Commit Graph

17750 Commits (09cb990c28dcf1f1c59421cda3cb9615f9e4a745)

Author SHA1 Message Date
David Cernat 77952440f6 [Client] Clean up handling of draw states 6 years ago
Capostrophic 3aa65273c5 Signedness fixes 6 years ago
David Cernat 301fff7fe5 [Client] Always allow spellcasting from dedicated players and actors 6 years ago
Alexander Perepechko 19b0b056e5 Remove spell FX and VFX after playing the death animation (bug #5060) 6 years ago
Andrei Kortunov 4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
Content selector: don't add file namesakes (bug #2395)
6 years ago
Andrei Kortunov dcf03f6785
Merge pull request #2416 from Capostrophic/cast
Make Player->Cast select the spell instead (bug #5056)
6 years ago
Andrei Kortunov a62b6910ba
Merge pull request #2411 from Capostrophic/fader
Make sure fade operations properly end (bug #4639)
6 years ago
Capostrophic 56539fee4f Partially revert "Get rid of redundant setKeyFocusWidget() method" 6 years ago
David Cernat 01804af100 [Client] Add updateInventoryWindow() method to LocalPlayer 6 years ago
David Cernat 49fa35a516 [Client] Use ObjectActivate packets when picking up items from inventory 6 years ago
Capostrophic 295ee11063 Make Player->Cast select the spell instead (bug #5056) 6 years ago
Alexei Dobrohotov ef2a7160fa
Fix automovement toggling on "joystick used" flag 6 years ago
Evil Eye 67fb19c2b9 fix deletion when not at end of line and implement ^LEFT and ^RIGHT 6 years ago
Evil Eye 4aca8240e5 implement ^W and ^U in the console 6 years ago
Capostrophic 596dbbe70b Make sure fade operations properly end (bug #4639) 6 years ago
Alexei Dobrohotov 61db93e7da
Merge pull request #2407 from akortunov/scrollbars
Add separate textures for scrollbars
6 years ago
Capostrophic 25e52f7dfe Use 2D distance for fight rating of vertically moving actors (bug #4961) 6 years ago
Andrei Kortunov a02f730a77
Merge pull request #2406 from Capostrophic/invalid
Erase effects with invalid indices from spells (bug #5050)
6 years ago
Andrei Kortunov 08716ed330
Merge pull request #2409 from Capostrophic/input
Correct always run behavior when both a gamepad and a keyboard are used
6 years ago
Capostrophic b7afb213ae "Handle" RepairedOnMe scripting function (feature #4255) 6 years ago
Capostrophic 70635ed1e2 Correct always run behavior when both a gamepad and a keyboard are used 6 years ago
Capostrophic d98a90194b Erase effects with invalid indices from spells (bug #5050) 6 years ago
Andrei Kortunov 2436652181
Merge pull request #2405 from Capostrophic/idlestorm
Improve face shielding behavior in general case (bug #4240)
6 years ago
Andrei Kortunov 34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
Escape number signs in cell/region names (bug #5047)
6 years ago
Alexei Dobrohotov 8ebecb7584 Merge branch '7' into 'master'
fixes pitch black ripples in shadow

See merge request OpenMW/openmw!123
6 years ago
Andrei Kortunov ae935a8084 Add separate textures for scrollbars (feature #5051) 6 years ago
Capostrophic 5cd781b3eb Experimental folder handling rewrite 6 years ago
Alexei Dobrohotov 58f8d1ac04
Merge pull request #2402 from akortunov/console
Make console to do not hide other GUI windows
6 years ago
Capostrophic e7208bb80e Improve face shielding behavior in general case (bug #4240) 6 years ago
Andrei Kortunov 792fbfe2e1 Fix type in the preprocessor directive 6 years ago
bzzt 403171e083 fixes pitch black ripples in shadow 6 years ago
Andrei Kortunov 1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 6 years ago
Alexei Dobrohotov 44a07efc27
Fix trapped soul object verifier warning 6 years ago
Capostrophic 9a19af5b33 Escape number signs in cell/region names (bug #5047) 6 years ago
Andrei Kortunov 4d292425b3
Merge pull request #2398 from Capostrophic/saydone
Make SayDone return 1 on the frame speech is started (bug #4879)
6 years ago
Andrei Kortunov f9143decc9
Merge pull request #2397 from Capostrophic/gamepad
Analogue movement fixes
6 years ago
Capostrophic e095d51999 More queue handling adjustments 6 years ago
