David Cernat
|
05564bd123
|
[General] Add basic integrity check to reading of Container packets
|
2017-05-14 20:24:06 +03:00 |
|
David Cernat
|
cc559cf8e2
|
[General] Don't send packets for dead LocalActors, to fix Position spam
|
2017-05-09 02:47:29 +03:00 |
|
David Cernat
|
de49f5f175
|
[General] Add and use isActor bool for WorldObject
|
2017-05-07 03:07:09 +03:00 |
|
David Cernat
|
9d2c5c3502
|
[General] Simplify structure of BaseEvent
|
2017-05-06 21:57:29 +03:00 |
|
Koncord
|
8422ae0ce8
|
[General] Fix iterators in ProxyMasterPacket
|
2017-05-07 02:48:02 +08:00 |
|
David Cernat
|
4d81455020
|
[General] Rework and simplify death reasons so they work with NPCs
|
2017-05-05 22:16:31 +03:00 |
|
David Cernat
|
60cf623455
|
[Client] Make DedicatedActors transition into LocalActors when eligible
|
2017-05-05 07:37:09 +03:00 |
|
Koncord
|
8fa8b8d310
|
[General] Add __WINDOWS define
|
2017-05-03 14:44:16 +08:00 |
|
Koncord
|
47e6820f97
|
[General] Move printWithWidth and intToHexStr to components
|
2017-05-03 14:38:44 +08:00 |
|
David Cernat
|
63dd2d9246
|
[General] Remove code related to ActorAuthority packets that is not used
|
2017-05-03 04:43:59 +03:00 |
|
David Cernat
|
c3c04bbfc3
|
[General] Make coding style consistent
|
2017-05-02 22:47:58 +03:00 |
|
Koncord
|
931a5896ec
|
[General] Improve PacketPreInit
|
2017-05-02 23:31:30 +08:00 |
|
David Cernat
|
1a699329e5
|
[General] Set new BaseActor booleans in corresponding packets
|
2017-05-01 20:18:22 +03:00 |
|
David Cernat
|
730df061b3
|
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
|
2017-05-01 19:44:23 +03:00 |
|
Koncord
|
9c7c0f9989
|
[General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo
|
2017-05-01 21:14:30 +08:00 |
|
David Cernat
|
e8e0090b9b
|
[General] Use new SimpleCreatureStats struct in BaseActor
|
2017-04-30 18:44:59 +03:00 |
|
Koncord
|
465a05bad0
|
[Client] Add ability to look like a creature for the DedicatedPlayers
|
2017-04-30 00:18:44 +08:00 |
|
Koncord
|
a4e45de6ca
|
[General] Fix playersCount
|
2017-04-27 11:41:45 +08:00 |
|
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
2017-04-25 22:11:33 +03:00 |
|
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
2017-04-25 21:24:39 +03:00 |
|
Koncord
|
6e8750b9e4
|
[General] Change list players to vector players
|
2017-04-24 20:22:13 +08:00 |
|
Koncord
|
9643eb6026
|
[Master] Notify server about announce state
Rename structure Server to QueryData
|
2017-04-24 19:58:48 +08:00 |
|
David Cernat
|
2eaa25e7d4
|
[General] Update version to 0.6-alpha
|
2017-04-23 17:31:08 +03:00 |
|
David Cernat
|
f4c3a28141
|
[General] Finalize ActorCellChange packet structure
|
2017-04-23 14:01:13 +03:00 |
|
Koncord
|
546bb42abb
|
[General] Add Master Packets
|
2017-04-23 13:39:43 +08:00 |
|
Koncord
|
5854f680f0
|
[General] Add Master data types
|
2017-04-23 13:39:43 +08:00 |
|
Koncord
|
41005b1add
|
[General] Add orderChannel to packets
|
2017-04-23 13:39:43 +08:00 |
|
David Cernat
|
f2e8e14665
|
[General] Add shouldSend boolean to mwmp::Attack
|
2017-04-19 16:43:58 +03:00 |
|
David Cernat
|
cc2250815d
|
[General] Add packet data for attacks on and by Actors
|
2017-04-18 10:03:58 +03:00 |
|
David Cernat
|
b1a394cd02
|
[General] Change chars into bools in mwmp::Attack for clarity
|
2017-04-17 19:54:31 +03:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
|
9882ceedf3
|
[General] Remove attackerGuid from mwmp::Attack because it is redundant
|
2017-04-17 18:03:33 +03:00 |
|
David Cernat
|
caf5428532
|
[General] Rename mwmp::Attack vars in preparation for Actor support
|
2017-04-17 17:24:11 +03:00 |
|
David Cernat
|
2397afc6ce
|
[General] Move mwmp::Attack to BaseStructs
|
2017-04-17 15:12:11 +03:00 |
|
David Cernat
|
9f226253d4
|
[General] Rename mwmp::Attack's refid into refId for consistency
|
2017-04-17 09:35:18 +03:00 |
|
David Cernat
|
f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
|
2017-04-16 18:43:13 +03:00 |
|
David Cernat
|
1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
|
2017-04-16 16:42:07 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
2872675f5e
|
[General] Send and read ActorAnimPlay packets
|
2017-04-15 13:42:30 +03:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
d2fe777f89
|
[General] Send and read ActorDrawState packets
|
2017-04-13 15:26:48 +03:00 |
|
David Cernat
|
10ad5b2a99
|
[General] Remove BaseActor's AnimStates that are no longer needed
|
2017-04-13 13:06:09 +03:00 |
|
David Cernat
|
0d196af685
|
[General] Add placeholders for 7 new ActorPackets
|
2017-04-11 11:37:38 +03:00 |
|
David Cernat
|
7700b82952
|
[General] Clean up BaseEvent and BaseStructs
|
2017-04-10 16:33:07 +03:00 |
|
David Cernat
|
7662297334
|
[General] Use ESM::Position to store BaseActor's movement
|
2017-04-10 16:32:10 +03:00 |
|
David Cernat
|
742d6f653a
|
[General] Add ActorPosition packet
|
2017-04-10 12:38:30 +03:00 |
|
David Cernat
|
b6c3830ea0
|
[General] Rename WorldObject's pos into position for consistency
|
2017-04-10 09:25:20 +03:00 |
|
David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
|
2017-04-10 08:37:18 +03:00 |
|
David Cernat
|
a5d0486c82
|
[General] Set actor data correctly
|
2017-04-10 07:22:03 +03:00 |
|