scrawl
1244da85df
Make Detect Life spell detect NPCs when in werewolf form ( Fixes #1527 )
2014-06-17 16:27:33 +02:00
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
2014-06-05 22:13:18 +02:00
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
220ab86eca
Simplify new game movie player
2014-05-20 10:07:08 +02:00
scrawl
940a434479
Use ItemModel for moving items from a container to the world
...
Fixes owner not resetting when moving an item from a corpse to the world.
2014-05-16 03:19:38 +02:00
scrawl
117b812fb1
Fix invisibility not breaking on certain actions
2014-05-12 02:20:56 +02:00
scrawl
dac0b7090a
Get rid of bigbars.png and smallbars.png
...
Changed loading bar colour to match vanilla
2014-04-27 09:43:48 +02:00
scrawl
e8210c92c6
Fixes #1240 : Don't hardcode drowning time
2014-04-27 04:27:26 +02:00
scrawl
5b011e43a7
Fix a crash after loading game
2014-04-26 05:01:26 +02:00
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
2014-03-15 20:48:54 +01:00
scrawl
27d0d9c592
Fix exception when clicking on statics when in the inventory window
2014-01-17 15:27:59 +01:00
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
Lukasz Gromanowski
cb04f43384
Fixes for "Conditional jump or move depends on uninitialised value(s)"
...
and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 23:08:53 +01:00
Emanuel Guevel
357ecd92b2
Do not display negative stat values
...
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
2013-12-10 00:41:36 +01:00
Emanuel Guevel
10abb9d297
Call ContainerStore::remove() to remove items from inventory
...
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
2013-11-10 02:45:16 +01:00
Alex "rainChu" Haddad
23eaf90846
Breath meter flashes when drowning
2013-10-27 04:05:01 -04:00
scrawl
d5ef843f56
Fix a missing model update
2013-09-16 19:22:08 +02:00
Emanuel Guevel
37ea0f3fb9
Display refusal message when weapon/magic icons are clicked as werewolf
2013-08-12 15:36:16 +02:00
Chris Robinson
2bac4566c0
Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/statsextensions.cpp
2013-08-08 00:09:29 -07:00
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
Emanuel Guevel
ddc92d1fbd
Set appropriate weapon icon when player is a werewolf
2013-08-06 12:34:35 +02:00
Emanuel Guevel
9757694060
Update sneaking indicator position with other widgets
2013-08-03 02:43:56 +02:00
scrawl
3961c276b8
Added enemy health meter
2013-07-30 06:00:20 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
e34685b8a3
Fix manually changed mouse cursor
2013-03-07 12:46:26 +01:00
Marc Zinnschlag
3e97943e06
Merge remote-tracking branch 'scrawl/includes'
2013-03-03 15:37:13 +01:00
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
Tom Mason
5bfdb2449d
allowed dropObjectOnGround to be used on npcs, not just player
2013-01-09 18:53:14 +00:00
Nathan Jeffords
b9fbd6ae4b
Factored faced object lookups into MWRender::World
...
* Renamed MWWorld::World::getFacedHandle to getFacedObject.
* Changed it to return an object pointer
* Updated clients to use return object directly.
2013-01-07 23:38:08 -08:00
lazydev
74ae479780
Cell names localization fix
2012-12-23 23:23:24 +04:00
greye
42aae566a7
applying new interface vol.5, inconsistent
2012-11-05 23:41:26 +04:00
scrawl
d76522e7a4
searchPtrViaHandle
2012-10-19 19:48:02 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
scrawl
9af0b48ad6
show/hide crosshair correctly
2012-08-27 19:18:55 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
Alexander "Ace" Olofsson
113457d934
Fixed some windows issues and got rid of a few tiny warnings while at it.
2012-07-07 01:14:18 +02:00
Marc Zinnschlag
cc7c6aa0ad
Merge branch 'decouple'
2012-07-03 15:47:57 +02:00
Marc Zinnschlag
5a7b95bf7a
Issue #107 : cleaned up includes in apps/openmw/mwworld/class.hpp
2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00