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17458 commits

Author SHA1 Message Date
NeveHanter
8902bb5b13 Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 2016-12-20 12:38:51 +01:00
Ryan Tucker
ec471365f5 Merge branch 'master' of https://github.com/OpenMW/openmw 2016-12-19 21:24:14 -08:00
Ryan Tucker
0c71fde523 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	docs/source/openmw-mods/index.rst
2016-12-19 21:09:34 -08:00
Ryan Tucker
bf805813e5 Merge branch 'master' of https://github.com/OpenMW/openmw
# Conflicts:
#	docs/source/openmw-mods/index.rst
2016-12-19 21:06:36 -08:00
Marc Zinnschlag
3c89b03568 Merge remote-tracking branch 'origin/openmw-41' into openmw-41 2016-12-19 15:28:49 +01:00
Marc Zinnschlag
9c56ecac77 fixed changelog 2016-12-19 15:28:27 +01:00
scrawl
44ca881614 Merge pull request #1169 from nikolaykasyanov/fix-macos-ci
Reenable macOS CI
2016-12-19 12:09:03 +01:00
Nikolay Kasyanov
2967fbdf4c [CI] Fix email notification configuration 2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
37c8a36dd8 [macOS] Parametrize Qt5 version used on CI 2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
525af97ffc [macOS] Use newer Xcode version on CI 2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
9b74adbb2c [macOS] Reenable CI 2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
6d8d9e5dbc [macOS] Take Qt prefix path from Homebrew for CI resilience
Recent CI failure was caused by path changed by Homebrew.
2016-12-18 18:22:43 +01:00
scrawl
465ff1ffd6 Merge pull request #1168 from MiroslavR/essimporter-mark
ESSImporter: Import mark location
2016-12-18 15:17:39 +01:00
MiroslavR
cd13570230 ESSImporter: Import mark location 2016-12-18 04:37:59 +01:00
scrawl
f2f0e9f1e7 Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) 2016-12-17 23:26:33 +01:00
scrawl
b5e8c98b40 Enable waterCollision after moving the player above water (Fixes #3672) 2016-12-17 23:26:17 +01:00
scrawl
6140768783 Enable waterCollision after moving the player above water (Fixes #3672) 2016-12-17 23:21:33 +01:00
scrawl
340bc2c1b0 Merge pull request #1164 from Aussiemon/emptypathfix
Added check to prevent attempted wandering of empty paths
2016-12-17 19:08:55 +01:00
scrawl
d7f01b499d Merge pull request #1167 from lkrieg/sdl_event_0x304_fix2
Handle SDL event 0x304 by doing nothing (#3670)
2016-12-17 14:15:53 +01:00
Leon Krieg
170e723cc7 Handle SDL event 0x304 by doing nothing (#3670) 2016-12-17 12:51:11 +01:00
scrawl
ebfbd88e7d Merge pull request #1166 from OpenMW/revert-1165-sdl_event_0x304_fix
Revert "Handle SDL event 0x304 by doing nothing (#3670)"
2016-12-17 12:04:14 +01:00
scrawl
63e093bcd0 Revert "Handle SDL event 0x304 by doing nothing (#3670)" 2016-12-17 12:04:03 +01:00
scrawl
21897e493e Merge pull request #1165 from lkrieg/sdl_event_0x304_fix
Handle SDL event 0x304 by doing nothing (#3670)
2016-12-17 12:02:39 +01:00
Leon Krieg
c2d6e074c2 Handle SDL event 0x304 by doing nothing (#3670) 2016-12-17 11:52:17 +01:00
scrawl
eae35af13d Check if the bounding box changed before calling dirtyBound() 2016-12-17 00:23:22 +01:00
Aussiemon
2f66b91ac5 Added check to prevent attempted wandering of empty paths 2016-12-16 15:18:28 -07:00
scrawl
2b2a51d3b2 Update AUTHORS.md 2016-12-16 20:50:50 +01:00
scrawl
913a8fe1bd Merge pull request #1160 from Aussiemon/actorupdatecollision
[Do not merge yet] Added check before attempting to remove actor's collision object
2016-12-16 20:46:00 +01:00
scrawl
aafff1deb6 Fix memory leak 2016-12-16 20:40:15 +01:00
Aussiemon
b794aa7c2f Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods 2016-12-16 12:22:07 -07:00
scrawl
f8690dcd20 Set the drag-and-drop state after initiating the drag, not before (Fixes #3134) 2016-12-16 20:16:59 +01:00
scrawl
cca75499ee Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) 2016-12-16 20:09:20 +01:00
Marc Zinnschlag
34389e15cd Merge remote-tracking branch 'origin/master' 2016-12-16 12:28:22 +01:00
Marc Zinnschlag
827c78a4cd added text column to ref id table (books) 2016-12-16 12:28:09 +01:00
scrawl
f97be48bf4 Merge pull request #1162 from lkrieg/death_collision_fix
Disable NPC collision only when death animation has finished (#3666)
2016-12-15 22:45:49 +01:00
scrawl
c0faeea938 RigGeometry check if mesh has normals (Fixes #3667) 2016-12-15 22:39:21 +01:00
Leon Krieg
12c8c3276a Disable NPC collision only when death animation has finished (#3666) 2016-12-15 19:33:14 +01:00
scrawl
81b9b07820 Merge pull request #1161 from Aussiemon/sdlfix
[Bug #2771] Handle SDL event 0x302 by doing nothing
2016-12-15 16:10:52 +01:00
scrawl
0168c55c2d Merge pull request #1159 from lkrieg/spelling_fixes
More spelling fixes
2016-12-15 16:10:25 +01:00
Leon Krieg
739cd5ba45 Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
Aussiemon
369272fc70 Handle SDL event 0x302 by doing nothing 2016-12-14 21:08:20 -07:00
Aussiemon
7c2a088b34 Added check before removing water collision object from world 2016-12-14 20:13:23 -07:00
Aussiemon
e30dfb13d3 Added check before attempting to remove actor's collision object from world 2016-12-14 19:05:30 -07:00
scrawl
2eb6ef50ca Revert "[OS X] Reenable CI"
This reverts commit c99d9a47e8.
2016-12-14 20:03:42 +01:00
scrawl
e6332d7c12 Merge pull request #1157 from lkrieg/spelling_fixes
Multiple spelling fixes
2016-12-14 17:56:51 +01:00
Leon Krieg
c7b4b2cdd7 Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
scrawl
8bdd5d1131 Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
2016-12-14 14:33:09 +01:00
mrohrlach
71e74f5a93 Moved projectile light calculation to separate method 2016-12-13 18:04:20 -07:00
Bret Curtis
065bf47e38 Merge branch 'master' into master 2016-12-13 22:07:40 +01:00
Bret Curtis
582acc8c71 Merge pull request #1156 from jeffreyhaines/patch-2
Minor grammar and sentence changes
2016-12-13 22:05:50 +01:00