Capostrophic c975dab7c3 Update say sound queue explicitly once per frame 6 years ago
Capostrophic 4c2b694b29 Make SayDone return 1 on the frame speech is started (bug #4879) 6 years ago
Alexei Dobrohotov e0fb411fc8 Merge branch '2' into 'master'
stop making new reflacttetures at intext change

See merge request OpenMW/openmw!116
6 years ago
bzzt 6c310c64d2 stop making new reflacttetures at intext change 6 years ago
Capostrophic f271ac255d Avoid conflicts between gamepad movement and always run setting 6 years ago
Capostrophic 40c1db32bd Apply analogue speed mult to fatigue loss 6 years ago
Andrei Kortunov fae5843347 Setup the ICO settings only once instead of every loading (bug #5025) 6 years ago
Andrei Kortunov ab03b9ac1c Do not sort the Land store every savegame load - it is static anyway (bug #4844) 6 years ago
Andrei Kortunov 57176ff8d4 Unload viewer and stop background jobs before resources unloading 6 years ago
David Cernat f29bfb6b8e [Client] Add debug for received kill counts 6 years ago
David Cernat 4d40df3ea8 [Server] Don't automatically send kill count packets to other players
This should be handled in server scripts instead so that servers with respawning NPCs can be have kills shared across parties and witnesses instead of shared across all players on the server.
6 years ago
Alexei Dobrohotov 7c46102f0c
Merge pull request #2389 from akortunov/fmt
Introduce a custom format() function
6 years ago
Alexei Dobrohotov 54ee08cb75
Merge pull request #2396 from akortunov/master
Remove BOM from CPP files
6 years ago
Andrei Kortunov 6832a2fa9a Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus) 6 years ago
David Cernat abc4090a0f [Client] Fix loop in ActiveSpells::getEffectDuration() 6 years ago
Andrei Kortunov e679190f31 Introduce a custom format() function to get rid of boost::format() and hackish replace() 6 years ago
Alexei Dobrohotov 0ee73d89f0
Correct selling prices of creature merchants 6 years ago
Alexei Dobrohotov c66ddea429
Merge pull request #2392 from akortunov/guifixes
Get ride of some redundant GUI stuff
6 years ago
Andrei Kortunov add3b9dcea
Merge pull request #2390 from Capostrophic/launcher
Launcher: Clone content list button (feature #4784)
6 years ago
Andrei Kortunov faf940546b Get rid of redundant setKeyFocusWidget() method 6 years ago
Andrei Kortunov 675be20a0f Get rid of redundant ControllerRepeatClick class 6 years ago
Andrei Kortunov ac8fa54e6e Get rid of redundant MWScroll class 6 years ago
Capostrophic 3f73766304 Make enchanting make more sense (bug #5038) 6 years ago
Capostrophic 686049679c Launcher: Clone content list button (feature #4784) 6 years ago
Andrei Kortunov 7023e86d19
Merge pull request #2388 from Capostrophic/animation
Hardcode the correct first person sneaking anim speed (bug #4787)
6 years ago
Andrei Kortunov 316c79fecd
Merge pull request #2387 from Capostrophic/spells
Don't break GetSpellEffects execution if the spell doesn't exist
6 years ago
Andrei Kortunov 6bf5960b96
Merge pull request #2386 from Capostrophic/waiting
Exit waiting at the correct time when the player is in air
6 years ago
Capostrophic 1de984364a Hardcode the correct first person sneaking anim speed (bug #4787) 6 years ago
Alexei Dobrohotov 3d3e9f373c
Merge pull request #2384 from akortunov/ranks
Fix RaiseRank/LowerRank script functions
6 years ago
Capostrophic 5f7343ad7f Don't break GetSpellEffects execution if the spell doesn't exist 6 years ago
Andrei Kortunov f775f7977b Fix RaiseRank/LowerRank script functions (feature #4316) 6 years ago
Capostrophic 272df29a12 Exit waiting at the correct time when the player is in air 6 years ago
Capostrophic 485ed903c4 Enchanting window stays open after a failed attempt (feature #5034) 6 years ago
Andrei Kortunov a79955352f Revert MR !103 and !105 since they cause issues with dialogue window 6 years ago
Andrei Kortunov 55767eaf7e
Merge pull request #2380 from Capostrophic/faction
Allow scripted faction leaving using PCLowerRank (feature #5036)
6 years ago
Andrei Kortunov 27737d4258 Fix an exception during reload when container windows is active.
