AnyOldName3
d52ae28b7a
Fix linking on MacOS
4 years ago
AnyOldName3
cb2cbb4181
Convert blending factors properly for the character preview
4 years ago
Gleb Mazovetskiy
4495b67d77
MyGUI HEAD compatibility
...
Makes OpenMW compatible with the current MyGUI HEAD at:
f93d4fb614
Refs #5806
4 years ago
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
4 years ago
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
4 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Andrei Kortunov
d2613e35a2
Fix some Clang 7 warnings
6 years ago
Andrei Kortunov
ad36834671
Fix some compiler warnings
6 years ago
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
6 years ago
scrawl
ac61535d2c
optimize OSGVertexBuffer by double buffering the vertex array instead of recreating it on every modification
8 years ago
scrawl
641005b317
Remove Camera's children before removing the Camera
...
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
8 years ago
scrawl
5f34fb0c41
Remove call to MYGUI_DBG_BREAK which was removed in mygui-git
9 years ago
scrawl
0dbf44b414
Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency
9 years ago
scrawl
f898bf493f
Don't use Geodes
9 years ago
scrawl
9e53e12c70
More renaming of TextureManager -> ImageManager
9 years ago
scrawl
f99f403dda
Rename TextureManager to ImageManager
9 years ago
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
...
Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl
7ff168b787
osgMyGUI: add support for layers to insert custom rendering state
9 years ago
scrawl
24ae1d5ace
Fix some issues found by coverity
10 years ago
scrawl
72686c32ae
Fix runtime exceptions on MyGUI debug builds
10 years ago
scrawl
bf9c62fa42
Fix for some coverity scan defects
10 years ago
scrawl
fc8e5dde3b
Fix crash when OSG_STEREO is enabled
10 years ago
scrawl
ab626ca7b9
Improve MyGUI widget creation performance
10 years ago
scrawl
dd23981eab
Font workaround for older MyGUI versions, works with 3.2.2 now
10 years ago
scrawl
10f938ff87
Add comment
10 years ago
scrawl
49df07ea7f
Implement UI scaling factor
10 years ago
scrawl
48ffeab191
Remove old BulletShapeManager
10 years ago
scrawl
0da1e0e905
Add comment
10 years ago
scrawl
d432a3ed08
Fix MyGUI rendering not taking DataVariance of textures into account
10 years ago
scrawl
f760aebc92
Disable MyGUI VBOs due to crashes (will look into proper fix)
10 years ago
scrawl
100d6e5fff
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
10 years ago
scrawl
ee60df1e27
Split MyGUI rendering into Update, Cull and Draw stages
10 years ago
scrawl
a37a83eaea
Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
10 years ago
scrawl
dc9b27acfe
Create manual GUI textures
10 years ago
scrawl
a59940a2c7
Move MyGUI platform to components
10 years ago