Commit Graph

17750 Commits (09cb990c28dcf1f1c59421cda3cb9615f9e4a745)

Author SHA1 Message Date
James Stephens bafbc0a055 Cancel door sound if collision is detected and the sound is playing 5 years ago
Alexei Dobrohotov 2daecc633e
Revert Vampirism behavior upon death to 0.45.0-like state
Until we figure out the better way to handle vampire stuff tangled together with post-death animation magic effect reset.
5 years ago
David Cernat 190c404b38 [Client] Calculate spell success in more appropriate place
Previously, creatures with fast spellcasting animations would cast their spells before their success had actually been calculated, causing them to fail.
5 years ago
James Stephens 7d3f6e1cd9 Altered process so that cost only appears on spell purchase window.
Added myself to authors
5 years ago
James Stephens b33429001c Fixes the offset question mark in the alchemy tooltip when the effect is not known 5 years ago
James Stephens 1cd1bfca74 Fixes bug #4650 5 years ago
David Cernat 95967ea289 [General] Rename unused ObjectReset packet into ObjectHit 5 years ago
David Cernat 6dccdfe0c1 [Client] Load up TES3MP's settings in the same map as OpenMW's settings
This allows the "font size" property to be read when the chat window is created.
5 years ago
Andrei Kortunov b6044d231a Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146) 5 years ago
David Cernat 3a1e3cf0f5 [Client] Prevent chat key from switching to chat window while in console 5 years ago
David Cernat a9f1481e5c [Client] Revert changes to key focus setting as per 56539fee4f 5 years ago
David Cernat a52d32602d [Client] Fix code style in PlayerList 5 years ago
Andrei Kortunov 84b3aaedaa
Merge pull request #2506 from akortunov/refactor
Rename getWeaponPart() function
5 years ago
Andrei Kortunov c059bf04cc Rename getWeaponPart() function 5 years ago
David Cernat 3e1c96a49c [Client] Fix crash by not trying to enable markers for invalid players 5 years ago
David Cernat 78a9a428a6 [Client] Remove unnecessary mwmp::Main::pressedKey() function
Additionally, add comment around where it was originally used.
5 years ago
David Cernat e0f623fb87 [Client] Move check for preventing auto equipping to correct spot 5 years ago
David Cernat e15428e139 [General] Remove "created by" stamps added by IntelliJ 5 years ago
elsid 16170131b7
Add enum type for door state 5 years ago
David Cernat 9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
5 years ago
Alexei Dobrohotov 43a58e181f
Merge pull request #2455 from Capostrophic/input
Revert questionable input manager decisions
5 years ago
David Cernat 353e7d530a Add OpenMW commits up to 18 Aug 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat ed05125f6a Add OpenMW commits up to 2 Aug 2019
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
5 years ago
David Cernat b57c0bcafe Add OpenMW commits up to 6 June 2019
# Conflicts:
#	apps/openmw/mwgui/hud.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/waitdialog.cpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 5181c601c0 Add OpenMW commits up to 2 May 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/statsextensions.cpp
5 years ago
David Cernat f671c0bddc Add OpenMW commits up to 1 Apr 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/engine.cpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/trainingwindow.cpp
#	apps/openmw/mwgui/travelwindow.cpp
#	apps/openmw/mwgui/waitdialog.cpp
5 years ago
David Cernat 8729c3c5e3 Add OpenMW commits up to 9 Mar 2019
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	README.md
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwscript/animationextensions.cpp
#	apps/openmw/mwscript/guiextensions.cpp
#	apps/openmw/mwscript/miscextensions.cpp
#	apps/openmw/mwscript/soundextensions.cpp
5 years ago
David Cernat 95a5607509 Add OpenMW commits up to 22 Feb 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/containerextensions.cpp
5 years ago
David Cernat 6205ff6b04 Add OpenMW commits up to 30 Jan 2019
# Conflicts:
#	apps/openmw/mwworld/worldimp.cpp
5 years ago
David Cernat 6fdef4fd0a Add OpenMW commits up to 1 Jan 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 68886e7539 Add OpenMW commits up to 2 Dec 2018
# Conflicts:
#	.travis.yml
#	README.md
5 years ago
David Cernat cbba81df03 Add OpenMW commits up to 14 Nov 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/inventorystore.cpp
5 years ago
