David Cernat
77952440f6
[Client] Clean up handling of draw states
6 years ago
Capostrophic
3aa65273c5
Signedness fixes
6 years ago
David Cernat
301fff7fe5
[Client] Always allow spellcasting from dedicated players and actors
6 years ago
Alexander Perepechko
19b0b056e5
Remove spell FX and VFX after playing the death animation (bug #5060 )
6 years ago
Andrei Kortunov
4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
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Content selector: don't add file namesakes (bug #2395 )
6 years ago
Andrei Kortunov
dcf03f6785
Merge pull request #2416 from Capostrophic/cast
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Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Andrei Kortunov
a62b6910ba
Merge pull request #2411 from Capostrophic/fader
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Make sure fade operations properly end (bug #4639 )
6 years ago
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
6 years ago
David Cernat
01804af100
[Client] Add updateInventoryWindow() method to LocalPlayer
6 years ago
David Cernat
49fa35a516
[Client] Use ObjectActivate packets when picking up items from inventory
6 years ago
Capostrophic
295ee11063
Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Alexei Dobrohotov
ef2a7160fa
Fix automovement toggling on "joystick used" flag
6 years ago
Evil Eye
67fb19c2b9
fix deletion when not at end of line and implement ^LEFT and ^RIGHT
6 years ago
Evil Eye
4aca8240e5
implement ^W and ^U in the console
6 years ago
Capostrophic
596dbbe70b
Make sure fade operations properly end (bug #4639 )
6 years ago
Alexei Dobrohotov
61db93e7da
Merge pull request #2407 from akortunov/scrollbars
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Add separate textures for scrollbars
6 years ago
Capostrophic
25e52f7dfe
Use 2D distance for fight rating of vertically moving actors (bug #4961 )
6 years ago
Andrei Kortunov
a02f730a77
Merge pull request #2406 from Capostrophic/invalid
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Erase effects with invalid indices from spells (bug #5050 )
6 years ago
Andrei Kortunov
08716ed330
Merge pull request #2409 from Capostrophic/input
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Correct always run behavior when both a gamepad and a keyboard are used
6 years ago
Capostrophic
b7afb213ae
"Handle" RepairedOnMe scripting function (feature #4255 )
6 years ago
Capostrophic
70635ed1e2
Correct always run behavior when both a gamepad and a keyboard are used
6 years ago
Capostrophic
d98a90194b
Erase effects with invalid indices from spells (bug #5050 )
6 years ago
Andrei Kortunov
2436652181
Merge pull request #2405 from Capostrophic/idlestorm
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Improve face shielding behavior in general case (bug #4240 )
6 years ago
Andrei Kortunov
34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
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Escape number signs in cell/region names (bug #5047 )
6 years ago
Alexei Dobrohotov
8ebecb7584
Merge branch '7' into 'master'
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fixes pitch black ripples in shadow
See merge request OpenMW/openmw!123
6 years ago
Andrei Kortunov
ae935a8084
Add separate textures for scrollbars (feature #5051 )
6 years ago
Capostrophic
5cd781b3eb
Experimental folder handling rewrite
6 years ago
Alexei Dobrohotov
58f8d1ac04
Merge pull request #2402 from akortunov/console
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Make console to do not hide other GUI windows
6 years ago
Capostrophic
e7208bb80e
Improve face shielding behavior in general case (bug #4240 )
6 years ago
Andrei Kortunov
792fbfe2e1
Fix type in the preprocessor directive
6 years ago
bzzt
403171e083
fixes pitch black ripples in shadow
6 years ago
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
6 years ago
Alexei Dobrohotov
44a07efc27
Fix trapped soul object verifier warning
6 years ago
Capostrophic
9a19af5b33
Escape number signs in cell/region names (bug #5047 )
6 years ago
Andrei Kortunov
4d292425b3
Merge pull request #2398 from Capostrophic/saydone
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Make SayDone return 1 on the frame speech is started (bug #4879 )
6 years ago
Andrei Kortunov
f9143decc9
Merge pull request #2397 from Capostrophic/gamepad
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Analogue movement fixes
6 years ago
Capostrophic
e095d51999
More queue handling adjustments
6 years ago
Capostrophic
c975dab7c3
Update say sound queue explicitly once per frame
6 years ago
Capostrophic
4c2b694b29
Make SayDone return 1 on the frame speech is started (bug #4879 )
6 years ago
Alexei Dobrohotov
e0fb411fc8
Merge branch '2' into 'master'
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stop making new reflacttetures at intext change
See merge request OpenMW/openmw!116
6 years ago
bzzt
6c310c64d2
stop making new reflacttetures at intext change
6 years ago
Capostrophic
f271ac255d
Avoid conflicts between gamepad movement and always run setting
6 years ago
Capostrophic
40c1db32bd
Apply analogue speed mult to fatigue loss
6 years ago
Andrei Kortunov
fae5843347
Setup the ICO settings only once instead of every loading (bug #5025 )
6 years ago
Andrei Kortunov
ab03b9ac1c
Do not sort the Land store every savegame load - it is static anyway (bug #4844 )
6 years ago
Andrei Kortunov
57176ff8d4
Unload viewer and stop background jobs before resources unloading
6 years ago
David Cernat
f29bfb6b8e
[Client] Add debug for received kill counts
6 years ago
David Cernat
4d40df3ea8
[Server] Don't automatically send kill count packets to other players
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This should be handled in server scripts instead so that servers with respawning NPCs can be have kills shared across parties and witnesses instead of shared across all players on the server.
