scrawl
b8e11cf197
Merge commit 'pull/upstream/678' into HEAD
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Conflicts:
apps/esmtool/record.cpp
apps/opencs/model/doc/savingstages.cpp
apps/opencs/model/world/land.cpp
apps/opencs/model/world/land.hpp
apps/opencs/model/world/landtexture.cpp
apps/openmw/mwworld/store.cpp
components/esm/loadland.cpp
components/esm/loadland.hpp
2015-11-13 01:34:36 +01:00
cc9cii
972193c7eb
Fix issue where mandatory effects field was allowed to be empty (and vice versa)
2015-10-28 11:49:24 +11:00
cc9cii
9f0e059a15
Fix editing ingredient effects sub-table. Should resolve bug #2978 .
2015-10-28 11:18:48 +11:00
cc9cii
3bbcf6a916
Fix AiWander sub-table editing. Should resolve bugs #2888 and #2930 .
2015-10-08 12:47:23 +11:00
cc9cii
998348e606
Further rationalise the use of ColumnIds
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- Address Zini's review comments as per https://github.com/OpenMW/openmw/pull/755
2015-10-08 12:35:09 +11:00
cc9cii
45aee1b508
Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879 .
2015-09-12 10:15:32 +10:00
cc9cii
5a5e1a3b22
Add missing fields for editing creatures.
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- Should resolve resolve bugs #2878 (level), #2901 (gold) and #2889 (health).
- Moved Soul, Combat, Magic and Stealth editing to dialogue only (to be consistent with editing NPCs)
2015-09-12 10:00:23 +10:00
cc9cii
c4a900ca2c
Rationalise the use of ColumnIds
2015-09-12 09:33:11 +10:00
Marc Zinnschlag
a445683312
Merge branch 'mergetool'
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
2015-09-11 13:22:15 +02:00
Marc Zinnschlag
f95950e8d8
merge referenceables table
2015-08-25 11:54:16 +02:00
scrawl
d1e1c0f38b
Editor: fix a typo in ESM::Light flag mappings
2015-08-16 23:42:08 +02:00
scrawl
e36ebc77d5
Editor: remove creature flag of unknown purpose from the UI
2015-08-15 18:39:00 +02:00
scrawl
c07ced4c8f
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
2015-08-13 17:01:25 +02:00
taras.kudryavtsev
8ae7c63c45
#2730 and #2725
2015-08-04 16:58:44 +03:00
Stanislav Bas
42f9136141
Remove DELE and NAME handling from RefIdCollection and RefIdData
2015-07-12 15:22:51 +03:00
Stanislav Bas
4e759370de
Change Display_String to the proper display type where appropriate
2015-06-03 00:02:53 +03:00
cc9cii
ec808843c3
Do not rebuild the dialogue subview unless required. Should resolve Bug #2581 .
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The loss of focus was caused by each text change (i.e. character entry) to a QPlainTextEdit resulting in dataChanged() signal which in turn rebuilt the dialogue subview. Changes in this commit include:
- Do not send signal to update entire row if only a single item has changed.
- Do not rebuild the dialogue subview unless the data item that triggers a conditional display is changed.
- Add column flags to indicate whether the data in this column should rebuild the dialogue subview.
- Return the correct flags for nested columns
- Disable, rather than grey out, checkbox that does not apply to creature levelled list
2015-05-26 13:35:10 +10:00
cc9cii
7494340b66
Add the remaining NPC data for editing with dialogue subview. Should resolve Bug #2547 .
2015-05-18 22:08:36 +10:00
cc9cii
b04aeb6aad
Fixed levelled lists flags - now bit masks represented by tick boxes in the dialogue subview.
2015-05-01 12:14:09 +10:00
cc9cii
18162557b0
TopicInfos result script are now displayed in dialogue subviews.
2015-04-19 13:31:16 +10:00
cc9cii
f88be67556
Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate
2015-04-18 09:37:19 +10:00
cc9cii
e241fb0104
Convert clothing/armour part reference type column in the nested tables to use enum delegates.
