Dobrohotov Alexei
19f0b80983
Improve null root handling
4 years ago
Andrei Kortunov
6d351b2bdd
Fix MSVC 4706 warnings
4 years ago
Andrei Kortunov
ee2416017e
Fix tag mismatch
4 years ago
Alexei Dobrohotov
53e1e57eef
Formatting
4 years ago
Alexei Dobrohotov
42226533d8
Handle BSLODTriShape
...
Its levels of detail are currently not handled
4 years ago
Alexei Dobrohotov
8fd45d85ec
Unify NiGeometry/NiGeometryData handling
4 years ago
Alexei Dobrohotov
15291f15d3
Make actor collision box components a struct
4 years ago
Alexei Dobrohotov
5b6377b061
Handle multiple root nodes (bug #5604 )
4 years ago
Alexei Dobrohotov
df9667e923
Read NIF bounding volume data correctly
4 years ago
Alexei Dobrohotov
c79f509652
Misc NIF loader improvements
...
Bullet NIF loader cleanup
Collect all extra records of a node
Remove code duplication in geometry type detection in OSG-side NIF loader
4 years ago
Capostrophic
30558c2434
Try to resolve CI concerns
5 years ago
Capostrophic
915ffe2241
Handle non-node roots more gracefully (bug #5416 )
5 years ago
Andrei Kortunov
77d6fe46ca
Handle NiCollisionSwitch node
5 years ago
Alexei Dobrohotov
822b20ef46
Fix invalid strips-based collision shape transformation
5 years ago
Capostrophic
8baddefdbd
Refactor extra data and particle modifier handling
...
Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
5 years ago
capostrophic
9e93c9ecd2
Fix multiple-strip NiTriStrips loading
5 years ago
capostrophic
7fc3153f62
Reduce code duplication further
5 years ago
capostrophic
91efdf18a9
Reduce Bullet part code duplication
5 years ago
capostrophic
b4f54651f8
Make sure strips have valid size
5 years ago
capostrophic
6599a28ecf
Generate collision shape based on NiTriStrips
5 years ago
capostrophic
8efbdeaa57
Load NiTriStrips/NiTriStripsData (don't do anything yet)
5 years ago
Alexei Dobrohotov
5965aa991b
Improve grammar in a warning
6 years ago
Bret Curtis
2ab7f903d7
make use of std::make_unique to test that MSVC2015 can handle that
6 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Bret Curtis
d6c674660a
Merge pull request #1633 from elsid/pathfinder_detour
...
Use recastnavigation for pathfinding (#2229 )
6 years ago
Andrei Kortunov
61da6b6ecf
Print warning if the RootCollisionNode is attached to non-root node (bug #4311 )
6 years ago
Andrei Kortunov
6d91fe69b2
Revert "Handle RootCollisionNode, attached to non-root node (bug #4311 )"
...
This reverts commit ec9a1b0d05
.
6 years ago
elsid
ed73d130f9
Cache navmesh tiles
...
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
6 years ago
elsid
f6a60790f8
Create collision shape for all avoided nodes
6 years ago
elsid
330e596c64
Remove useless parameter
6 years ago
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
6 years ago
Andrei Kortunov
1452684d9e
Use new logging system for components
6 years ago
elsid
2de38142e2
Replace raw pointers by unique_ptr
6 years ago
elsid
f2a63bcf35
Add unit tests for BulletNifLoader
6 years ago
Andrei Kortunov
ec9a1b0d05
Handle RootCollisionNode, attached to non-root node (bug #4311 )
6 years ago
elsid
3f21c49479
Put check for nif file name into separate function
7 years ago
elsid
2599aba196
Fix check whether file name starts with x or X
...
If path doens't contains / or \, then slashpos will be 0.
Therefore slashpos + 1 = 1 doesn't point to first symbol.
xmesh.nif
^
slashpos + 1
7 years ago
uramer
5502790ed9
removed the unnecessary comment
7 years ago
uramer
86c25f5dba
Removed NIF flag handling to replicate vanilla engine behaviour
7 years ago
scrawl
03554b2f4b
Fix some style issues flagged by cppcheck
7 years ago
scrawl
54bb1b13cb
Change NCO/NCC flags to NC* ( Fixes #3915 )
8 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
scrawl
aa8459b5c7
Revert "Remove redundant allocations for NIF meshes"
...
This reverts commit a7c5beb7c5
.
Conflicts:
components/nif/data.cpp
components/nifbullet/bulletnifloader.cpp
components/nifosg/nifloader.cpp
8 years ago
scrawl
6a37909ee7
Revert "Fix race conditions caused by Array <-> GLBufferObject interactions (Bug #3580 )"
...
This reverts commit 115e563a7a
.
8 years ago
scrawl
115e563a7a
Fix race conditions caused by Array <-> GLBufferObject interactions (Bug #3580 )
...
The first part of the fix is to assign VBO/EBO's upon loading the array in the Nif reader. This avoids triggering the 'addVertexBufferObjectIfRequired' code path in osg::Geometry which has the race condition when two threads add the same Array at the same time. Essentially, we want the Arrays to be 'const' when they come out of the Nif reader.
The second part of the fix is to make sure not to create empty arrays in the Nif reader (importantly, not assigning a VBO to the empty array). This empty array would be deleted when the NIFFile is cleaned up, and the detachment of the VBO assigned to it (which is still in use by other arrays) would cause threading issues.
This rare crash bug was first introduced with commit a7c5beb7c5
. When using OSG dev version 3.5 the crashes were a little more prevalent, because 'addVertexBufferObjectIfRequired' in osg::Geometry is now used even when VBO's are disabled (as part of the VAO support changes).
8 years ago
scrawl
4e5462bc19
Don't attempt to create a collision shape for an empty TriShape
9 years ago
scrawl
eb92b853fe
BulletNifLoader: preallocate the btTriangleMesh's vertices/indices
9 years ago
Arthur Moore
4c0c20b1a0
Changed relative includes to library header format
9 years ago
scrawl
8cf57ef6ac
Move BulletShapeManager and BulletShape to resource/
9 years ago
scrawl
eb2f16d682
Support for loading .osg mesh format
9 years ago