6 years ago
Alexei Dobrohotov
7c46102f0c
Merge pull request #2389 from akortunov/fmt
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Introduce a custom format() function
6 years ago
Alexei Dobrohotov
54ee08cb75
Merge pull request #2396 from akortunov/master
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Remove BOM from CPP files
6 years ago
Andrei Kortunov
6832a2fa9a
Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus)
6 years ago
David Cernat
abc4090a0f
[Client] Fix loop in ActiveSpells::getEffectDuration()
6 years ago
Andrei Kortunov
e679190f31
Introduce a custom format() function to get rid of boost::format() and hackish replace()
6 years ago
Alexei Dobrohotov
0ee73d89f0
Correct selling prices of creature merchants
6 years ago
Alexei Dobrohotov
c66ddea429
Merge pull request #2392 from akortunov/guifixes
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Get ride of some redundant GUI stuff
6 years ago
Andrei Kortunov
add3b9dcea
Merge pull request #2390 from Capostrophic/launcher
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Launcher: Clone content list button (feature #4784 )
6 years ago
Andrei Kortunov
faf940546b
Get rid of redundant setKeyFocusWidget() method
6 years ago
Andrei Kortunov
675be20a0f
Get rid of redundant ControllerRepeatClick class
6 years ago
Andrei Kortunov
ac8fa54e6e
Get rid of redundant MWScroll class
6 years ago
Capostrophic
3f73766304
Make enchanting make more sense (bug #5038 )
6 years ago
Capostrophic
686049679c
Launcher: Clone content list button (feature #4784 )
6 years ago
Andrei Kortunov
7023e86d19
Merge pull request #2388 from Capostrophic/animation
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Hardcode the correct first person sneaking anim speed (bug #4787 )
6 years ago
Andrei Kortunov
316c79fecd
Merge pull request #2387 from Capostrophic/spells
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Don't break GetSpellEffects execution if the spell doesn't exist
6 years ago
Andrei Kortunov
6bf5960b96
Merge pull request #2386 from Capostrophic/waiting
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Exit waiting at the correct time when the player is in air
6 years ago
Capostrophic
1de984364a
Hardcode the correct first person sneaking anim speed (bug #4787 )
6 years ago
Alexei Dobrohotov
3d3e9f373c
Merge pull request #2384 from akortunov/ranks
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Fix RaiseRank/LowerRank script functions
6 years ago
Capostrophic
5f7343ad7f
Don't break GetSpellEffects execution if the spell doesn't exist
6 years ago
Andrei Kortunov
f775f7977b
Fix RaiseRank/LowerRank script functions (feature #4316 )
6 years ago
Capostrophic
272df29a12
Exit waiting at the correct time when the player is in air
6 years ago
Capostrophic
485ed903c4
Enchanting window stays open after a failed attempt (feature #5034 )
6 years ago
Andrei Kortunov
a79955352f
Revert MR !103 and !105 since they cause issues with dialogue window
6 years ago
Andrei Kortunov
55767eaf7e
Merge pull request #2380 from Capostrophic/faction
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Allow scripted faction leaving using PCLowerRank (feature #5036 )
6 years ago
Andrei Kortunov
27737d4258
Fix an exception during reload when container windows is active.
