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ac366f1603
Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame. |
9 years ago | |
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bsa | 9 years ago | |
compiler | 9 years ago | |
config | 9 years ago | |
contentselector | 9 years ago | |
esm | 9 years ago | |
esmterrain | 9 years ago | |
files | 9 years ago | |
fontloader | 10 years ago | |
interpreter | 9 years ago | |
loadinglistener | 9 years ago | |
misc | 9 years ago | |
myguiplatform | 9 years ago | |
nif | 9 years ago | |
nifbullet | 9 years ago | |
nifosg | 9 years ago | |
process | 10 years ago | |
resource | 9 years ago | |
sceneutil | 9 years ago | |
sdlutil | 9 years ago | |
settings | 9 years ago | |
terrain | 9 years ago | |
to_utf8 | 10 years ago | |
translation | 10 years ago | |
version | 10 years ago | |
vfs | 9 years ago | |
widgets | 10 years ago | |
CMakeLists.txt | 9 years ago | |
doc.hpp | 14 years ago |