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383 commits

Author SHA1 Message Date
Andrei Kortunov
34895157f9 Consider taking items from unconscious NPC as a theft 2017-09-30 20:22:26 +04:00
David Cernat
44fb7518ee Merge pull request #300 from OpenMW/master
Add OpenMW commits up to 28 Sep 2017
2017-09-28 11:09:14 +03:00
Andrei Kortunov
668a947210 Inherit owner, if an item is in container (regression #4128) 2017-09-27 20:00:41 +04:00
David Cernat
7f0ea7d01f Merge pull request #294 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/character.cpp
2017-09-20 16:52:44 +03:00
Andrei Kortunov
65d8e2ff5d Allow to use GetDetected without a reference (bug #3110) 2017-09-18 21:46:57 +04:00
David Cernat
b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
Andrei Kortunov
a5b01fefec Allow to interrupt an attack, if attack button is held 2017-09-01 14:28:21 +04:00
David Cernat
4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
scrawl
dc53573de4 Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
Andrei Kortunov
fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 2017-08-29 15:53:23 +04:00
Andrei Kortunov
7c80ddc9de Owned crosshair improvements (bug #2789) 2017-08-18 17:08:15 +04:00
Andrei Kortunov
bc7353f100 Check animation state for GetPCRunning and GetPCSneaking 2017-08-16 20:30:47 +04:00
scrawl
8acf0ba633 Merge pull request #1394 from akortunov/followerattackfix
Prevent followers from attacking player if crime was reported
2017-08-14 22:19:46 +00:00
Andrei Kortunov
7a5645b35d Prevent followers from attacking player if crime was reported 2017-08-14 18:42:19 +04:00
Andrei Kortunov
f84eb68b3d Confiscate an item when you try to sell it to its owner (bug #3944) 2017-08-14 11:31:17 +04:00
scrawl
ba72eb77f4 Merge pull request #1374 from akortunov/guardfix
Disable AiPursue package for player's followers
2017-08-06 21:11:08 +00:00
Andrei Kortunov
72ce118d02 Disable AiPursue package for player's followers 2017-08-05 12:38:26 +04:00
David Cernat
721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
2017-08-05 00:09:34 +03:00
Andrei Kortunov
d1489f5b42 Take in account a temporary disposition in isAggressive check (bug #3987) 2017-08-03 19:18:31 +04:00
David Cernat
1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 2017-07-05 07:06:33 +03:00
David Cernat
fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Allofich
028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
2017-06-15 01:47:10 +09:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
48ee8fd536 [Client] Send PlayerFaction packets when getting expelled from factions 2017-05-24 12:19:11 +03:00
David Cernat
809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
David Cernat
10d554af5b [Client] Make NPCs react to DedicatedPlayer & DedicatedActor attacks 2017-04-20 17:00:40 +03:00
David Cernat
edb155869b Merge pull request #201 from OpenMW/master
Add OpenMW commits up to 19 Apr 2017
2017-04-19 22:12:33 +03:00
Andrei Kortunov
3c4c47d1e6 Reduced scope of fHoldBreathTime variable 2017-04-19 15:52:15 +04:00
Andrei Kortunov
c3fd327bb2 Fixed drowning widget initialization 2017-04-19 08:48:16 +04:00
David Cernat
53081a6a6f [Client] Clean up more checks by using PlayerList::isDedicatedPlayer() 2017-04-18 12:38:26 +03:00
David Cernat
11a9e3bdb1 Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
2017-04-14 05:57:28 +03:00
Andrei Kortunov
dc036e96d4 fixed magicka calculation on chargen (bug #3694) 2017-04-13 18:30:36 +04:00
David Cernat
7647715dac Merge pull request #190 from OpenMW/master
Add OpenMW commits up to 27 Mar 2017
2017-03-28 08:05:23 +03:00
Andrei Kortunov
7bd0c74aa8 Fixes mWatchedTimeToStartDrowning initialization (fixes bug #3801) 2017-03-25 14:15:16 +04:00
Andrei Kortunov
b89fdcfd27 Vanilla style drowning widget (partially fixes bug #3801). 2017-03-24 09:41:18 +04:00
David Cernat
a2ef39c655 Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
2017-03-02 22:14:15 +02:00
Rafael Moura
7fa2703715 Porting more ContainerStoreIterator usage to const version #3 2017-02-28 14:31:51 +00:00
David Cernat
d528a0edb5 Merge pull request #147 from OpenMW/master
Add OpenMW commits up to 11 Feb 2017
2017-02-11 21:27:51 +02:00
Allofich
e047679595 Fix trying to access stats on non-actors 2017-02-11 19:59:42 +09:00
David Cernat
6763718412 Merge pull request #146 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/actors.cpp
2017-02-10 21:39:16 +02:00
Allofich
5d2090684a Store mHitAttemptActorId in save files 2017-02-07 01:26:26 +09:00
Allofich
25c64dbb0f Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
2017-02-07 01:25:12 +09:00
David Cernat
27242cdab9 Merge pull request #142 from OpenMW/master
Add OpenMW commits up to 6 Feb 2017
2017-02-06 09:13:19 +02:00
scrawl
fe0cf5be05 StatsWindow: don't rebuild all skill widgets when one skill changes 2017-02-06 02:40:35 +01:00
David Cernat
83277a1512 Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET 2017-01-20 09:07:07 +02:00
David Cernat
be851f5e1a Send packet with spells gained at character generation 2017-01-19 16:56:21 +02:00
David Cernat
fba4878fee Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
2016-12-27 03:49:52 +02:00
NeveHanter
