dteviot
96e3933ee9
Fixed bug in smoothTurn()
...
Now correctly handles changing direction from 178 to -178 degrees.
9 years ago
scrawl
acbea2461b
Fix a typo
9 years ago
scrawl
d11952c48a
Stop rendering when the window is minimized
9 years ago
Marc Zinnschlag
69b9eadb52
refactored loading of land data
9 years ago
Marc Zinnschlag
b3fdf92d2b
more const-ness fixes
9 years ago
Marc Zinnschlag
febf611c82
made return type of ESMTerrain::Storage::getLand const
9 years ago
Marc Zinnschlag
7a96a04b75
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
a8bee25757
Merge remote-tracking branch 'dteviot/FixStuckDraft'
9 years ago
Marc Zinnschlag
4b7a034cf9
Merge remote-tracking branch 'slothlife/weather-transition-fix'
9 years ago
scrawl
8aaba0af6f
Fix journal page navigation bug introduced by 7dd09dd637
( Fixes #2899 )
9 years ago
dteviot
1dfe438a5d
reduce "reset if stuck" AiWander timeout.
...
Now is about 14 seconds, instead of 300.
9 years ago
dteviot
39c2ba8efe
Pathfinding bugfix.
...
Observed at Ebonheart (coe 1, -13). Especially at the western tower. Guards try to walk though tower door.
Cause: buildPath() adds destination (even when unreachable) when only using single node from pathgrid.
9 years ago
dteviot
f2c9b9351f
Try going right and left to "unstick" actor.
9 years ago
dteviot
31d82b6b0c
Unifiy evadeObstacles() logic between AiWander and AiPackage
...
Can't use same code, but logic is now same.
9 years ago
dteviot
f59e918a3b
removed useless code.
...
zTurn ignores turns < 0.0087 radians.
9 years ago
dteviot
0677799839
movement logic in AiPackage uses ObstacleCheck.
9 years ago
slothlife
2b48a20b76
Fix weather transition bugs
9 years ago
slothlife
d9a7986b3a
Remove redundant fast forward check
9 years ago
Marc Zinnschlag
45e7522aa6
Merge remote-tracking branch 'dteviot/ExtractCommonCreatureDraft'
9 years ago
dteviot
300c48329d
Creature::isFlagBitSet() changed to free function.
9 years ago
slothlife
4fd00a75d5
Merge advanceTime and advanceTimeByFrame
9 years ago
slothlife
cd8ec5c11e
Improve checking for older weather records
9 years ago
slothlife
7817c52cbb
Discard old save game weather records
9 years ago
dteviot
95d2d82abf
extracted isFlagBitSet()
9 years ago
slothlife
c907ed517d
Remove C++11 explicit on conversion operator
9 years ago
slothlife
54fa5273dc
Refactor weather transitions to act more like MW
...
Fixed several issues:
* Waiting/jail time/training all now properly skip remaining transitions
* ChangeWeather no longer permanently sets the region's weather
* ChangeWeather being called during a transition now correctly queues up
another transition
* Corrected transition delta and factor calculations
* ModRegion settings are now saved
9 years ago
Marc Zinnschlag
a9f9a8d58e
Merge remote-tracking branch 'dteviot/ExtractCommonCreatureDraft'
9 years ago
dteviot
541d7fb4fb
Fixed assorted issues
...
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
9 years ago
Marc Zinnschlag
8f7f29943a
Merge remote-tracking branch 'jordan-ayers/topic/dead-code'
9 years ago
Jordan Ayers
cd5bef958f
Remove dead code from alchemywindow.
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Also align some braces.
9 years ago
dteviot
bb54bbd273
Pulled duplicated functions into common base class
9 years ago
scrawl
b509a18065
Remove code setting PcRace ( Fixes #2886 )
...
This is already handled by the RaceCheck script.
10 years ago
Marc Zinnschlag
a52b947efe
Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
10 years ago
scrawl
542c648e69
Fix incorrect assignment of PcRace, need to sort race IDs ( Fixes #2884 )
10 years ago
Marc Zinnschlag
50ec8b10f5
Merge remote-tracking branch 'dteviot/Bug2871'
10 years ago
scrawl
ba8e4c22aa
Avoid using loops to wrap angle values ( Fixes #2882 )
10 years ago
scrawl
52d8bc555c
Add missing checks to see if spell still exists when loading a savegame (Bug #2883 )
10 years ago
dteviot
5dd0ad6841
Fixed rest of travis errors.
10 years ago
dteviot
3fa5c6a0e7
fixed travis build failure
10 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
dteviot
85bc41dedb
replaced FLT_MAX with numeric_limits.
10 years ago
scrawl
af3b0cd883
Improve some error messages
10 years ago
dteviot
3b231b85bb
removed incorrect optimization.
...
Now it fixes #2871
10 years ago
Marc Zinnschlag
08325d14ca
Merge remote-tracking branch 'dteviot/Bug2871'
10 years ago
Marc Zinnschlag
d436dc332b
Merge remote-tracking branch 'jeffreyhaines/gametimetracker'
10 years ago
Marc Zinnschlag
5cb0353b5c
Merge remote-tracking branch 'jeffreyhaines/npcsdontscream'
10 years ago
dteviot
c0d3804b4f
Correctly handle disjoint pathgrid ( Fixes #2871 )
...
Bugfix:
When
1. Cell has multiple subgrids (i.e. path grid is disjoint)
2. Distance between destination and pathgrid point 0 is less than distance to points of subgrid closest to start point
Then getClosestReachablePoint() returns pathgrid point 0 as the end point.