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It is a regression in the animated containers feature.
6 years ago
Alexei Dobrohotov
bb0c989f87
Clear expelled status when leaving faction
6 years ago
Alexei Dobrohotov
d37cb871d6
Fix last-minute typo
6 years ago
Capostrophic
555e43855d
Allow scripted faction leaving using PCLowerRank (feature #5036 )
6 years ago
David Cernat
023ead937f
[Server] Fix stack overflows by preventing infinite growth in Lua stack
6 years ago
David Cernat
6322ae081d
[Server] Add extern to folders used to search for include files
6 years ago
Capostrophic
144b1b9b06
Magic armor mitigation for creatures (feature #5033 )
6 years ago
Capostrophic
c67eb6d9db
Drop bogus accounting for armor rating from weapon priority
6 years ago
Alexei Dobrohotov
4a5e2d1d4e
Merge pull request #2281 from akortunov/shaders
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Minor water shader fixes
6 years ago
Capostrophic
62482657fc
GetWeaponType returns -2 for picks and -3 for probes (feature #5031 )
6 years ago
Alexei Dobrohotov
0cea76c684
Merge pull request #2375 from akortunov/warnfix
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Do not copy pointers during iteration
6 years ago
Andrei Kortunov
ef4042703d
Merge pull request #2373 from Capostrophic/barter
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Make offered price caps barter-specific (bug #5028 )
6 years ago
Andrei Kortunov
9ba6f5f36c
Do not copy pointers during iteration
6 years ago
Alexei Dobrohotov
216f908a07
Merge pull request #2286 from akortunov/map
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Do not re-render maps for all active cells during cell transitions
6 years ago
Phillip A
c4d5203e14
Fix MR !103 breaking of dialogue with actors with no greetings
6 years ago
Capostrophic
9d191055bf
Make offered price caps barter-specific (bug #5028 )
6 years ago
Bret Curtis
e0af6532ec
Merge pull request #2371 from Capostrophic/sneak
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Don't toggle sneaking when controls are disabled
6 years ago
Frederic Chardon
6619150b23
Do not show magnitude for ingredients
6 years ago
Alexei Dobrohotov
310e19d47f
Merge branch 'ptr-fix' into 'master'
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Make sure pointers are set before GUI windows are brought up
See merge request OpenMW/openmw!103
6 years ago
Phillip Andrews
a481d2dc1a
Make sure pointers are set before GUI windows are brought up
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This most noticiably fixes an issue when resting in a bed while levitating.
6 years ago
Alexei Dobrohotov
1d12d778ea
Merge pull request #2370 from akortunov/herbalism
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Container search tweaks
6 years ago
Capostrophic
4787e6b9a7
Don't toggle sneaking while controls are disabled
6 years ago
Andrei Kortunov
7214f24f5c
Ignore containers, when we search for owner
6 years ago
Andrei Kortunov
abe1009e98
Do not resolve container's content during search
6 years ago
Capostrophic
cb9d16cf5f
Support negative effect magnitude in spell/ingredient/potion tooltips
6 years ago
David Cernat
3805edaf78
[Server] Don't crash when adding a requiredDataFile w/ no checksum twice
6 years ago
Capostrophic
458c0bba41
Avoid using null pointer for player's cell in moveObjectImp
6 years ago
Capostrophic
3add9765c3
Fix spell deletion for character without a birthsign
6 years ago
Alexei Dobrohotov
15142a608d
Merge pull request #2344 from xyzz/delete-spell
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Add a button to delete spells from spellwindow
6 years ago
Alexei Dobrohotov
acae586765
Merge pull request #2365 from akortunov/guifixes
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Refactor Settings::Manager::apply()
6 years ago
Andrei Kortunov
4f42fe5595
Refactor Settings::Manager::apply()
6 years ago
Alexei Dobrohotov
e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
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Use the StateSetUpdater to modify alpha for Animation objects
6 years ago
Alexei Dobrohotov
1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
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Do not track resolution settings changes in the InputManager
6 years ago
Alexei Dobrohotov
632e7b973b
Merge pull request #2349 from akortunov/pinning
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Allow to maximize windows via Shift + Double Click
6 years ago
Alexei Dobrohotov
a737935748
Merge pull request #2363 from akortunov/herbalism
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Additional herbalism-related tweaks
6 years ago
Andrei Kortunov
c91d1e7394