8902bb5b13 Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 2016-12-20 12:38:51 +01:00
David Cernat
973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
2016-12-17 23:27:09 +02:00
Leon Krieg
c7b4b2cdd7 Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
David Cernat
7bbeed629d Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
2016-11-26 01:58:43 +02:00
scrawl
b6d02d9b14 Fix order of operations when undoing werewolf transformation of an NPC 2016-11-22 16:37:49 +01:00
David Cernat
c6eac31d94 Merge pull request #106 from OpenMW/master
Add OpenMW changes up to 20 Nov
2016-11-20 01:20:25 +02:00
MiroslavR
8f91732b09 Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
David Cernat
b028f0b51f Merge pull request #104 from OpenMW/master
Add OpenMW commits up to 17 Nov
2016-11-17 21:13:58 +02:00
MiroslavR
5e46121046 Implement fleeing AI (Closes #1118) 2016-11-16 20:15:25 +01:00
David Cernat
06152fde77 Stop player-controlled NPCs from reporting crimes committed by players 2016-10-31 11:00:56 +02:00
MiroslavR
b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
MiroslavR
80f2ae0ca7 Apply magic effects while waiting/sleeping 2016-07-06 00:20:23 +02:00
Allofich
1602eb3de8 Fix so that keepPlayerAlive() will not run twice 2016-06-27 21:43:49 +09:00
Allofich
19a20a6871 Fix update of fatigue display 2016-06-27 21:17:06 +09:00
Allofich
b1be3596dc Cleanup of #include statements 2016-06-18 10:56:28 +09:00
scrawl
4acfe1a7e4 Move cleanupSummonedCreature to the mechanics manager (Bug #3439) 2016-06-12 02:43:33 +02:00
scrawl
f417d7780a Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
scrawl
79c8f69b24 Clear the class selected / race selected flags when starting a new game (Fixes #3326) 2016-04-03 20:23:28 +02:00
scrawl
a6e23d03d3 Don't clamp disposition twice, clamping is already done inside getDerivedDisposition 2016-03-18 00:42:22 +01:00
scrawl
79eb2d20e0 Cleanup 2016-03-18 00:39:19 +01:00
scrawl
12ec90f9e7 Change default argument, fix GetDisposition 2016-03-18 00:38:02 +01:00
ae-g-i-s
c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 2016-03-08 21:30:28 +01:00
ae-g-i-s
2f1c6c740c Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e.
2016-03-08 20:41:39 +01:00
ae-g-i-s
000597236e Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233) 2016-03-06 18:29:32 +01:00
scrawl
c4d38bb42d Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
scrawl
b0431833a1 Fix some defects reported by Coverity CI 2016-01-21 16:08:04 +01:00
Poncho
b1020dcd42 Use correct direction multipliers during awareness check 2016-01-02 12:24:39 -06:00
scrawl
6b67911658 Unset DrawState_Spell when becoming a werewolf 2015-12-26 18:26:55 +01:00
scrawl
f052c05018 Move werewolf functions from World to MechanicsManager 2015-12-26 18:23:13 +01:00
scrawl
53f4b92426 AiEscort do not follow target through doors
Testing revealed a problem where the guard on the prison ship would incorrectly follow the player outside. Upon further investigation in vanilla MW, it appears that with AiEscort the actor only follows the target through doors once the AiEscort package has completed, *and* no new AI package is running yet.
2015-12-19 15:15:44 +01:00
scrawl
04f7a8f8eb Remove redundant getId function 2015-12-18 16:58:38 +01:00
scrawl
07b064f616 Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
scrawl
965bea45c0 AiEscort makes the actor side with target in fights (Bug #2697)
Also will follow the player through teleport doors.
2015-12-06 23:38:51 +01:00
scrawl
62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
artemutin@yandex.ru
ec4fff588d uncomment updateActor call in buildPlayer for magicka recalc 2015-10-05 23:07:13 +10:00
dteviot
e9c796166a Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
dteviot
77a1d947cc extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
dteviot
0ee7407101 extracted common sub-expressions. 2015-08-20 18:17:02 +12:00
Jordan Ayers
be7bd9529d Classes shouldn't use MWBase::Environment to access their own members. 2015-08-16 16:56:44 -05:00
Arthur Moore
5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
2015-07-30 08:00:26 -04:00
scrawl
8286dc6c5a Player followers don't report crimes (Fixes #2457) 2015-07-23 02:29:09 +02:00
scrawl
278a078e9d Unify magic effect tick functions
- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage)
2015-07-18 20:39:45 +02:00
Alexander "Ace" Olofsson
3655ef16af Explicitly instantiate ESM::StatState 2015-07-07 19:19:37 +02:00
scrawl
4c09ecef72 Normalize fixes 2015-06-05 03:41:10 +02:00
scrawl
b70383d127 Remove last remains of Ogre math 2015-06-03 21:37:21 +02:00
scrawl
de8e5f0db1 Restore projectiles 2015-06-01 21:41:13 +02:00
scrawl
fd50be0fb8 Restore various gameplay 2015-05-30 01:00:24 +02:00
scrawl
22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
scrawl
5abeab21ed Various integer/floating point roll adjustments based on wiki 2015-05-11 16:55:09 +02:00
scrawl
e1f4a7f647 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
bd8f0248f0 Player rendering 2015-05-01 18:21:50 +02:00
scrawl
0ff7b2ff11 MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
scrawl
8c810e3620 Move rng to components 2015-04-22 17:58:55 +02:00