It is a regression in the animated containers feature.
6 years ago
Alexei Dobrohotov bb0c989f87
Clear expelled status when leaving faction 6 years ago
Alexei Dobrohotov d37cb871d6
Fix last-minute typo 6 years ago
Capostrophic 555e43855d Allow scripted faction leaving using PCLowerRank (feature #5036) 6 years ago
David Cernat 023ead937f [Server] Fix stack overflows by preventing infinite growth in Lua stack 6 years ago
David Cernat 6322ae081d [Server] Add extern to folders used to search for include files 6 years ago
Capostrophic 144b1b9b06 Magic armor mitigation for creatures (feature #5033) 6 years ago
Capostrophic c67eb6d9db Drop bogus accounting for armor rating from weapon priority 6 years ago
Alexei Dobrohotov 4a5e2d1d4e
Merge pull request #2281 from akortunov/shaders
Minor water shader fixes
6 years ago
Capostrophic 62482657fc GetWeaponType returns -2 for picks and -3 for probes (feature #5031) 6 years ago
Alexei Dobrohotov 0cea76c684
Merge pull request #2375 from akortunov/warnfix
Do not copy pointers during iteration
6 years ago
Andrei Kortunov ef4042703d
Merge pull request #2373 from Capostrophic/barter
Make offered price caps barter-specific (bug #5028)
6 years ago
Andrei Kortunov 9ba6f5f36c Do not copy pointers during iteration 6 years ago
Alexei Dobrohotov 216f908a07
Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
6 years ago
Phillip A c4d5203e14 Fix MR !103 breaking of dialogue with actors with no greetings 6 years ago
Capostrophic 9d191055bf Make offered price caps barter-specific (bug #5028) 6 years ago
Bret Curtis e0af6532ec
Merge pull request #2371 from Capostrophic/sneak
Don't toggle sneaking when controls are disabled
6 years ago
Frederic Chardon 6619150b23 Do not show magnitude for ingredients 6 years ago
Alexei Dobrohotov 310e19d47f Merge branch 'ptr-fix' into 'master'
Make sure pointers are set before GUI windows are brought up

See merge request OpenMW/openmw!103
6 years ago
Phillip Andrews a481d2dc1a Make sure pointers are set before GUI windows are brought up
This most noticiably fixes an issue when resting in a bed while levitating.