David Cernat 3efffe92e3 Add OpenMW commits up to 5 Nov 2018
# Conflicts:
#	CI/before_install.linux.sh
#	CMakeLists.txt
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/CMakeLists.txt
5 years ago
David Cernat fba07194cf Add OpenMW commits up to 29 Oct 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/aicombat.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 056591b957 Add OpenMW commits up to 14 Sep 2018
# Conflicts:
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 889bcec7f8 Add OpenMW commits up to 1 Sep 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwclass/creature.cpp
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/difficultyscaling.cpp
#	apps/openmw/mwscript/transformationextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 84cab59057 Add OpenMW commits up to 19 Aug 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/main.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/containerextensions.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/misc/debugging.hpp
5 years ago
David Cernat 0339958e21 [General] Rename Log class into TimedLog 5 years ago
Andrei Kortunov bd18655d23
Merge pull request #2439 from Capostrophic/jumping
Fix jumping mechanics framerate dependency (bug #4991)
5 years ago
Andrei Kortunov b58c632c20
Merge pull request #2502 from akortunov/master
Optimize custom bones search visitor
5 years ago
Andrei Kortunov fe71ce9cb2 Optimize custom bones search visitor 5 years ago
Andrei Kortunov ed8828d3bc
Merge pull request #2457 from Capostrophic/sneak
Sneaking consistency fixes (bug #5103)
5 years ago
Andrei Kortunov 661d11c83e
Merge pull request #2465 from Capostrophic/duration
Human-readable light source duration (feature #5091)
5 years ago
Andrei Kortunov d0bc06b849
Merge pull request #2438 from Capostrophic/camera
Rewrite messed up playerlooking switch handling (bug #5078)
5 years ago
capostrophic e5331aab28 Escape number signs in object names for tooltips 5 years ago
elsid ad05de44ae
Use 3d coordinates to detect stuck
To able water and flying creatures move to player going up or down.
5 years ago
elsid 7b94183d83
Revert "Take in account actor half extents for obstacle check"
This reverts commit 5434e92437.
5 years ago
Andrei Kortunov f7917964a0
Merge pull request #2484 from Capostrophic/fallbackanim
Allow SwimRunForward state WalkForward fallback (bug #5126)
5 years ago
Andrei Kortunov ca724d45a1
Merge pull request #2498 from akortunov/master
[Regression] inject bones for NPC's with custom animation models
5 years ago
Andrei Kortunov 6156ab45de [Regression] inject bones for NPC's with custom animation models 5 years ago
Alexei Dobrohotov 1eac6f67db
Merge pull request #2496 from Capostrophic/reverb
Change the default reverb preset to improve underwater FX transition
5 years ago
Andrei Kortunov 0afb142b8e [Regression] restore ammo inventory sounds 5 years ago
capostrophic 99710e8f55 Allow SwimRunForward state WalkForward fallback (bug #5126) 5 years ago
Andrei Kortunov 786a6c6d42 Use a common doors rotation code in the "lock" command handler 5 years ago
capostrophic f779529cab Change the default reverb preset to improve underwater FX transition 5 years ago
David Cernat ab93b5ddc5 [General] Use PlayerItemUse packets when using items through quick keys 5 years ago
elsid 4d86bf3bf2
Update rotated world objects in navigator 5 years ago
David Cernat ae5200cbb2 [General] Implement light records for RecordDynamic packets 5 years ago
Alexei Dobrohotov 17991164e4
Merge pull request #2489 from ArgonianAccount/class-quiz
Class quiz fixes
5 years ago
David Cernat 6160293e86 [Client] Don't clear placeholder summons in CastSpell::inflict() 5 years ago
Andrei Kortunov deeccb2783
Merge pull request #2461 from Capostrophic/geteffect
Use up-to-date magic effects for GetEffect (bug #3894)
5 years ago
ArgonianAccount 53facf7baa Class quiz fixes 5 years ago
Alexei Dobrohotov e10bbea7c0
Revert 3.4-breaking 8b1ed6c 5 years ago
Alexei Dobrohotov 5640a305e2
Merge pull request #2487 from akortunov/arrows
Corrections for extended weapon animations feature
5 years ago
Andrei Kortunov 6019f6507d Corrections for extended weapon animations feature 5 years ago
Julien Valentin 8b1ed6c357
fix Sunglare bug with osg 3.6 5 years ago
Andrei Kortunov 1f7d2f8da0 Revert "Do not use a separate GlowUpdater for every arrow in quiver"
This reverts commit b7c214b1bc.
