David Cernat
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04c9c5ed48
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[General] Forward PlayerJournal packets to other players
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2017-05-18 12:57:48 +03:00 |
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David Cernat
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ad388c7e12
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[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
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2017-05-16 19:25:31 +03:00 |
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David Cernat
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8f5e6531db
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[Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
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2017-05-14 10:52:44 +03:00 |
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Koncord
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6c45b6dc5b
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[Client] Fix ProcessorGameTime ID
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2017-05-08 02:45:44 +08:00 |
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David Cernat
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c3c04bbfc3
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[General] Make coding style consistent
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2017-05-02 22:47:58 +03:00 |
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David Cernat
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6a21ec1fdc
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[General] Rename PlayerPos into PlayerPosition
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2017-04-25 22:11:33 +03:00 |
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David Cernat
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7b07d6651f
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[General] Add and use PlayerBounty packet and matching script functions
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2017-04-25 21:24:39 +03:00 |
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David Cernat
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6658531713
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[General] Fix names for two PlayerProcessors
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2017-04-25 19:01:56 +03:00 |
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David Cernat
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e70faf1016
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[Client] Fix crashes in PlayerProcessors from NULL players
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
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2017-04-24 01:46:27 +03:00 |
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David Cernat
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c3375ba86f
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[Client] Add MechanicsHelper::assignAttackTarget()
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2017-04-19 11:05:13 +03:00 |
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Koncord
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25fef1a7b8
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[Client] FIx conflicts
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2017-04-18 12:17:58 +08:00 |
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Koncord
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f09dc2b65b
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[Client] Add player processors
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2017-04-18 11:38:40 +08:00 |
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