scrawl
471ad3fb0f
Fix an error in restocking logic ( Fixes #3131 )
9 years ago
Marc Zinnschlag
fde831e2e0
updated changelog
9 years ago
Marc Zinnschlag
6c676c861c
increased version number
9 years ago
scrawl
daa94cc50e
Fix cppcheck warnings
9 years ago
scrawl
0597c8fd9c
Pass a Vec4f by reference
9 years ago
Marc Zinnschlag
236bfa3678
Merge remote-tracking branch 'origin/master'
9 years ago
scrawl
ea0be6e737
Update ScriptArgs documentation
9 years ago
scrawl
23cd2056bf
Ignore extra arguments in playSound and playSound3D.
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A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
9 years ago
scrawl
e695619aa5
ExprParser: Warn about ignored arguments
9 years ago
scrawl
ded0962130
Update AUTHORS.md
9 years ago
scrawl
5feab8c7d3
Merge pull request #869 from neuralroberts/master
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Use correct direction multipliers during awareness check
9 years ago
Poncho
b1020dcd42
Use correct direction multipliers during awareness check
9 years ago
scrawl
3ebfb47983
Do not discard root node transformations if the root node is named 'bip01' (Bug #3118 )
9 years ago
scrawl
1905f0bf2d
Add support for placing BodyParts in a cell (Bug #3118 )
9 years ago
scrawl
a9f0f30bb8
Reject conditions testing agaist Choice when not currently in a choice ( Fixes #3117 )
9 years ago
scrawl
0333c40047
Fix typo in SameRace dialogue function (function was inverted, Fixes #3116 )
9 years ago
scrawl
6fde02ea42
LocalScripts: initialize mIter
9 years ago
scrawl
7f7e8c63bf
Correct path to gamecontrollerdb.txt ( Fixes #3112 )
9 years ago
scrawl
63b9b075aa
Do not allow soul trapping the same creature more than once ( Fixes #3102 )
9 years ago
scrawl
0bec6e5fbe
Fix 'failed to find animation' warnings when a spell was equipped before the werewolf transformation
9 years ago
scrawl
6b67911658
Unset DrawState_Spell when becoming a werewolf
9 years ago
scrawl
f052c05018
Move werewolf functions from World to MechanicsManager
9 years ago
scrawl
53334d08a2
Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves ( Fixes #3100 )
9 years ago
scrawl
a7c886721c
Merge pull request #866 from ace13/build-fix
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Fix build error with OSG >=3.3.3 <3.4.0
9 years ago
scrawl
a1e163ed20
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
9 years ago
Alexander "Ace" Olofsson
0efb8e2949
osgDB::ObjectCache was added in 3.3.3, not 3.4.0
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Fixes redefinition error on builds with OSG >3.3.3 <3.4.0
9 years ago
Marc Zinnschlag
2162f21550
Merge branch 'drop'
9 years ago
Marc Zinnschlag
fb2384a7d6
updated credits file
9 years ago
Aesylwinn
9bd14215d7
Expanded inventory check to creatures and NPCs
9 years ago
Aesylwinn
4c14117761
Added checks to verifier for container inventories
9 years ago
scrawl
db7b80b503
Revert "Accept a ConstPtr in ItemPtr tooltips"
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This reverts commit 41c8ec56e0
.
Does not work due to code relying on getting the non-const Ptr from the widget. Further refactoring is needed.
9 years ago
scrawl
2176ac592c
Call updateDialogueGlobals before dialogue starts ( Fixes #3034 )
9 years ago
scrawl
5ac226f519
Another collision mask fix
9 years ago
scrawl
e5d9ee30f4
Add count argument to copyObjectToCell
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Fixes the gold bug introduced in c9ca5bc946
9 years ago
scrawl
41c8ec56e0
Accept a ConstPtr in ItemPtr tooltips
9 years ago
scrawl
5a7bbbd508
Accept a ConstPtr in ToolTips::setFocusObject
9 years ago
scrawl
32d5dece58
Add count argument to getToolTipInfo
9 years ago
scrawl
0d4729dcd5
Use the const version of CustomData::as*
9 years ago
scrawl
16e3699739
Fix collision mask in castSphere
9 years ago
scrawl
b0894ea20d
Accept a ConstPtr in hasToolTip
9 years ago
scrawl
29d0f448b4
Add const version of World::getAnimation
9 years ago
scrawl
51c77c5045
Accept a ConstPtr in getDoorState
9 years ago
scrawl
7a2ca5580a
Accept a ConstPtr in RippleSimulation
9 years ago
scrawl
53f4b92426
AiEscort do not follow target through doors
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Testing revealed a problem where the guard on the prison ship would incorrectly follow the player outside. Upon further investigation in vanilla MW, it appears that with AiEscort the actor only follows the target through doors once the AiEscort package has completed, *and* no new AI package is running yet.
9 years ago
scrawl
2c51e7345f
Use a separate collision type for doors ( Fixes #1962 )
9 years ago
scrawl
604b5d24e9
Use a ConstPtr in SoundManager
9 years ago
scrawl
a0fb31e3b1
Accept a ConstPtr in getLOS
9 years ago
scrawl
029d467ea5
Accept a ConstPtr in getItemsOwnedBy, getContainersOwnedBy
9 years ago
scrawl
388aed1748
Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
9 years ago
scrawl
ed101ad35a
Remove redundant getPlayerAnimation function
9 years ago