Ignore containers without resolved content for Detect spells
6 years ago
Andrei Kortunov
29cfd2c583
Do not respawn container if player did not touch it
6 years ago
Andrei Kortunov
c01153569d
Add missing Organic flag check for herbalism
6 years ago
Alexei Dobrohotov
4f74d09179
Handle GetAngle axis more gracefully too
6 years ago
Alexei Dobrohotov
6aef52931f
Merge pull request #2166 from akortunov/distant_slider
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Rework the viewing distance slider
6 years ago
Alexei Dobrohotov
74112976b2
Merge pull request #2085 from akortunov/herbalism
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Native graphics herbalism support
6 years ago
Andrei Kortunov
4513c5516c
Increase the viewing distance cap in the slider when the Distant Terrain is enabled
6 years ago
Andrei Kortunov
5876a417c3
Use the StateSetUpdater to modify alpha for Animation objects (bug #5001 )
6 years ago
Andrei Kortunov
ed859c41be
Merge pull request #2353 from Capostrophic/drop
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Make Drop behavior closer to vanilla (bug #4999 )
6 years ago
Andrei Kortunov
861d41f4a4
Native graphics herbalism support (feature #5010 )
6 years ago
Capostrophic
3c18079c14
Handle invalid instruction axis more gracefully
6 years ago
Andrei Kortunov
0cd8d4b842
Do not track resolution settings changes in the InputManager (bug #4902 )
6 years ago
Bret Curtis
05ee769518
Merge pull request #2357 from Capostrophic/overflow
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Editor: Don't accept overflowing input in NPC fields
6 years ago
Andrei Kortunov
c5ac580e74
Allow to maximize windows via Shift + Double Click (feature #3999 )
6 years ago
Ilya Zhuravlev
1d02c1ef37
engine: fix window creation when SDL returns different-sized window
6 years ago
Capostrophic
548d336933
Editor: Don't accept overflowing input in NPC fields
6 years ago
Capostrophic
b42f981200
Make Drop and soulgem instruction behavior closer to vanilla (bug #4999 )
6 years ago
Andrei Kortunov
c3fdccac1f
Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004 )
6 years ago
Andrei Kortunov
0bec84342c
Merge pull request #2346 from Capostrophic/shaders
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Make sure forcePPL and clamp are defined in the editor
6 years ago
Capostrophic
05d94d35f9
Make disabled shadow defines map static
6 years ago
Capostrophic
9f9b7cb0ae
Init shadow defines in the editor too for a good measure
6 years ago
Capostrophic
158f4e23cb
Make sure forcePPL and clamp are defined in the editor
6 years ago
Ilya Zhuravlev
16d2db8492
android: remove unused file
6 years ago
Ilya Zhuravlev
7865ffa1a7
android: Switch to C++
6 years ago
Andrei Kortunov
c610a58cf0
Improve reset of idle animations (bug #4847 )
6 years ago
Andrei Kortunov
1832f1759d
AI: use a consistent check if a target is hidden (bug #4920 )
6 years ago
Alexei Dobrohotov
b77bd9cf9b
Merge branch 'issue-4971' into 'master'
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Bug #4971 : OpenMW-CS: Make rotations display as degrees instead of radians
See merge request OpenMW/openmw!100
6 years ago
Nat Meo
a3b7a12fe7
Bug #4971 : OpenMW-CS: Make rotations display as degrees instead of radians
6 years ago
Andrei Kortunov
c36a22653f
Merge pull request #2348 from Capostrophic/music
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Increase music crossfade time to 1 second
6 years ago
Capostrophic
6e98cd8eaa
Increase music crossfade time to 1 second
6 years ago
Alexei Dobrohotov
5e405ca679
Merge pull request #2347 from akortunov/pinning
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Make pinnable windows hiding persistent
6 years ago
Andrei Kortunov
8e48493264
Make pinnable windows hiding persistent (feature #4994 )
6 years ago
Ilya Zhuravlev
e057ea171f
spell window: don't manually recalculate edit box width every update
6 years ago
Ilya Zhuravlev
e1ce15efb5
spellwindow: do onWindowResize in ctor after dimensions are set
6 years ago
Ilya Zhuravlev
26ac7412a0
Spell window: dynamically resize the edit box, change delete button caption
6 years ago
Ilya Zhuravlev
2ee0b1287b
spellmodel: add a break to getSelectedIndex
6 years ago
David Cernat
02e646e838
[Client] Use check for credits file that makes more sense
6 years ago
David Cernat
437854180c
[Client] Clean up variable & function names in mwmp/Main.cpp
6 years ago
Ilya Zhuravlev
6c96b5653b
Add a button to delete spells from spellwindow
6 years ago
Andrei Kortunov
28252bb359
Merge branch 'hashRefID' into 'master'
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Remove string copy in CellStore::search
See merge request OpenMW/openmw!77
6 years ago
Capostrophic
8abe92fe41
