David Cernat
|
43a3daf0aa
|
[General] Add & implement PlayerShapeshift packet for werewolf states
|
8 years ago |
David Cernat
|
3529f9b090
|
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
|
8 years ago |
Koncord
|
2b1b4ce2f1
|
[General] Update PacketControllers to C++11
|
8 years ago |
David Cernat
|
ebf7740969
|
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
|
8 years ago |
David Cernat
|
5b23da8e1c
|
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
|
8 years ago |
David Cernat
|
27148ce9eb
|
[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
|
8 years ago |
Koncord
|
24d4e1c222
|
[General] Remove useless PacketSendMyID
|
8 years ago |
David Cernat
|
08de349133
|
[General] Add placeholders for PlayerTopic & ObjectTrap packets
|
8 years ago |
David Cernat
|
ad388c7e12
|
[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
|
8 years ago |
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
8 years ago |
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
8 years ago |
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
8 years ago |
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
8 years ago |
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
8 years ago |
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
8 years ago |
David Cernat
|
244da19a51
|
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
|
8 years ago |
David Cernat
|
1d9c6ddd81
|
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
|
8 years ago |
David Cernat
|
e9b22814b9
|
Create placeholder for ID_GAME_JOURNAL
|
8 years ago |
David Cernat
|
a69f294ef0
|
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
|
8 years ago |
Koncord
|
7b3e487f91
|
Register packet ActiveSkills in packet controller
|
8 years ago |
David Cernat
|
6ea5f08e9c
|
Create placeholder for ID_GAME_SPELLBOOK
|
8 years ago |
Koncord
|
37e9cafbf7
|
Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
|
8 years ago |
David Cernat
|
c639337842
|
Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
|
8 years ago |
David Cernat
|
f0fa5e8771
|
Add ContainsPacket method to packet controllers
|
8 years ago |
David Cernat
|
790d41e278
|
Move PlayerPackets into their own subfolder
|
8 years ago |
David Cernat
|
d2212ef80b
|
Rename PacketsController into PlayerPacketController
|
8 years ago |