Commit Graph

137 Commits (c++11)

Author SHA1 Message Date
Marc Zinnschlag 91d1bab4ac replaced NULL with nullptr 10 years ago
Marc Zinnschlag 3c76764ef4 replaced auto_ptr with unique_ptr 10 years ago
Marc Zinnschlag ff108b4c6b replaced boost::shared_ptr with std::shared_ptr 10 years ago
scrawl 6bcea21e14 Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876) 10 years ago
scrawl a7bd050928 Accurate attack timings in AiCombat 10 years ago
scrawl 82740c1645 Remove completely broken code 10 years ago
scrawl d07b176b36 Take into account hit recovery, knockdown and other animations for AiCombat attack timing 10 years ago
scrawl 520a832a9a Remove an already resolved todo comment 10 years ago
scrawl a1432b0255 Move attackingOrSpell flag to the CharacterController 10 years ago
scrawl 59db9664ba Pass the CharacterController to AiPackage::execute 10 years ago
scrawl cad18969e3 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp
	apps/openmw/mwmechanics/aitravel.cpp
10 years ago
dteviot cb8ca2f03a Moved logic for building a Sync'ed path from AiCombat to PathFinding.
Is now used by AiFollow, which should fix "running in circles" bug caused when recalc a path and closest way point is the one NPC has just passed.
10 years ago
scrawl a0b0ae9bd1 Remove an unused variable 10 years ago
scrawl 4bb3cbf0fb Remove last remains of Ogre 10 years ago
scrawl 7bacb9418d Various math code ported to osg 10 years ago
scrawl 58ebf57154 Apply a comment that got lost in the endless depths of my git stash 10 years ago
scrawl 22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl ccab8cc9a1 Register Player in the PhysicsSystem 10 years ago
scrawl 8c810e3620 Move rng to components 10 years ago
scrawl 4e69e7cc0f OpenMW compiles and runs w/o render window 10 years ago
dteviot eb1090a1b6 Waypoint check only considers X & Y distance (Fixes #2423)
When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
10 years ago
dteviot 3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
10 years ago
dteviot ca8c8c6aa4 fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl 81925645a3 Unreachable enemies combat AI fix (Fixes #2271) 10 years ago
scrawl f35c9b7a69 Clang warning fixes (thanks hemite) 10 years ago
dteviot 458b82c308 Centralized "fish can't attack non-swimmer" logic. 10 years ago
dteviot 7fe2f86d06 Slaughter fish attacks when player only knee deep in water (Fixes #2076) 10 years ago
scrawl a17252eab3 Remove unused checkWaypoint function
It was an almost exact copy of the checkPathCompleted function anyway.
10 years ago
scrawl a58bc9f2f7 Remove sneaking effect on combat AI (Fixes #2237) 10 years ago
Paulo Viadanna bfa048e687 Fix #1734: AI will stop combat if target disappear 10 years ago
terrorfisch 4eb1668467 references now initialized when they are needed 10 years ago
terrorfisch 730abf6841 Moved all variables in temporary storage for AiCombat and some more for AiWander.
+Buxfix for previous AiWander changes
10 years ago
terrorfisch 4c36c67fb8 Updated AiCombat:
-moved everything except target to temporary storage
-removed the Pathfinder since present in baseclass
-cleaned some trigonometric mess
10 years ago
terrorfisch 0871d45790 Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
10 years ago
scrawl 07cd647e75 Fix broken AI for creatures with OnTarget spells (Bug #1927) 10 years ago
scrawl 233e221de2 Terminate AI packages when target is disabled or deleted (Fixes #1910) 10 years ago
scrawl 0f43592237 Another invalid iterator fix 11 years ago
scrawl f8f4d2dfdb Another invalid iterator fix 11 years ago
scrawl 1a98f8ca93 Invalid iterator fix 11 years ago
scrawl 0fe9612afb Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
11 years ago
scrawl 4773d754c6 Remove redundant isHostile flag (Fixes #1652) 11 years ago
scrawl d81e9cfefd Implement actors fighting for the actor they are following (Fixes #1141) 11 years ago
Lukasz Gromanowski 171c61022d Added initialization of weapRange in AiCombat::execute().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl 523c2715e3 AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation) 11 years ago
scrawl 4f9ebd148c Fix broken AI movement on Z axis 11 years ago
Marc Zinnschlag 01c90a3434 Merge remote-tracking branch 'mrcheko/master' 11 years ago
scrawl 832f1a4857 Fix merge mistake 11 years ago
mrcheko c4e5872620 fix bug http://bugs.openmw.org/issues/1470 11 years ago
scrawl fe5bbfce3c Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp
11 years ago