2010-08-03 12:14:04 +00:00
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#include "weapon.hpp"
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#include <components/esm/loadweap.hpp>
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2012-04-23 13:27:03 +00:00
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#include "../mwbase/environment.hpp"
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2012-07-03 10:30:50 +00:00
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#include "../mwbase/world.hpp"
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2012-08-12 16:11:09 +00:00
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#include "../mwbase/windowmanager.hpp"
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2012-04-23 13:27:03 +00:00
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2010-08-03 12:14:04 +00:00
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#include "../mwworld/ptr.hpp"
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2010-08-07 18:25:17 +00:00
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#include "../mwworld/actiontake.hpp"
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2012-05-16 14:08:55 +00:00
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#include "../mwworld/actionequip.hpp"
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2012-03-13 14:35:06 +00:00
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#include "../mwworld/inventorystore.hpp"
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2012-06-29 14:48:50 +00:00
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#include "../mwworld/cellstore.hpp"
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2012-07-03 11:15:20 +00:00
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#include "../mwworld/physicssystem.hpp"
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2013-02-17 14:56:22 +00:00
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#include "../mwworld/nullaction.hpp"
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2012-04-16 20:58:16 +00:00
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#include "../mwgui/tooltips.hpp"
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2010-08-03 12:14:04 +00:00
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2012-01-27 14:11:02 +00:00
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#include "../mwrender/objects.hpp"
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2012-07-03 11:15:20 +00:00
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#include "../mwrender/renderinginterface.hpp"
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2010-08-14 08:02:54 +00:00
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2010-08-03 12:14:04 +00:00
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namespace MWClass
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{
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2011-11-12 04:01:12 +00:00
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void Weapon::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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2010-08-14 08:02:54 +00:00
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{
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2012-07-24 16:22:11 +00:00
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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2011-11-19 06:01:19 +00:00
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MWRender::Objects& objects = renderingInterface.getObjects();
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2011-11-12 04:01:12 +00:00
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
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2012-07-24 16:22:11 +00:00
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objects.insertMesh(ptr, model);
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2010-08-14 08:02:54 +00:00
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}
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}
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2012-04-23 13:27:03 +00:00
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void Weapon::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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2012-07-24 16:22:11 +00:00
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{
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const std::string model = getModel(ptr);
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2012-11-05 18:40:02 +00:00
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if(!model.empty())
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2013-03-14 02:04:02 +00:00
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physics.addObject(ptr,true);
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2012-07-24 16:22:11 +00:00
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}
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2012-08-09 12:33:21 +00:00
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2012-07-24 16:22:11 +00:00
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std::string Weapon::getModel(const MWWorld::Ptr &ptr) const
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2011-11-12 04:01:12 +00:00
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2011-11-12 04:01:12 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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assert(ref->mBase != NULL);
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2011-11-12 04:01:12 +00:00
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2012-11-05 12:07:59 +00:00
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const std::string &model = ref->mBase->mModel;
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2012-07-24 16:22:11 +00:00
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if (!model.empty()) {
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return "meshes\\" + model;
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2011-11-12 04:01:12 +00:00
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}
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2012-07-24 16:22:11 +00:00
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return "";
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2011-11-12 04:01:12 +00:00
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}
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2010-08-03 15:11:41 +00:00
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std::string Weapon::getName (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2010-08-03 15:11:41 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mName;
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2010-08-03 15:11:41 +00:00