This is invalid, this end point cannot be reached from the start point.
10 years ago
dteviot
0ee7407101
extracted common sub-expressions.
10 years ago
dteviot
ff5ef7055e
extracted function CreatureStats::isParalyzed()
10 years ago
Jeffrey Haines
f94d3237fc
Removed unused cmake import
10 years ago
Jeffrey Haines
61bb55aff4
Removed long int parameter
10 years ago
Jeffrey Haines
d91f197119
Time played display setting
10 years ago
Jeffrey Haines
69729046bf
Updated parameter name to reflect units
10 years ago
Jeffrey Haines
e86891d6e1
Time played displayed in save/load menus
10 years ago
Marc Zinnschlag
9918b57341
Merge remote-tracking branch 'origin/master'
10 years ago
Jeffrey Haines
e1baf1ea48
NPCs scream when they die
10 years ago
scrawl
232dfdc07e
Make an error message slightly more helpful
10 years ago
scrawl
681183df31
Restore handling of fog depth == 0 values (Bug #1549 )
10 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl
dca08b0b42
Remove a firing assert ( Fixes #2871 )
10 years ago
Marc Zinnschlag
e888fd7034
Merge remote-tracking branch 'scrawl/delete_noop'
10 years ago
Marc Zinnschlag
3992125b61
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
dc72b24f4e
Merge remote-tracking branch 'dteviot/PathfindingRefactorDraft'
10 years ago
Marc Zinnschlag
b5f3f0522a
Merge remote-tracking branch 'slothlife/weather-settings-fix'
10 years ago
scrawl
b583a2ec33
Make SetDelete a no-op for items in containers ( Fixes #2864 )
10 years ago
Jordan Ayers
be7bd9529d
Classes shouldn't use MWBase::Environment to access their own members.
10 years ago
scrawl
9fad33cd14
Don't reset the item model's sort/filter options in updatePlayer ( Fixes #2863 )
10 years ago
scrawl
c8d6679a25
Remove an unused function
10 years ago
dteviot
4d9d8a060d
Pathing bugfix.
...
When path contains one one point from path grid, point is no longer being discarded.
10 years ago
dteviot
942a987d52
centralize the world/cell coordinate conversion logic.
10 years ago
dteviot
5049c9ab6a
removed unnecessary tests.
10 years ago
slothlife
3d419a612a
Corrected some weather transition calculations
...
Reversed some formulas for Transition Delta and Clouds Maximum Percent
and implemented them. Refactored Weather some to encapsulate those
formulas (to more closely match MoonModel). Did some small cleanup of
WeatherManager.
10 years ago
scrawl
8426d376f0
Use separate touch spell raycasts for actors and objects ( Fixes #2849 )
10 years ago
scrawl
afb3d94ba4
Fix cell names in the save/load menu not being localised ( Fixes #2840 )
10 years ago
scrawl
c25dacb480
Fix "Level" string in the save/load menu not being localised (Bug #2840 )
10 years ago
scrawl
8241976368
Don't attempt to play non-existing hit animations ( Fixes #2856 )
10 years ago
scrawl
7dd09dd637
Fix being able to flip journal pages with the mousewheel when the options overlay is active ( Fixes #2855 )
10 years ago
scrawl
58cd2b1a84
Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? ( Fixes #2148 )
10 years ago
scrawl
c57e72fe03
Adjust the sleep interruption chance ( Fixes #2781 )
10 years ago
scrawl
d76fb2d266
Apply disintegrate only to weapons and armor ( Fixes #2853 )
10 years ago
Marc Zinnschlag
5aeabe22f0
Merge remote-tracking branch 'dteviot/PathfindingRefactor'
10 years ago
scrawl
e8c9d3ea2a
Fix cell names on world map not always being translated ( Fixes #2832 )
10 years ago
scrawl
1e18a73b1c
Don't play magic effect sounds & visual effects for unsuitable targets ( Fixes #2811 )
10 years ago
scrawl
211deeb63e
Don't attempt to lock or unlock unsuitable objects ( Fixes #2826 )
10 years ago
scrawl
0d8f07d563
Properly apply changes when backing out of chargen dialogs ( Fixes #2627 )
10 years ago
scrawl
86f0e505e9
Add a fixPosition for the --start exterior cell ( Fixes #2790 )
10 years ago
Marc Zinnschlag
d511772534
Merge remote-tracking branch 'rohit-n/gamepad'
10 years ago
Rohit Nirmal
d9b11f963a
Gamepad: Slow down simulated mouse with right trigger
...
in menus.
10 years ago
dteviot
55e3aaaa35
made variable const.
10 years ago
dteviot
e42a2478dc
Removed tests that are not necessary.
10 years ago
dteviot
2b9e22f593
extracted function stopAttack().
10 years ago
dteviot
0884a3796f
extracted function isTargetMagicallyHidden().
10 years ago
dteviot
038851420d
Removed unneeded temp variables.
...
Corrected case of function names.
10 years ago
dteviot
50ddcd1953
more attack logic moved into AiCombatStorage.
10 years ago
dteviot
0735e3e06e
move start attack logic to AiCombatStorage.
...
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
dteviot
1676bf917e
CombatMove logic moved into AiCombatStorage.
...
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
Marc Zinnschlag
d29862eac3
Merge remote-tracking branch 'emperorarthur/anim_fail'
10 years ago
Marc Zinnschlag
b74a14211f
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
1eed1c4d23
Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate'
10 years ago
scrawl
56b7196bea
Remove incorrect implementation of "Clouds Maximum Percent" weather setting
10 years ago