Don't recover normalise speed setting every frame
6 years ago
Capostrophic
34ea9ea813
Add an option to restore MCP-like movement behavior
6 years ago
Capostrophic
c7ac06b960
Always account for every follower travelling
6 years ago
Andrei Kortunov
95d6a99c7f
Do not use the CPU affinity of OSG viewer (bug #4785 )
6 years ago
Bret Curtis
b43eb56b7c
Merge pull request #2336 from akortunov/logging
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Use the logging system for compiler errors
6 years ago
Andrei Kortunov
df94bfbf29
Merge pull request #2343 from Capostrophic/vfx
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Tweak object VFX scaling (bug #4989 )
6 years ago
David Cernat
f6db7d4fc5
[Client] Avoid sending repeated ObjectDelete packets about an object
6 years ago
David Cernat
7523a73346
[Server] Fix return values for server functions providing system info
6 years ago
David Cernat
d8919dcec6
[Server] Refer to data files instead of plugins in var & function names
6 years ago
Andrei Kortunov
bd2188a0f8
Use the logging system for compiler errors
6 years ago
Bret Curtis
2cc359a205
Merge pull request #2339 from akortunov/mygui
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Increase required MyGUI version to 3.2.2
6 years ago
Capostrophic
f2638b58c1
Tweak object VFX scaling (bug #4989 )
6 years ago
Andrei Kortunov
9059971a69
Increase required MyGUI version to 3.2.2
6 years ago
Andrei Kortunov
6a01e4cd8a
Fix arguments order for raytracing in the getHitContact() (bug #4990 )
6 years ago
uramer
2531378d0b
make getEffectDuration to look for a specific effect
6 years ago
Andrei Kortunov
626a05f825
Merge pull request #2128 from Capostrophic/blood
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Support all eight possible blood types (feature #4958 )
6 years ago
Alexei Dobrohotov
3e61ef32e7
Merge pull request #2332 from akortunov/particles
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Apply looping particles when adding spell to existing actor
6 years ago
Andrei Kortunov
09686d684e
Update background texture if a new one is empty (regression #4986 )
6 years ago
Andrei Kortunov
5508e67aad
Apply looping particles when adding spell to existing actor (bug #4918 )
6 years ago
Capostrophic
f0433704b4
Only collect every unique magic bolt sound once (bug #4964 )
6 years ago
Alexei Dobrohotov
89a0b2d2d4
Merge branch 'issue-4805' into 'master'
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Bug #4805 : NPC movement speed calculations do not take race Weight into account
See merge request OpenMW/openmw!89
(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)
61682570 Bug #4805 : NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805 : NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov
e534153d00
Use friendly hits only for player's followers (bug #4984 )
6 years ago
Capostrophic
7814bd1b76
Support eight possible blood types (feature #4958 )
6 years ago
Andrei Kortunov
6b49ce965b
Do not update drowning state for actors outside of AI distance (bug #4980 )
6 years ago
Andrei Kortunov
4da21942af
Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979 )
6 years ago
Capostrophic
2c473d84ee
Fix zero division in enchantment magnitude calculation
6 years ago
Alexei Dobrohotov
5b8fc5a151
Merge pull request #2314 from OpenMW/stdc++14
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bump from C++11 to C++14
6 years ago
Capostrophic
0333cd2dd4
Fix frozen rain when water refractions are disabled
6 years ago
terabyte25
27292ef4a3
Disable quick keys when fighting and spellcasting are disabled (bug #4962 )
6 years ago
Bret Curtis
f4e113e7c1
Merge pull request #2277 from akortunov/terrain
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Camera-related fixes
6 years ago
Bret Curtis
4fa529e093
Merge pull request #2320 from akortunov/cursorfix
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[Regression] Fix disappearing cursor in the self-enchanting menu
6 years ago
Bret Curtis
785a667517
Merge pull request #2302 from akortunov/guifixes
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Scalable UI textures
6 years ago
Andrei Kortunov
f165d22cde
Fix a regression with disappearing cursor in the self-enchanting menu
6 years ago
Andrei Kortunov
9b716a2f8d
Merge pull request #2311 from Capostrophic/random
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Use dice rolls instead of chance for spell magnitude (bug #4945 )
6 years ago
Bret Curtis
10643a10f2
Merge branch 'master' into lighting
6 years ago
Capostrophic
85e99182ce
Revise light source configuration (bug #4965 )
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Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Capostrophic