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}
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2010-08-07 18:25:17 +00:00
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boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
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2012-04-23 13:27:03 +00:00
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const MWWorld::Ptr& actor) const
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2010-08-07 18:25:17 +00:00
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{
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2013-02-17 14:56:22 +00:00
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if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ());
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2012-08-19 23:11:50 +00:00
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTake (ptr));
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2012-03-13 18:31:01 +00:00
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2012-08-19 23:11:50 +00:00
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action->setSound(getUpSoundId(ptr));
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return action;
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2010-08-07 18:25:17 +00:00
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}
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2010-08-03 12:14:04 +00:00
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bool Weapon::hasItemHealth (const MWWorld::Ptr& ptr) const
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{
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2013-03-22 13:28:50 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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ptr.get<ESM::Weapon>();
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return (ref->mBase->mData.mType < 11); // thrown weapons and arrows/bolts don't have health, only quantity
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2010-08-03 12:14:04 +00:00
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}
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int Weapon::getItemMaxHealth (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2010-08-03 12:14:04 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mData.mHealth;
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2010-08-03 12:14:04 +00:00
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}
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2010-08-05 13:40:03 +00:00
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std::string Weapon::getScript (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2010-08-05 13:40:03 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mScript;
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2010-08-05 13:40:03 +00:00
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}
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2012-03-13 14:35:06 +00:00
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std::pair<std::vector<int>, bool> Weapon::getEquipmentSlots (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-03-13 14:35:06 +00:00
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ptr.get<ESM::Weapon>();
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std::vector<int> slots;
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bool stack = false;
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2012-11-05 12:07:59 +00:00
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if (ref->mBase->mData.mType==ESM::Weapon::Arrow || ref->mBase->mData.mType==ESM::Weapon::Bolt)
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2012-03-13 14:35:06 +00:00
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{
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slots.push_back (int (MWWorld::InventoryStore::Slot_Ammunition));
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stack = true;
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}
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2012-11-05 12:07:59 +00:00
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else if (ref->mBase->mData.mType==ESM::Weapon::MarksmanThrown)
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2012-03-13 14:35:06 +00:00
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{
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slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
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stack = true;
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}
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else
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slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
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return std::make_pair (slots, stack);
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}
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2012-04-23 13:27:03 +00:00
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int Weapon::getEquipmentSkill (const MWWorld::Ptr& ptr) const
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2012-03-13 14:35:06 +00:00
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-03-13 14:35:06 +00:00
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ptr.get<ESM::Weapon>();
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const int size = 12;
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static const int sMapping[size][2] =
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{
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{ ESM::Weapon::ShortBladeOneHand, ESM::Skill::ShortBlade },
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{ ESM::Weapon::LongBladeOneHand, ESM::Skill::LongBlade },
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{ ESM::Weapon::LongBladeTwoHand, ESM::Skill::LongBlade },
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{ ESM::Weapon::BluntOneHand, ESM::Skill::BluntWeapon },
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{ ESM::Weapon::BluntTwoClose, ESM::Skill::BluntWeapon },
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{ ESM::Weapon::BluntTwoWide, ESM::Skill::BluntWeapon },
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{ ESM::Weapon::SpearTwoWide, ESM::Skill::Spear },
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{ ESM::Weapon::AxeOneHand, ESM::Skill::Axe },
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{ ESM::Weapon::AxeTwoHand, ESM::Skill::Axe },
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{ ESM::Weapon::MarksmanBow, ESM::Skill::Marksman },
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{ ESM::Weapon::MarksmanCrossbow, ESM::Skill::Marksman },
