Commit Graph

71 Commits (0.7.1-build-fixes)

Author SHA1 Message Date
David Cernat b57c0bcafe Add OpenMW commits up to 6 June 2019
# Conflicts:
#	apps/openmw/mwgui/hud.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/waitdialog.cpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat f671c0bddc Add OpenMW commits up to 1 Apr 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/engine.cpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/trainingwindow.cpp
#	apps/openmw/mwgui/travelwindow.cpp
#	apps/openmw/mwgui/waitdialog.cpp
5 years ago
David Cernat 8729c3c5e3 Add OpenMW commits up to 9 Mar 2019
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	README.md
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwscript/animationextensions.cpp
#	apps/openmw/mwscript/guiextensions.cpp
#	apps/openmw/mwscript/miscextensions.cpp
#	apps/openmw/mwscript/soundextensions.cpp
5 years ago
bzzt ed4ce4609b Do not re-render maps for all active cells during cell transitions 6 years ago
bzzt 231e629e66 Store map widgets and textures in one vector instead of 4 different ones 6 years ago
bzzt c2176945bd Do not use the delayed map cells update 6 years ago
Capostrophic 216e1ab16f Always include <memory> for smart pointers in MWGui 6 years ago
David Cernat 715012f087 [General] Implement sending of image data for map tiles in PlayerMap 7 years ago
David Cernat 38247ff086 Merge pull request #303 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwbase/dialoguemanager.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
7 years ago
scrawl 4fff2e2e34 Refactor exitCurrentGuiMode 7 years ago
scrawl 01391b7eed Rename WindowBase's open/close to onOpen/onClose 7 years ago
David Cernat ad4b1d05bb [Client] Add comments for GUI additions made by tes3mp 8 years ago
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Ewan Higgs 38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
David Cernat c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
def 785b3c3d01 Hide WorldButton when in game mode 8 years ago
David Cernat 2ed9ae5739 Merge pull request #149 from OpenMW/master
Add OpenMW commits up to 14 Feb 2017
8 years ago
scrawl 72c6b11cf8 Move global map render to the worker thread 8 years ago
David Cernat 14bac1e533 Make player markers appear on inventory map 8 years ago
Koncord 2e81034e53 Started work on the map markers 8 years ago
MiroslavR ddbfe0c944 Fix disabled door markers appearing on the map (Fixes #3348) 9 years ago
scrawl 7d647088ab Make the local map cell distance configurable 9 years ago
scrawl bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
9 years ago
scrawl ef20962fc5 Disable fog of war rendering on the HUD map by default 9 years ago
scrawl ca4e859f61 Remove unused argument 9 years ago
scrawl e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 10 years ago
scrawl 6e493500c9 Show custom map markers on the tooltip of the world map marker (Fixes #2711) 10 years ago
scrawl 41bed4c7d9 Use multimap to speed up custom map marker code 10 years ago
scrawl bf9c62fa42 Fix for some coverity scan defects 10 years ago
scrawl 7a1408cfed Restore display of global map overlay, no exploration yet 10 years ago
scrawl 72d0a69132 Fix global map markers not being cleared on a new game 10 years ago
scrawl c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
10 years ago
scrawl 3dcb167066 Map rendering 10 years ago
scrawl 75ace9f8b5 Global map base layer 10 years ago
scrawl 4e69e7cc0f OpenMW compiles and runs w/o render window 10 years ago
scrawl 7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl f9cf31fcd5 ESSImport: convert custom map markers, not working for interiors yet 10 years ago
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
scrawl 7d36a202a8 Implement cell loading threshold (Fixes #1874)
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.

Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl 790e0150b1 Fix global map markers being duplicated when cell is visited again 10 years ago
scrawl 18be152ab1 Allow dragging map even when a marker is hovered 10 years ago
Marc Zinnschlag 9b7f61b4ba Merge remote-tracking branch 'scrawl/myguiplugin' 10 years ago
Marc Zinnschlag 94a7e38194 Merge remote-tracking branch 'ragora/fixglobalcompassorient' 10 years ago
scrawl 2c58a879ec Fix minor exploit when map window is shown with transparency 10 years ago
Ragora 282e7abd16 Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is 10 years ago
Ragora 25f99c5d5a Discarded use of a static variable and renamed event function to be less ambiguous 10 years ago
Ragora 4ecac31752 Map keeps focus on wherever it was last moved when resizing map window 10 years ago
scrawl 271c921cf8 Add missing confirmation dialog for deleting map notes 10 years ago