6 years ago
Alexei Dobrohotov 1d12d778ea
Merge pull request #2370 from akortunov/herbalism
Container search tweaks
6 years ago
Capostrophic 4787e6b9a7 Don't toggle sneaking while controls are disabled 6 years ago
Andrei Kortunov 7214f24f5c Ignore containers, when we search for owner 6 years ago
Andrei Kortunov abe1009e98 Do not resolve container's content during search 6 years ago
Capostrophic cb9d16cf5f Support negative effect magnitude in spell/ingredient/potion tooltips 6 years ago
David Cernat 3805edaf78 [Server] Don't crash when adding a requiredDataFile w/ no checksum twice 6 years ago
Capostrophic 458c0bba41 Avoid using null pointer for player's cell in moveObjectImp 6 years ago
Capostrophic 3add9765c3 Fix spell deletion for character without a birthsign 6 years ago
Alexei Dobrohotov 15142a608d
Merge pull request #2344 from xyzz/delete-spell
Add a button to delete spells from spellwindow
6 years ago
Alexei Dobrohotov acae586765
Merge pull request #2365 from akortunov/guifixes
Refactor Settings::Manager::apply()
6 years ago
Andrei Kortunov 4f42fe5595 Refactor Settings::Manager::apply() 6 years ago
Alexei Dobrohotov e4ef7e8d3f
Merge pull request #2355 from akortunov/transparency
Use the StateSetUpdater to modify alpha for Animation objects
6 years ago
Alexei Dobrohotov 1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
6 years ago
Alexei Dobrohotov 632e7b973b
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
6 years ago
Alexei Dobrohotov a737935748
Merge pull request #2363 from akortunov/herbalism
Additional herbalism-related tweaks
6 years ago
Andrei Kortunov c91d1e7394 Ignore containers without resolved content for Detect spells 6 years ago
Andrei Kortunov 29cfd2c583 Do not respawn container if player did not touch it 6 years ago
Andrei Kortunov c01153569d Add missing Organic flag check for herbalism 6 years ago
Alexei Dobrohotov 4f74d09179
Handle GetAngle axis more gracefully too 6 years ago
Alexei Dobrohotov 6aef52931f
Merge pull request #2166 from akortunov/distant_slider
Rework the viewing distance slider
6 years ago
Alexei Dobrohotov 74112976b2
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
6 years ago
Andrei Kortunov 4513c5516c Increase the viewing distance cap in the slider when the Distant Terrain is enabled 6 years ago
Andrei Kortunov 5876a417c3 Use the StateSetUpdater to modify alpha for Animation objects (bug #5001) 6 years ago
Andrei Kortunov ed859c41be
Merge pull request #2353 from Capostrophic/drop
Make Drop behavior closer to vanilla (bug #4999)
6 years ago
Andrei Kortunov 861d41f4a4 Native graphics herbalism support (feature #5010) 6 years ago
Capostrophic 3c18079c14 Handle invalid instruction axis more gracefully 6 years ago
Andrei Kortunov 0cd8d4b842 Do not track resolution settings changes in the InputManager (bug #4902) 6 years ago
Bret Curtis 05ee769518
Merge pull request #2357 from Capostrophic/overflow
Editor: Don't accept overflowing input in NPC fields
6 years ago
Andrei Kortunov c5ac580e74 Allow to maximize windows via Shift + Double Click (feature #3999) 6 years ago
Ilya Zhuravlev 1d02c1ef37 engine: fix window creation when SDL returns different-sized window 6 years ago
Capostrophic 548d336933 Editor: Don't accept overflowing input in NPC fields 6 years ago
Capostrophic b42f981200 Make Drop and soulgem instruction behavior closer to vanilla (bug #4999) 6 years ago
Andrei Kortunov c3fdccac1f Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004) 6 years ago
Andrei Kortunov 0bec84342c
Merge pull request #2346 from Capostrophic/shaders
Make sure forcePPL and clamp are defined in the editor
6 years ago
Capostrophic 05d94d35f9 Make disabled shadow defines map static 6 years ago
Capostrophic 9f9b7cb0ae Init shadow defines in the editor too for a good measure 6 years ago
Capostrophic 158f4e23cb Make sure forcePPL and clamp are defined in the editor 6 years ago
Ilya Zhuravlev 16d2db8492 android: remove unused file 6 years ago
Ilya Zhuravlev 7865ffa1a7 android: Switch to C++ 6 years ago
Andrei Kortunov c610a58cf0 Improve reset of idle animations (bug #4847) 6 years ago
Andrei Kortunov 1832f1759d AI: use a consistent check if a target is hidden (bug #4920) 6 years ago
Alexei Dobrohotov b77bd9cf9b Merge branch 'issue-4971' into 'master'
Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians

See merge request OpenMW/openmw!100
6 years ago
Nat Meo a3b7a12fe7 Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians 6 years ago
Andrei Kortunov c36a22653f