424716977b
Only play miss sound for player attacks (bug #4969 )
6 years ago
Bret Curtis
2ab7f903d7
make use of std::make_unique to test that MSVC2015 can handle that
6 years ago
Andrei Kortunov
31ddb0a482
Allow to calculate UI skin size based on texture resolution (feature #4968 )
6 years ago
terrabyte25
61c3847a12
Add magic animation option to advanced page
6 years ago
Andrei Kortunov
413207f9af
Reset old record, if its ID does not match with ID of new record (bug #4932 )
6 years ago
Capostrophic
d4c1bd81b6
Use dice rolls instead of chance for spell magnitude (bug #4945 )
6 years ago
Andrei Kortunov
14b756a692
Use a generic logging system for RecastNavigation
6 years ago
Alexei Dobrohotov
e9f6c11cc9
Merge pull request #2309 from akortunov/enchant_animations
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Add an option to use casting animations for magic items
6 years ago
Andrei Kortunov
0079a6bf05
Correct the Enchant skill progress (bug #4963 )
6 years ago
Bret Curtis
ca6f1bdd13
Merge pull request #2288 from Capostrophic/magiceffect
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Validate spell effect argument (bug #4927 )
6 years ago
Andrei Kortunov
35facc5cde
Add an option to use casting animations for magic items (feature #4962 )
6 years ago
Bret Curtis
7808cbbfe8
Merge pull request #2292 from akortunov/fallback
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Make fallback map static to simplify constructors
6 years ago
bzzt
391f6faffb
Remove unused defaultViewer / defaultViewPoint
6 years ago
bzzt
e908790584
Inherit the view point from main camera for water RTT cameras
6 years ago
Andrei Kortunov
489e5c6cce
Store preloaded terrain view in the main thread
6 years ago
bzzt
63ab7345be
Reuse traversal result for different traversal with same view point
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Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
6 years ago
Nelsson Huotari
4c4fb0d955
Add include
6 years ago
Nelsson Huotari
69f900349c
Remove unnecessary include
6 years ago
Nelsson Huotari
ee4a8d2166
Add various coordinate conversion functions
6 years ago
Bret Curtis
1766a252dc
Merge branch 'master' into voiceover
6 years ago
Capostrophic
af80eddc0e
Use loudness data for 2D voiceover (bug #4947 )
6 years ago
Capostrophic
1424399118
Disable any footstep sounds when flying (bug #4948 )
6 years ago
Capostrophic
7202f45771
Only allow resting in air when a bed is used
6 years ago
Capostrophic
be125aa996
Add spell effect argument validation (bug #4927 )
6 years ago
Bret Curtis
aacc275e9c
Merge pull request #2299 from Capostrophic/position
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Replicate vanilla Position/SetPos behavior more closely (bug #3109 )
6 years ago
Capostrophic
80a65e81dd
Only set attack type randomly if "best attack" is on (bug #4942 )
6 years ago
Capostrophic
3a0e374dc6
Replicate vanilla Position/SetPos behavior more closely (bug #3109 )
6 years ago
bzzt
ed4ce4609b
Do not re-render maps for all active cells during cell transitions
6 years ago
Bret Curtis
2c57abc245
Merge branch 'master' into dialoguefix
6 years ago
Andrei Kortunov
a302ec9c65
Make fallback map static to simplify constructors
6 years ago
Bret Curtis
886c77bced
Merge pull request #2145 from akortunov/rest
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Update jail state once instead of for every single hour
6 years ago
Chris Djali
1860d720bc
Merge pull request #2263 from akortunov/actor_culling
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Do not recreate shaders to update transparency
6 years ago
Bret Curtis
d727a2f25c
Merge pull request #2285 from Capostrophic/mainmenu
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Avoid menu button textures vertical cutoff
6 years ago
Bret Curtis
1e9eac568f
Merge pull request #2249 from akortunov/cache
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Implement generic caching system
6 years ago
Capostrophic
93f78aad60
Avoid menu button texture vertical cutoff
6 years ago
Bret Curtis
354f904a24
Merge pull request #2279 from akortunov/map
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Optimize map window update
6 years ago
David Cernat
8aad93b904
Merge pull request #519 from TES3MP/0.7.0-alpha
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[General] Update positions for dead players on other clients
6 years ago
David Cernat
3effd5f1ff
[General] Update positions for dead players on other clients
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Dead players will now show up at the correct cell and position for living players, making server scripts that allow players to revive each other much more functional.
