scrawl
019cd96719
Stop AiPursue when target has invisibility or chameleon>=75
10 years ago
scrawl
e5de253169
Use maximum step size of 62 units for stepping down ( Fixes #1809 )
10 years ago
scrawl
edc128572d
Add MWMechanics::Actor class for temporary actor state, move AiState there
10 years ago
scrawl
42d63a4eb2
Fix position flicker after an animation ends
10 years ago
scrawl
8bc7eb5530
PlayGroup: Don't loop animations with no loop keys ( Fixes #2223 )
10 years ago
scrawl
9e5dfb6e98
Update crime system according to research wiki for more accurate attack responses
10 years ago
scrawl
2410d79410
Fix iFightAttack and iFightAttacking being swapped
...
Looks like the research wiki page was incorrect, the higher value (iFightAttack) being for the victim makes more sense, is consistent with iDispAttackMod/fDispAttacking, and seems to be how the original game behaves as well.
10 years ago
scrawl
b35f87ae7e
Improve font file error handling
10 years ago
scrawl
e73e975291
Fix player being able to activate objects when knocked out
10 years ago
scrawl
3912ee2b1d
Fix faction rank not being set on items in faction-owned containers
10 years ago
scrawl
0081a68376
Use fMagicStartIconBlink for spell effect indicator fading
10 years ago
scrawl
877e07823d
Fix incorrect sound for spell creation success
10 years ago
scrawl
703b9c59e9
Add missing tooltips to spell creation dialog
10 years ago
scrawl
fb542a64ec
Merchant items should be restocked instantly
10 years ago
scrawl
1bcc4430e0
Fix owner not getting set on restocked items
10 years ago
scrawl
9ed71765a9
Fix deleted containers showing in merchant inventories
10 years ago
scrawl
f3738e9a98
Say an "intruder" voice dialogue for trespassing crimes ( Fixes #1082 )
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Seems to be broken in the original engine, but according to the TES-CS help this is how the intruder voices should be used. There are legitimate entries for "intruder" in the game's files, so we might as well use them.
10 years ago
scrawl
c7be850162
Add messagebox escape characters for spell/weapon cycling hotkeys
10 years ago
scrawl
37e11b7272
Adjust loading box size for large captions
10 years ago
scrawl
866fdfe8bd
Crime system improvements
...
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl
307b84e9f6
Add enemy health bar fading and use relevant GMSTs
10 years ago
scrawl
1910327469
Implement disposition changes due to crimes
10 years ago
scrawl
cc9af9562b
Function_CreatureTargetted should return '2' for werewolfs
...
This makes NPCs say the correct attack voice files when fighting a werewolf.
10 years ago
scrawl
efa9ff3a76
Fix incorrect implementation of iWerewolfBounty
10 years ago
scrawl
35d2bfabca
Adjust NPC response to pickpocket attempts ( Fixes #2219 )
10 years ago
scrawl
4aed5158cc
Support region names in cell dialogue filter ( Fixes #2113 )
10 years ago
scrawl
105f0f8716
Head tracking: don't look at dead actors
10 years ago
scrawl
8a210c49e9
Improve AI prioritising health potions
10 years ago
scrawl
a29abb85f1
Fix ItemView sizing bug
10 years ago
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
10 years ago
scrawl
1b9209df4a
Allow blocking of hand-to-hand attacks
10 years ago
Marc Zinnschlag
73382b8aa4
Merge branch 'openmw-34'
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Conflicts:
apps/openmw/mwworld/store.hpp
10 years ago
Marc Zinnschlag
120873a66d
another workaround for script translation messup
10 years ago
Marc Zinnschlag
057d0913d6
Merge branch 'scriptfixes'
10 years ago
Marc Zinnschlag
a6d30bc2e3
consider --script-warn when running with --script-all-dialogue
10 years ago
Marc Zinnschlag
fc1d42a7d2
fixed exclusion for certain characters at the start of names
10 years ago
Marc Zinnschlag
b951251572
handle junk in argument lists ( Fixes #2206 )
10 years ago
Marc Zinnschlag
5cb94da9c5
compensate for incorrect minus character in translated dialogue script ( Fixes #2207 )
10 years ago
Marc Zinnschlag
899ae763e6
fixing a travis build problem
10 years ago
scrawl
c2771bc8ab
Head tracking fix
10 years ago
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
10 years ago
scrawl
d642512f71
Error message fix
10 years ago
scrawl
88c5e1991c
Fix being able to stand on top of actors ( Fixes #1192 )
10 years ago
scrawl
d962f0918d
Implement NPC head tracking ( Fixes #1720 )
10 years ago
scrawl
b9e5aa9db6
Movement controller: Don't allow stepping up other actors
...
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192 )
10 years ago
Marc Zinnschlag
830ecfc70b
updated changelog once more
10 years ago
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
10 years ago
scrawl
ec00c830e5
Fix missing armor rating label update
10 years ago
scrawl
e4127aa491
Use space in ItemView more efficiently
10 years ago
scrawl
84b0dcf2e3
Work around particles not being rendered in the first frame
10 years ago