Merge pull request #2348 from Capostrophic/music
Increase music crossfade time to 1 second
6 years ago
Capostrophic 6e98cd8eaa Increase music crossfade time to 1 second 6 years ago
Alexei Dobrohotov 5e405ca679
Merge pull request #2347 from akortunov/pinning
Make pinnable windows hiding persistent
6 years ago
Andrei Kortunov 8e48493264 Make pinnable windows hiding persistent (feature #4994) 6 years ago
Ilya Zhuravlev e057ea171f spell window: don't manually recalculate edit box width every update 6 years ago
Ilya Zhuravlev e1ce15efb5 spellwindow: do onWindowResize in ctor after dimensions are set 6 years ago
Ilya Zhuravlev 26ac7412a0 Spell window: dynamically resize the edit box, change delete button caption 6 years ago
Ilya Zhuravlev 2ee0b1287b spellmodel: add a break to getSelectedIndex 6 years ago
David Cernat 02e646e838 [Client] Use check for credits file that makes more sense 6 years ago
David Cernat 437854180c [Client] Clean up variable & function names in mwmp/Main.cpp 6 years ago
Ilya Zhuravlev 6c96b5653b Add a button to delete spells from spellwindow 6 years ago
Andrei Kortunov 28252bb359 Merge branch 'hashRefID' into 'master'
Remove string copy in CellStore::search

See merge request OpenMW/openmw!77
6 years ago
Capostrophic 8abe92fe41 Don't recover normalise speed setting every frame 6 years ago
Capostrophic 34ea9ea813 Add an option to restore MCP-like movement behavior 6 years ago
Capostrophic c7ac06b960 Always account for every follower travelling 6 years ago
Andrei Kortunov 95d6a99c7f Do not use the CPU affinity of OSG viewer (bug #4785) 6 years ago
Bret Curtis b43eb56b7c
Merge pull request #2336 from akortunov/logging
Use the logging system for compiler errors
6 years ago
Andrei Kortunov df94bfbf29
Merge pull request #2343 from Capostrophic/vfx
Tweak object VFX scaling (bug #4989)
6 years ago
David Cernat f6db7d4fc5 [Client] Avoid sending repeated ObjectDelete packets about an object 6 years ago
David Cernat 7523a73346 [Server] Fix return values for server functions providing system info 6 years ago
David Cernat d8919dcec6 [Server] Refer to data files instead of plugins in var & function names 6 years ago
Andrei Kortunov bd2188a0f8 Use the logging system for compiler errors 6 years ago
Bret Curtis 2cc359a205
Merge pull request #2339 from akortunov/mygui
Increase required MyGUI version to 3.2.2
6 years ago
Capostrophic f2638b58c1 Tweak object VFX scaling (bug #4989) 6 years ago
Andrei Kortunov 9059971a69 Increase required MyGUI version to 3.2.2 6 years ago
Andrei Kortunov 6a01e4cd8a Fix arguments order for raytracing in the getHitContact() (bug #4990) 6 years ago
uramer 2531378d0b make getEffectDuration to look for a specific effect 6 years ago
Andrei Kortunov 626a05f825
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
6 years ago
Alexei Dobrohotov 3e61ef32e7
Merge pull request #2332 from akortunov/particles
Apply looping particles when adding spell to existing actor
6 years ago
Andrei Kortunov 09686d684e Update background texture if a new one is empty (regression #4986) 6 years ago
Andrei Kortunov 5508e67aad Apply looping particles when adding spell to existing actor (bug #4918) 6 years ago
Capostrophic f0433704b4 Only collect every unique magic bolt sound once (bug #4964) 6 years ago
Alexei Dobrohotov 89a0b2d2d4 Merge branch 'issue-4805' into 'master'
Bug #4805: NPC movement speed calculations do not take race Weight into account

See merge request OpenMW/openmw!89

(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)

61682570 Bug #4805: NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805: NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov e534153d00 Use friendly hits only for player's followers (bug #4984) 6 years ago
Capostrophic 7814bd1b76 Support eight possible blood types (feature #4958) 6 years ago
Andrei Kortunov 6b49ce965b Do not update drowning state for actors outside of AI distance (bug #4980) 6 years ago
Andrei Kortunov 4da21942af Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979) 6 years ago
Capostrophic 2c473d84ee Fix zero division in enchantment magnitude calculation 6 years ago
Alexei Dobrohotov 5b8fc5a151
Merge pull request #2314 from OpenMW/stdc++14
bump from C++11 to C++14
6 years ago
Capostrophic 0333cd2dd4 Fix frozen rain when water refractions are disabled 6 years ago
terabyte25 27292ef4a3 Disable quick keys when fighting and spellcasting are disabled (bug #4962) 6 years ago
Bret Curtis f4e113e7c1
Merge pull request #2277 from akortunov/terrain
Camera-related fixes