6 years ago
Capostrophic
6dbd875f75
Disallow binding some reserved keys (bug #3282 )
6 years ago
bzzt
1143985bc7
Do not update map texture if it did not change
6 years ago
bzzt
d707eaac36
Use ICO for water shader
6 years ago
bzzt
231e629e66
Store map widgets and textures in one vector instead of 4 different ones
6 years ago
David Cernat
4692f29b9d
Merge pull request #517 from uramer/0.7.0markers
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update player map markers when client changes cell
6 years ago
David Cernat
8ff2d1b829
[General] Rename CellReplace packet into CellReset
6 years ago
bzzt
c2176945bd
Do not use the delayed map cells update
6 years ago
Bret Curtis
bbbdefce5f
Merge pull request #2275 from elsid/fix_map_iteration
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Use auto for map value_type in range-based for loops
6 years ago
elsid
5434e92437
Take in account actor half extents for obstacle check
6 years ago
elsid
1e8bf3846e
Remove unused argument
6 years ago
elsid
287433efa8
Stop walking for water and flying creatures after single stuck
6 years ago
elsid
a65f60e1f1
Build path only by navmesh for wandering near spawn
6 years ago
elsid
ff67a9e233
Build straight path for wandering flying and water creatures
6 years ago
elsid
ebdff5d96e
Check for height map when cast ray for AiWander path
6 years ago
elsid
e033b0c565
Avoid build path through the ground for flying wandering creatures
6 years ago
elsid
e82d65a2c7
Use if-continue to skip build path
6 years ago
elsid
fa7b304e78
Use auto for map value_type in range-based for loops
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To avoid implicit call of copy constructor for
pair<const K, V> to pair<K, V> conversion.
6 years ago
uramer
3b2098382b
update player map markers when client changes cell
6 years ago
Chris Djali
e14682e353
Merge pull request #2273 from AnyOldName3/conformant-comparator
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Use irreflexive, asymmetric comparator as required by the spec.
6 years ago
AnyOldName3
32da9a8ab1
Use irreflexive, asymmetric comparator as required by the spec.
6 years ago
David Cernat
91f82d845c
[Server] Add GetMillisecondsSinceServerStart() server function
6 years ago
David Cernat
bd677726bf
[Server] Add StatsFunctions that get/set damage to attributes/skills
6 years ago
David Cernat
9fc4c83858
[Client] Send skill/attribute packets when skills/attributes are damaged
6 years ago
David Cernat
ece39748de
[Server] Fix typo causing recursion in deprecated actor list function
6 years ago
Capostrophic
695cd5bb49
Minor NpcAnimation cleanup
6 years ago
Bret Curtis
7ccfec4d21
Merge pull request #2270 from akortunov/animfix
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Fixes for werewolf animations
6 years ago
Andrei Kortunov
be12d241da
Reset current attack during force update (bug #4922 )
6 years ago
Andrei Kortunov
e171d34192
Init NPC type properly in the NpcAnimation
6 years ago
elsid
ccb325c663
Add override to fix warnings
6 years ago