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{ ESM::Weapon::MarksmanThrown, ESM::Skill::Marksman }
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};
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for (int i=0; i<size; ++i)
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2012-11-05 12:07:59 +00:00
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if (sMapping[i][0]==ref->mBase->mData.mType)
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2012-03-13 14:35:06 +00:00
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return sMapping[i][1];
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return -1;
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}
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2012-04-07 17:53:49 +00:00
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int Weapon::getValue (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-04-07 17:53:49 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mData.mValue;
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2012-04-07 17:53:49 +00:00
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}
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2012-03-13 14:35:06 +00:00
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2010-08-03 12:14:04 +00:00
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void Weapon::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Weapon);
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registerClass (typeid (ESM::Weapon).name(), instance);
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}
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2012-03-13 18:31:01 +00:00
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2012-04-23 13:27:03 +00:00
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std::string Weapon::getUpSoundId (const MWWorld::Ptr& ptr) const
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2012-03-13 18:31:01 +00:00
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-03-13 18:31:01 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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int type = ref->mBase->mData.mType;
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2012-03-13 18:31:01 +00:00
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// Ammo
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if (type == 12 || type == 13)
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{
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return std::string("Item Ammo Up");
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}
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// Bow
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if (type == 9)
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{
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return std::string("Item Weapon Bow Up");
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}
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// Crossbow
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if (type == 10)
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{
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return std::string("Item Weapon Crossbow Up");
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}
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// Longblades, One hand and Two
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if (type == 1 || type == 2)
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{
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return std::string("Item Weapon Longblade Up");
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}
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// Shortblade and thrown weapons
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// thrown weapons may not be entirely correct
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if (type == 0 || type == 11)
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{
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return std::string("Item Weapon Shortblade Up");
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}
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// Spear
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if (type == 6)
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{
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return std::string("Item Weapon Spear Up");
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}
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// Blunts and Axes
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if (type == 3 || type == 4 || type == 5 || type == 7 || type == 8)
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{
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return std::string("Item Weapon Blunt Up");
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}
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return std::string("Item Misc Up");
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}
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2012-04-23 13:27:03 +00:00
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std::string Weapon::getDownSoundId (const MWWorld::Ptr& ptr) const
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2012-03-13 18:31:01 +00:00
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-03-13 18:31:01 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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int type = ref->mBase->mData.mType;
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2012-03-13 18:31:01 +00:00
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// Ammo
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if (type == 12 || type == 13)
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{
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return std::string("Item Ammo Down");
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}
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// Bow
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if (type == 9)
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{
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return std::string("Item Weapon Bow Down");
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}
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// Crossbow
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if (type == 10)
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{
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return std::string("Item Weapon Crossbow Down");
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}
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// Longblades, One hand and Two
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if (type == 1 || type == 2)