2015-04-18 08:31:08 +10:00
cc9cii
e00d7f72ac
Convert magic effects ID and Range columns in the nested tables to use enum delegate
2015-04-18 08:09:14 +10:00
cc9cii
befd6fe658
Convert magic effects Skills column in the nested tables to use enum delegates.
2015-04-18 07:15:40 +10:00
cc9cii
d6c2cff381
Convert magic effects Attribute column in the nested tables to use enum delegates.
2015-04-17 21:33:25 +10:00
cc9cii
c41b4b84a6
Cleanup post merge.
2015-04-17 13:45:45 +10:00
cc9cii
47d5eac290
Merge branch 'master' into NonTableFields
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Conflicts:
apps/opencs/model/world/columnbase.cpp
apps/opencs/model/world/columnbase.hpp
apps/opencs/model/world/idtable.hpp
2015-04-17 12:37:34 +10:00
cc9cii
32e73c3deb
Add creature/item levelled lists (non table items) to dialogue subview.
2015-04-17 11:50:19 +10:00
cc9cii
1c7ed795c2
Add creature/item levelled lists to dialogue subview.
2015-04-13 22:21:27 +10:00
cc9cii
513c3a47cb
Add clothing/armor part reference table to dialogue subview.
2015-04-13 21:08:23 +10:00
cc9cii
526b53fce0
Add AI packages table to dialogue subview. Also minor bug fixes.
2015-04-13 14:14:00 +10:00
cc9cii
60e5ff8811
Remove duplicated checks and exceptions.
2015-04-13 08:03:30 +10:00
cc9cii
a976dca27b
Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key...
2015-04-13 06:39:38 +10:00
cc9cii
7ccf53e750
Changed over inventory adapters. Fixed a few places where modified records were not set properly.
2015-04-12 20:03:55 +10:00
cc9cii
25261a60e5
Add potion magic effects table to dialogue subview. Integration of the adapters to RefIdCollection is incomplete.
2015-04-12 18:29:42 +10:00
cc9cii
f939648736
Add race spells table to dialogue subview.
2015-04-11 19:05:03 +10:00
cc9cii
1220369da3
Changes as per feedback comments.
2015-04-11 11:26:29 +10:00
cc9cii
bdf0d8db22
Re-organise the inheritance structure once more in preparation for adding Pathgrid tables.
2015-04-09 19:11:19 +10:00
Marc Zinnschlag
3b408b6427
sorting out some Display enum mixup
2015-04-04 19:55:53 +02:00
cc9cii
83bcc8d451
Reorganised class inheritance structure of collections, columns and idtable model.
2015-04-02 20:19:15 +11:00
cc9cii
29ef08bb75
Spelling and other consistencies nit pick.
2015-03-30 11:53:33 +11:00
cc9cii
5eefcd862f
Merge branch 'master' into NonTableFields
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Conflicts:
apps/opencs/model/tools/tools.cpp
apps/opencs/model/world/columnbase.cpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/idtable.hpp
apps/opencs/model/world/refidadapter.cpp
apps/opencs/model/world/refidadapter.hpp
apps/opencs/view/world/dialoguesubview.hpp
2015-03-16 10:30:54 +11:00
cc9cii
43ec933b7b
Revert to the original clone() method. Create a new copy method for modified records.
2015-03-10 09:45:35 +11:00
cc9cii
6087a18c94
Implement clone() using a new Record constructor.
2015-03-09 14:58:07 +11:00
cc9cii
128371c902
Copy base data to modified.
2015-03-08 15:50:50 +11:00
cc9cii
a54ab153b0
Cloned references should be considered "Base" rather than "Modified". Should fix bug #2429 .
2015-03-08 10:05:10 +11:00
Marek Kochanowicz
ade27293be
handling destination for guides
2014-07-25 17:11:18 +02:00
Marek Kochanowicz
39545670a8
Added spells table (and it works!)
2014-07-25 12:09:25 +02:00
Marek Kochanowicz
864b93e745
added enums for spells
2014-07-25 11:42:02 +02:00
Marek Kochanowicz
9defb188ea
handle inventory in the actors
2014-07-22 13:08:32 +02:00