6 years ago
Bret Curtis 4fa529e093
Merge pull request #2320 from akortunov/cursorfix
[Regression] Fix disappearing cursor in the self-enchanting menu
6 years ago
Bret Curtis 785a667517
Merge pull request #2302 from akortunov/guifixes
Scalable UI textures
6 years ago
Andrei Kortunov f165d22cde Fix a regression with disappearing cursor in the self-enchanting menu 6 years ago
Andrei Kortunov 9b716a2f8d
Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
6 years ago
Bret Curtis 10643a10f2
Merge branch 'master' into lighting 6 years ago
Capostrophic 85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Capostrophic 424716977b Only play miss sound for player attacks (bug #4969) 6 years ago
Bret Curtis 2ab7f903d7 make use of std::make_unique to test that MSVC2015 can handle that 6 years ago
Andrei Kortunov 31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 6 years ago
terrabyte25 61c3847a12 Add magic animation option to advanced page 6 years ago
Andrei Kortunov 413207f9af Reset old record, if its ID does not match with ID of new record (bug #4932) 6 years ago
Capostrophic d4c1bd81b6 Use dice rolls instead of chance for spell magnitude (bug #4945) 6 years ago
Andrei Kortunov 14b756a692 Use a generic logging system for RecastNavigation 6 years ago
Alexei Dobrohotov e9f6c11cc9
Merge pull request #2309 from akortunov/enchant_animations
Add an option to use casting animations for magic items
6 years ago
Andrei Kortunov 0079a6bf05 Correct the Enchant skill progress (bug #4963) 6 years ago
Bret Curtis ca6f1bdd13
Merge pull request #2288 from Capostrophic/magiceffect
Validate spell effect argument (bug #4927)
6 years ago
Andrei Kortunov 35facc5cde Add an option to use casting animations for magic items (feature #4962) 6 years ago
Bret Curtis 7808cbbfe8
Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
6 years ago
bzzt 391f6faffb Remove unused defaultViewer / defaultViewPoint 6 years ago
bzzt e908790584 Inherit the view point from main camera for water RTT cameras 6 years ago
Andrei Kortunov 489e5c6cce Store preloaded terrain view in the main thread 6 years ago
bzzt 63ab7345be Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
6 years ago
Nelsson Huotari 4c4fb0d955 Add include 6 years ago
Nelsson Huotari 69f900349c Remove unnecessary include 6 years ago
Nelsson Huotari ee4a8d2166 Add various coordinate conversion functions 6 years ago
Bret Curtis 1766a252dc
Merge branch 'master' into voiceover 6 years ago
Capostrophic af80eddc0e Use loudness data for 2D voiceover (bug #4947) 6 years ago
Capostrophic 1424399118 Disable any footstep sounds when flying (bug #4948) 6 years ago
Capostrophic 7202f45771 Only allow resting in air when a bed is used 6 years ago
Capostrophic be125aa996 Add spell effect argument validation (bug #4927) 6 years ago
Bret Curtis aacc275e9c
Merge pull request #2299 from Capostrophic/position
Replicate vanilla Position/SetPos behavior more closely (bug #3109)
6 years ago
Capostrophic 80a65e81dd Only set attack type randomly if "best attack" is on (bug #4942) 6 years ago
Capostrophic 3a0e374dc6 Replicate vanilla Position/SetPos behavior more closely (bug #3109) 6 years ago
bzzt ed4ce4609b Do not re-render maps for all active cells during cell transitions 6 years ago
Bret Curtis 2c57abc245
Merge branch 'master' into dialoguefix 6 years ago
Andrei Kortunov a302ec9c65 Make fallback map static to simplify constructors 6 years ago
Bret Curtis 886c77bced
Merge pull request #2145 from akortunov/rest
Update jail state once instead of for every single hour
6 years ago
Chris Djali 1860d720bc
Merge pull request #2263 from akortunov/actor_culling
Do not recreate shaders to update transparency
6 years ago
Bret Curtis d727a2f25c
Merge pull request #2285 from Capostrophic/mainmenu
Avoid menu button textures vertical cutoff
6 years ago
Bret Curtis 1e9eac568f
Merge pull request #2249 from akortunov/cache
Implement generic caching system
6 years ago
Capostrophic 93f78aad60 Avoid menu button texture vertical cutoff 6 years ago
Bret Curtis 354f904a24
Merge pull request #2279 from akortunov/map
Optimize map window update
6 years ago
David Cernat 8aad93b904
Merge pull request #519 from TES3MP/0.7.0-alpha
[General] Update positions for dead players on other clients
6 years ago
David Cernat 3effd5f1ff [General] Update positions for dead players on other clients
Dead players will now show up at the correct cell and position for living players, making server scripts that allow players to revive each other much more functional.
