Commit Graph

191 Commits (coverity_scan)

Author SHA1 Message Date
scrawl 342c25dffa Fix weather sounds playing at full volume before fading in 8 years ago
scrawl dc1f788cff Use osg::PI over M_PI 8 years ago
Leon Krieg c7b4b2cdd7 Fixed multiple spelling mistakes 8 years ago
MiroslavR 7b59eda13a Import base weather states before loading region modifiers (Fixes #3594) 8 years ago
Bret Curtis 0547d4b937 clang says that these must be in the MWWorld namespace 9 years ago
scrawl b0180cb6b4 Fix current region check (Bug #3391) 9 years ago
scrawl 59cfcb38e2 Scale the sunlight specular color by weather's GlareView value (Fixes #3375) 9 years ago
scrawl 41c571d4f4 Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
Conflicts:
	apps/opencs/view/render/instancemode.cpp
9 years ago
scrawl 0b84b3c2cf Don't crash when region weather chances don't add to 100
The invalid weather ID was resulting in out-of-bounds vector access later in the code.
9 years ago
scrawl 6546c05428 Move Fallback map to components/ 9 years ago
scrawl 7a2ca5580a Accept a ConstPtr in RippleSimulation 9 years ago
Chris Robinson 816015d6e6 Avoid inheriting from Sound for sound types 9 years ago
scrawl c9bfe01120 Fix applying of weather changes after serving a jail sentence 9 years ago
scrawl d97dda05c9 Don't attempt to play unset weather sounds 9 years ago
Chris Robinson aac903484c Remove a really unnecessary method 9 years ago
scrawl 5f143dee2d Fix lighting incontinuity at nightfall and sunrise 9 years ago
scrawl 71d9e7dc52 Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file 9 years ago
scrawl 802620a86b Use TimeOfDayInterpolator for Land Fog Depth
Fixes the sudden fog jump at nightfall.
9 years ago
scrawl 45bf3e6788 Create TimeOfDayInterpolator class to refactor time handling in WeatherManager 9 years ago
scrawl 8da4530957 Use INI-imported underwater fog settings (Fixes #2907, Fixes #1511) 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
scrawl 385f4f729c Implement SunDiscSunsetColor, fade the sun during sunrise & sunset 9 years ago
scrawl a2a4532e71 Add the full-screen sun glare effect 9 years ago
scrawl 8de3ce90a7 Add comments for weather IDs 9 years ago
slothlife 29d74f0249 Improve thunderstorm support.
Reversed settings for thunderstorms. Added thunder support to all
weather types. Implemented a simple lightning flash effect similar to
MW.
9 years ago
slothlife 2b48a20b76 Fix weather transition bugs 9 years ago
slothlife d9a7986b3a Remove redundant fast forward check 9 years ago
slothlife 4fd00a75d5 Merge advanceTime and advanceTimeByFrame 9 years ago
slothlife cd8ec5c11e Improve checking for older weather records 9 years ago
slothlife 7817c52cbb Discard old save game weather records 9 years ago
slothlife c907ed517d Remove C++11 explicit on conversion operator 9 years ago
slothlife 54fa5273dc Refactor weather transitions to act more like MW
Fixed several issues:
* Waiting/jail time/training all now properly skip remaining transitions
* ChangeWeather no longer permanently sets the region's weather
* ChangeWeather being called during a transition now correctly queues up
another transition
* Corrected transition delta and factor calculations
* ModRegion settings are now saved
9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
slothlife 3d419a612a Corrected some weather transition calculations
Reversed some formulas for Transition Delta and Clouds Maximum Percent
and implemented them. Refactored Weather some to encapsulate those
formulas (to more closely match MoonModel). Did some small cleanup of
WeatherManager.
10 years ago
scrawl 56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 10 years ago
slothlife 3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
10 years ago
slothlife ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
10 years ago
slothlife 67a63cc662 Add some const correctness to MoonModel 10 years ago
slothlife 24ba54f4fe Implement accurate moon settings (fixes #672) 10 years ago
Marc Zinnschlag ba9a9d16bb Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl f12619b86a Implement fStromWindSpeed (Fixes #2764) 10 years ago
Alexander "Ace" Olofsson b3b55a5842 Explicitly instantiate MWWorld::Store 10 years ago
scrawl 38d90f47a6 Moon fading fix (Bug #2713) 10 years ago
scrawl ccd95419e5 Restore various raycasting 10 years ago
scrawl 22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl 627fee07bc Minor cleanup 10 years ago
scrawl 47758c11cd Readded collision objects and movement physics 10 years ago
scrawl 8c810e3620 Move rng to components 10 years ago
scrawl 13a1ba0aab Moon rendering 10 years ago