Chris Robinson
fb6abb53ae
Simplify the in-game texture options
...
This makes it behave like it originally did, although the config options remain
expanded.
9 years ago
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
9 years ago
scrawl
a7e0562e1c
Fix improper handling of multiple AiFollow packages with the same target ( Fixes #3077 )
9 years ago
scrawl
64424e7262
Move keyframe loading out of SceneManager to new KeyframeManager
9 years ago
scrawl
295563ba65
Minor fix
9 years ago
scrawl
359b0b3772
Rename for clarity
9 years ago
scrawl
18cce3a6f9
Don't reset delete flag when loading reference from a save game ( Fixes #2724 )
9 years ago
scrawl
850092a5e5
Store: be consistent about struct / class usage
...
Don't inherit a struct from a class, and vice versa.
9 years ago
Marc Zinnschlag
cf9fa0e0e9
first batch of changing over user settings usage to the new system
9 years ago
Marc Zinnschlag
0ffe4290fb
workaround for MOC's lack of namespace awareness
9 years ago
Marc Zinnschlag
04a11679fb
added category update function
9 years ago
scrawl
0f3660e268
Update comment in settings-default.cfg
...
There are antialiasing techniques that address texture/shading aliasing, but the one we use (MSAA) does not.
9 years ago
scrawl
17069327a0
Merge pull request #856 from kcat/master
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Fix potential sound stream leak
9 years ago
Chris Robinson
f47f0a996f
Stop the object's old say sound before playing the new one
9 years ago
Chris Robinson
7fc2df153a
Rename stopSound/stopStream to finishSound/finishStream
...
Since they're also used to clean up output resources, not just stopping.
9 years ago
scrawl
cc2315a0de
Minor fix
9 years ago
scrawl
b856460f86
ESMStore: fill mIds in setUp()
9 years ago
scrawl
ed27f0da25
Merge pull request #854 from kcat/master
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Play NPC voices from the head position
9 years ago
scrawl
6f966b8434
Don't use osg::notify
9 years ago
Paul Cercueil
06719df868
Use the standard cursor if the custom cursor can't be used
...
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
9 years ago
Marc Zinnschlag
3a5238bebc
changed the settingChanged signature to accommodate queued connections
9 years ago
Marc Zinnschlag
8245b9e439
added interface for querying settings
9 years ago
Marc Zinnschlag
31b105ad9e
improved settings layout
9 years ago
Marc Zinnschlag
a907b4ab15
made Setting class non-abstract
9 years ago
Marc Zinnschlag
73ffdd5ac5
added colour settings
9 years ago
Chris Robinson
808f701013
Use the actor's Head position for Say streams
9 years ago
Chris Robinson
a47bdecac7
Add missing include
...
Since Ptr is used directly in the header, a forward declaration isn't good
enough.
9 years ago
Chris Robinson
a00a4bce77
Avoid some unnecessary indirection
9 years ago
scrawl
f1f82af64e
Fix improper swimming animations in first person mode
9 years ago
Marc Zinnschlag
590d6eba9b
added enum settings
9 years ago
Marc Zinnschlag
8050eba83b
added a few comments
9 years ago
Marc Zinnschlag
b0fb6d56f1
added bool settings
9 years ago
Marc Zinnschlag
9ca5a1b647
added double settings
9 years ago
scrawl
0efce6cd4c
Fix typo in a comment
9 years ago
scrawl
eb92b853fe
BulletNifLoader: preallocate the btTriangleMesh's vertices/indices
9 years ago
scrawl
293f3f30b5
Indentation fix
9 years ago
scrawl
9bc6f2d5f6
Fix water ripples
9 years ago
scrawl
57b7cac13f
Merge pull request #850 from MatthewRock/fix-2952-2
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Fix for bug #2952 : Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
9 years ago
MatthewRock
ddd4004c95
Fix: remove space
9 years ago
MatthewRock
3b254ad631
Allows the same item to have multiple ancestors
9 years ago
scrawl
a8c287c831
Print detected game controllers to the log file
9 years ago
scrawl
bdae572264
Merge pull request #840 from scrawl/movedrefs
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Object movement between cells
9 years ago
scrawl
0dd4adb88c
Merge pull request #851 from cfcohen/errno
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Improved error reporting under POSIX using errno and strerror().
9 years ago
cfcohen
d00d487c3d
Improved error reporting under POSIX using errno and strerror().
9 years ago
scrawl
de84452e5a
NifFile: close the stream after reading ( Fixes #3070 )
9 years ago
scrawl
6f98982bc2
Make sure that health is >= 1 when resurrecting the player ( Fixes #2972 )
9 years ago
scrawl
05f1fbf593
WindowManager: explicitely pass the ESMStore
...
Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.
Possibly related to Bug #2854 .
9 years ago
scrawl
a699b4128a
Add isInCell checks to PlaceAt and PlaceItem ( Fixes #2873 )
...
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl
34f48d63f3
Apply spell absorption once per effect ( Fixes #2942 )
9 years ago
scrawl
bc1f7499ab
Do not allow deleting the player object ( Fixes #2982 )
9 years ago