5 years ago
Andrei Kortunov b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
Don't "jump" with 0 vertical velocity in all cases (bug #5106)
5 years ago
Alexei Dobrohotov 307e9ba666
Merge pull request #2413 from akortunov/weapon
Refactor weapon types behaviour
5 years ago
capostrophic 26f59e47db Improve readability 5 years ago
capostrophic a9c4b18d38 Make sure cast chance checks mana when necessary (bug #5112) 5 years ago
Andrei Kortunov 134631ad72
Merge pull request #2463 from Capostrophic/crit
Vanilla-friendly ranged crits (bug #5067)
5 years ago
Andrei Kortunov fcd6e915d4 Fallback for long animation groups 5 years ago
Andrei Kortunov 123ca175c8 Fallback for short weapon groups 5 years ago
Andrei Kortunov afaff8231d Use the Weapon Bone as fallback 5 years ago
Andrei Kortunov f0cef772fa Refactor weapon types behaviour
1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
Andrei Kortunov 07cf93f4db Update weapon state when we cancel attack animation (bug #5124) 5 years ago
David Cernat 1d09763bad [Client] Allow blanking out the enchantment IDs of records using a base 5 years ago
Alexei Dobrohotov ed364a1e29
Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
5 years ago
Andrei Kortunov b7c214b1bc Do not use a separate GlowUpdater for every arrow in quiver 5 years ago
Andrei Kortunov 8557346fbd Use glow for enchanted arrows (feature #5122) 5 years ago
unknown 2a53f6bc3e Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn 5 years ago
David Cernat 14af0be657 [General] Include AI alarm & flee for creatures/NPCs in RecordDynamic 5 years ago
David Cernat ef432d1419 [General] Include AI services for creatures/NPCs in RecordDynamic 5 years ago
Andrei Kortunov 1eed511b4e Use enchanted glow for pulled arrows 5 years ago
Andrei Kortunov 4c92f0c4e1 Move getEnchantmentColor() from Animation to Class 5 years ago
unknown 6baa5da6c9 Fix scripts not executing on respawn 5 years ago
Andrei Kortunov 06ba80e19b
Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
5 years ago
capostrophic cac05ef826 Sneaking consistency fixes (bug #5103)
Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
5 years ago
David Cernat 18e2a14645 [General] Implement tool-related records for RecordDynamic packets 5 years ago
capostrophic 6928adcee1 Prevent front() and operator[] from causing undefined behavior 5 years ago
Alexei Dobrohotov 4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
5 years ago
Alexei Dobrohotov b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
5 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 5 years ago
elsid 6c46d929c2
Build path to first pathgrid node by navmesh 5 years ago
elsid f684c90932
Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
5 years ago
David Cernat 4100d93dea [General] Implement ingredient records for RecordDynamic packets 5 years ago
capostrophic 82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 5 years ago
capostrophic f8c07ca9dc Don't "jump" with 0 vertical velocity in all cases (bug #5106) 5 years ago