59:02 +0100
  • c67b3267fb Stop shadowing ambient lighting from the light casting a shadow when using per-pixel lighting. AnyOldName3 2017-09-21 00:49:34 +0100
  • f50063402d Adjust shaders to support shadows AnyOldName3 2017-09-21 00:25:48 +0100
  • f004622530 Fix global map arrow/button not showing for a split second when the window is opened for the first time scrawl 2017-09-20 23:03:14 +0200
  • aaa727757d Don't use MW_Dialog skin with plain Widgets scrawl 2017-09-20 22:53:59 +0200
  • 58f9688433 Use client coordinates in HBox/VBox scrawl 2017-09-20 22:41:50 +0200
  • fe6f9ffff4 Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f scrawl 2017-09-20 22:29:34 +0200
  • fa364726b8 Merge pull request #1468 from akortunov/itemsorting scrawl 2017-09-20 22:22:56 +0000
  • 7dec773ea9 Fix global map arrow/button not showing for a split second when the window is opened for the first time scrawl 2017-09-20 23:03:14 +0200
  • d07fe91cfe Don't use MW_Dialog skin with plain Widgets scrawl 2017-09-20 22:53:59 +0200
  • fb975d02db Use client coordinates in HBox/VBox scrawl 2017-09-20 22:41:50 +0200