scrawl
6546c05428
Move Fallback map to components/
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
10 years ago
scrawl
61ec9196c8
Cap the displayed attribute multiplier in levelup to attribute points left to 100
10 years ago
scrawl
eecea4131f
Reduce MyGUI includes
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
Ragora
06e683d378
Added code to play music on level up and on death
10 years ago
MiroslavR
386bb98fd2
Do not attach coin widgets to a box
10 years ago
MiroslavR
5977860e09
Fix broken coin placement in levelup dialog + possible memleak
10 years ago
scrawl
469d2afffa
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwgui/levelupdialog.cpp
11 years ago
MiroslavR
3b67e9b329
Rework level up dialog to behave more like vanilla
11 years ago
scrawl
7c7c71428a
Don't crash if certain class doesn't exist
11 years ago
scrawl
d4678a8d55
Fix level up dialogue layout ( Fixes #1393 )
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
cc9cii
1fc030653f
Avoid hard coding "thief.dds" string.
11 years ago
cc9cii
89be1069a7
Bug #1260 : show thief.dds image for a custom class level up menu
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
scrawl
cc40cec395
Move levelup to NpcStats
...
The code came from back in the days where NpcStats did not derive from CreatureStats.
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
11 years ago
scrawl
2a8ab932ef
Bug #951 : Only recalculate derived stats when attributes change
11 years ago
Emanuel Guevel
2a0644a7c3
Move some levelup logic from mwgui to mwmechanics
12 years ago
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
12 years ago
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago
scrawl
e7af718b55
Remove unnecessary WindowManager::messageBox arguments
12 years ago
Glorf
ea7f386e7d
Access to Fallback via getFallback
12 years ago
scrawl
4c588cbab6
Levelup dialog is now dynamic; added level descriptions
12 years ago
greye
83e758ee50
clean up interfaces
12 years ago
greye
f818fa1ebf
minor update since records contains own id
12 years ago
greye
5b9621bca5
store player record data in ESMStore
12 years ago
greye
42aae566a7
applying new interface vol.5, inconsistent
12 years ago
greye
2057f5619e
move ESMStore to MWWorld
12 years ago
greye
18cc435aa1
resolving conflicts
12 years ago
scrawl
bf5e30b24f
everything done except health/mana restore
12 years ago
scrawl
b34b894d6a
removed some debug stuff
12 years ago
scrawl
76b494100e
finished?
12 years ago
scrawl
b76a28f69c
beginnings of the gui
12 years ago