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{
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return std::string("Item Weapon Longblade Down");
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}
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// Shortblade and thrown weapons
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// thrown weapons may not be entirely correct
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if (type == 0 || type == 11)
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{
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return std::string("Item Weapon Shortblade Down");
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}
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// Spear
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if (type == 6)
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{
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return std::string("Item Weapon Spear Down");
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}
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// Blunts and Axes
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if (type == 3 || type == 4 || type == 5 || type == 7 || type == 8)
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{
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return std::string("Item Weapon Blunt Down");
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}
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return std::string("Item Misc Down");
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}
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2012-04-15 15:52:39 +00:00
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std::string Weapon::getInventoryIcon (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-04-15 15:52:39 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mIcon;
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2012-04-15 15:52:39 +00:00
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}
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2012-05-11 08:40:40 +00:00
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2012-04-16 20:58:16 +00:00
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bool Weapon::hasToolTip (const MWWorld::Ptr& ptr) const
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-04-16 20:58:16 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return (ref->mBase->mName != "");
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2012-04-16 20:58:16 +00:00
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}
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2012-04-24 00:02:03 +00:00
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MWGui::ToolTipInfo Weapon::getToolTipInfo (const MWWorld::Ptr& ptr) const
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2012-04-16 20:58:16 +00:00
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{
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2012-06-29 16:54:23 +00:00
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MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2012-04-16 20:58:16 +00:00
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ptr.get<ESM::Weapon>();
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MWGui::ToolTipInfo info;
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2012-11-05 12:07:59 +00:00
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
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info.icon = ref->mBase->mIcon;
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2012-04-16 20:58:16 +00:00
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2012-10-01 15:17:04 +00:00
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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2012-04-24 00:02:03 +00:00
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2012-04-16 20:58:16 +00:00
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std::string text;
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2012-04-17 13:31:16 +00:00
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// weapon type & damage. arrows / bolts don't have his info.
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2012-11-05 12:07:59 +00:00
|
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|
if (ref->mBase->mData.mType < 12)
|
2012-04-17 13:31:16 +00:00
|
|
|
{
|
2012-09-22 19:35:57 +00:00
|
|
|
text += "\n#{sType} ";
|
2012-04-17 13:31:16 +00:00
|
|
|
|
|
|
|
std::map <int, std::pair <std::string, std::string> > mapping;
|
|
|
|
mapping[ESM::Weapon::ShortBladeOneHand] = std::make_pair("sSkillShortblade", "sOneHanded");
|
|
|
|
mapping[ESM::Weapon::LongBladeOneHand] = std::make_pair("sSkillLongblade", "sOneHanded");
|
|
|
|
mapping[ESM::Weapon::LongBladeTwoHand] = std::make_pair("sSkillLongblade", "sTwoHanded");
|
|
|
|
mapping[ESM::Weapon::BluntOneHand] = std::make_pair("sSkillBluntweapon", "sOneHanded");
|
|
|
|
mapping[ESM::Weapon::BluntTwoClose] = std::make_pair("sSkillBluntweapon", "sTwoHanded");
|
|
|
|
mapping[ESM::Weapon::BluntTwoWide] = std::make_pair("sSkillBluntweapon", "sTwoHanded");
|
|
|
|
mapping[ESM::Weapon::SpearTwoWide] = std::make_pair("sSkillSpear", "sTwoHanded");
|
|
|
|
mapping[ESM::Weapon::AxeOneHand] = std::make_pair("sSkillAxe", "sOneHanded");
|
|
|
|
mapping[ESM::Weapon::AxeTwoHand] = std::make_pair("sSkillAxe", "sTwoHanded");
|
|
|
|
mapping[ESM::Weapon::MarksmanBow] = std::make_pair("sSkillMarksman", "");
|
|
|
|
mapping[ESM::Weapon::MarksmanCrossbow] = std::make_pair("sSkillMarksman", "");
|
|
|
|
mapping[ESM::Weapon::MarksmanThrown] = std::make_pair("sSkillMarksman", "");
|
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
std::string type = mapping[ref->mBase->mData.mType].first;
|
|
|
|
std::string oneOrTwoHanded = mapping[ref->mBase->mData.mType].second;
|
2012-04-17 13:31:16 +00:00
|
|
|
|
2012-11-05 14:39:42 +00:00
|
|
|
text += store.get<ESM::GameSetting>().find(type)->getString() +
|
|
|
|
((oneOrTwoHanded != "") ? ", " + store.get<ESM::GameSetting>().find(oneOrTwoHanded)->getString() : "");
|
2012-04-17 13:31:16 +00:00
|
|
|
|
|
|
|
// weapon damage
|
2012-11-05 12:07:59 +00:00
|
|
|
if (ref->mBase->mData.mType >= 9)
|
2012-04-17 13:31:16 +00:00
|
|
|
{
|
|
|
|
// marksman
|
2012-09-22 19:35:57 +00:00
|
|
|
text += "\n#{sAttack}: "
|
2012-11-05 12:07:59 +00:00
|
|
|
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
|
|
|
|
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
|
2012-04-17 13:31:16 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Chop
|
2012-09-22 19:35:57 +00:00
|
|
|
text += "\n#{sChop}: "
|
2012-11-05 12:07:59 +00:00
|
|
|
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
|
|
|
|
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