6 years ago
Capostrophic 6dbd875f75 Disallow binding some reserved keys (bug #3282) 6 years ago
bzzt 1143985bc7 Do not update map texture if it did not change 6 years ago
bzzt d707eaac36 Use ICO for water shader 6 years ago
bzzt 231e629e66 Store map widgets and textures in one vector instead of 4 different ones 6 years ago
David Cernat 4692f29b9d
Merge pull request #517 from uramer/0.7.0markers
update player map markers when client changes cell
6 years ago
David Cernat 8ff2d1b829 [General] Rename CellReplace packet into CellReset 6 years ago
bzzt c2176945bd Do not use the delayed map cells update 6 years ago
Bret Curtis bbbdefce5f
Merge pull request #2275 from elsid/fix_map_iteration
Use auto for map value_type in range-based for loops
6 years ago
elsid 5434e92437
Take in account actor half extents for obstacle check 6 years ago
elsid 1e8bf3846e
Remove unused argument 6 years ago
elsid 287433efa8
Stop walking for water and flying creatures after single stuck 6 years ago
elsid a65f60e1f1
Build path only by navmesh for wandering near spawn 6 years ago
elsid ff67a9e233
Build straight path for wandering flying and water creatures 6 years ago
elsid ebdff5d96e
Check for height map when cast ray for AiWander path 6 years ago
elsid e033b0c565
Avoid build path through the ground for flying wandering creatures 6 years ago
elsid e82d65a2c7
Use if-continue to skip build path 6 years ago
elsid fa7b304e78
Use auto for map value_type in range-based for loops
To avoid implicit call of copy constructor for
pair<const K, V> to pair<K, V> conversion.
6 years ago
uramer 3b2098382b update player map markers when client changes cell 6 years ago
Chris Djali e14682e353
Merge pull request #2273 from AnyOldName3/conformant-comparator
Use irreflexive, asymmetric comparator as required by the spec.
6 years ago
AnyOldName3 32da9a8ab1 Use irreflexive, asymmetric comparator as required by the spec. 6 years ago
David Cernat 91f82d845c [Server] Add GetMillisecondsSinceServerStart() server function 6 years ago
David Cernat bd677726bf [Server] Add StatsFunctions that get/set damage to attributes/skills 6 years ago
David Cernat 9fc4c83858 [Client] Send skill/attribute packets when skills/attributes are damaged 6 years ago
David Cernat ece39748de [Server] Fix typo causing recursion in deprecated actor list function 6 years ago
Capostrophic 695cd5bb49 Minor NpcAnimation cleanup 6 years ago
Bret Curtis 7ccfec4d21
Merge pull request #2270 from akortunov/animfix
Fixes for werewolf animations
6 years ago
Andrei Kortunov be12d241da Reset current attack during force update (bug #4922) 6 years ago
Andrei Kortunov e171d34192 Init NPC type properly in the NpcAnimation 6 years ago
elsid ccb325c663
Add override to fix warnings 6 years ago