|
2012-04-17 13:31:16 +00:00
|
|
|
// Slash
|
2012-09-22 19:35:57 +00:00
|
|
|
text += "\n#{sSlash}: "
|
2012-11-05 12:07:59 +00:00
|
|
|
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[0]))
|
|
|
|
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[1]));
|
2012-04-17 13:31:16 +00:00
|
|
|
// Thrust
|
2012-09-22 19:35:57 +00:00
|
|
|
text += "\n#{sThrust}: "
|
2012-11-05 12:07:59 +00:00
|
|
|
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[0]))
|
|
|
|
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[1]));
|
2012-04-17 13:31:16 +00:00
|
|
|
}
|
|
|
|
}
|
2012-04-16 20:58:16 +00:00
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
if (ref->mBase->mData.mType < 11) // thrown weapons and arrows/bolts don't have health, only quantity
|
2013-03-22 11:24:09 +00:00
|
|
|
{
|
|
|
|
int remainingHealth = (ptr.getCellRef().mCharge != -1) ? ptr.getCellRef().mCharge : ref->mBase->mData.mHealth;
|
|
|
|
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(remainingHealth) + "/"
|
|
|
|
+ MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
|
|
|
|
}
|
2012-04-16 20:58:16 +00:00
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
|
|
|
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
2012-04-16 20:58:16 +00:00
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
info.enchant = ref->mBase->mEnchant;
|
2012-04-18 14:53:56 +00:00
|
|
|
|
2013-04-03 19:14:49 +00:00
|
|
|
if (!info.enchant.empty())
|
|
|
|
info.remainingEnchantCharge = ptr.getCellRef().mEnchantmentCharge;
|
|
|
|
|
2012-04-24 00:02:03 +00:00
|
|
|
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
2012-11-05 12:07:59 +00:00
|
|
|
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
|
|
|
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
2012-04-16 20:58:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
info.text = text;
|
|
|
|
|
|
|
|
return info;
|
|
|
|
}
|
2012-05-12 14:17:03 +00:00
|
|
|
|
|
|
|
std::string Weapon::getEnchantment (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
2012-06-29 16:54:23 +00:00
|
|
|
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
2012-05-12 14:17:03 +00:00
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
return ref->mBase->mEnchant;
|
2012-05-12 14:17:03 +00:00
|
|
|
}
|
2012-05-16 14:08:55 +00:00
|
|
|
|
2013-03-31 21:18:23 +00:00
|
|
|
void Weapon::applyEnchantment(const MWWorld::Ptr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const
|
2013-03-28 16:41:00 +00:00
|
|
|
{
|
2013-03-28 22:39:20 +00:00
|
|
|
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
ESM::Weapon newItem = *ref->mBase;
|
2013-03-28 16:41:00 +00:00
|
|
|
newItem.mId="";
|
|
|
|
newItem.mName=newName;
|
|
|
|
newItem.mData.mEnchant=enchCharge;
|
|
|
|
newItem.mEnchant=enchId;
|
|
|
|
const ESM::Weapon *record = MWBase::Environment::get().getWorld()->createRecord (newItem);
|
2013-03-31 21:18:23 +00:00
|
|
|
ref->mBase = record;
|
2013-03-28 16:41:00 +00:00
|
|
|
}
|
|
|
|
|
2013-04-05 13:42:05 +00:00
|
|
|
bool Weapon::canEquip(const MWWorld::Ptr &npc, const MWWorld::Ptr &item) const
|
|
|
|
{
|
|
|
|
MWWorld::InventoryStore& invStore = MWWorld::Class::get(npc).getInventoryStore(npc);
|
|
|
|
|
|
|
|
// slots that this item can be equipped in
|
|
|
|
std::pair<std::vector<int>, bool> slots = MWWorld::Class::get(item).getEquipmentSlots(item);
|
|
|
|
|
|
|
|
// retrieve ContainerStoreIterator to the item
|
|
|
|
MWWorld::ContainerStoreIterator it = invStore.begin();
|
|
|
|
for (; it != invStore.end(); ++it)
|
|
|
|
{
|
|
|
|
if (*it == item)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
assert(it != invStore.end());
|
|
|
|
|
|
|
|
std::string npcRace = npc.get<ESM::NPC>()->mBase->mRace;
|
|
|
|
|
|
|
|
// equip the item in the first free slot
|
|
|
|
for (std::vector<int>::const_iterator slot=slots.first.begin();
|
|
|
|
slot!=slots.first.end(); ++slot)
|
|
|
|
{
|
|
|
|
if(*slot == MWWorld::InventoryStore::Slot_CarriedRight)
|
|
|
|
{
|
|
|
|
if (it.getType() == MWWorld::ContainerStore::Type_Weapon)
|
|
|
|
{
|
|
|
|
if(it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::LongBladeTwoHand ||
|
|
|
|
it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoClose ||
|
|
|
|
it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoWide ||
|
|
|
|
it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::SpearTwoWide ||
|
|
|
|
it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::AxeTwoHand ||
|
|
|
|
it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanBow ||
|
|
|
|
it->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanCrossbow)
|
|
|
|
{
|
|
|
|
//unequip lefthand item
|
|
|
|
invStore.equip(MWWorld::InventoryStore::Slot_CarriedLeft, invStore.end());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(*slot == MWWorld::InventoryStore::Slot_CarriedLeft)
|
|
|
|
{
|
|
|
|
MWWorld::ContainerStoreIterator weapon = invStore.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
|
|
|
|
|
|
|
|
if (weapon.getType() == MWWorld::ContainerStore::Type_Weapon)
|
|
|
|
{
|
|
|
|
if(weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::LongBladeTwoHand ||
|
|
|
|
weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoClose ||
|
|
|
|
weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoWide ||
|
|
|
|
weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::SpearTwoWide ||
|
|
|
|
weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::AxeTwoHand ||
|
|
|
|
weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanBow ||
|
|
|
|
weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanCrossbow)
|
|
|
|
{
|
|
|
|
//unequip twohanded item
|
|
|
|
invStore.equip(MWWorld::InventoryStore::Slot_CarriedRight, invStore.end());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2012-05-16 14:08:55 +00:00
|
|
|
boost::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
2012-08-19 23:11:50 +00:00
|
|
|
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
|
|
|
|
|
|
|
|
action->setSound(getUpSoundId(ptr));
|
2012-05-16 14:08:55 +00:00
|
|
|
|
2012-08-19 23:11:50 +00:00
|
|
|
return action;
|
2012-05-16 14:08:55 +00:00
|
|
|
}
|
2012-07-25 13:18:17 +00:00
|
|
|
|
|
|
|
MWWorld::Ptr
|
2012-07-26 12:14:11 +00:00
|
|
|
Weapon::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
2012-07-25 13:18:17 +00:00
|
|
|
{
|
|
|
|
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
return MWWorld::Ptr(&cell.mWeapons.insert(*ref), &cell);
|
2012-07-25 13:18:17 +00:00
|
|
|
}
|
2013-03-16 18:00:14 +00:00
|
|
|
|
|
|
|
short Weapon::getEnchantmentPoints (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
|
|
|
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
return ref->mBase->mData.mEnchant;
|
|
|
|
}
|
2010-08-03 12:14:04 +00:00
|
|
|
}
|