Commit Graph

220 Commits (0fe2d743a7c9f1e21183b583e49c0e909d464942)

Author SHA1 Message Date
Koncord 0ab02006de Detect ARM CPUs 8 years ago
David Cernat 2e3f508a56 Fix broken default keys and enable master server in configs 8 years ago
David Cernat 253ded1ee3 Use new getFilenameStamp() method to generate timestamps for filenames 8 years ago
David Cernat 3932654d5d Use log filenames w/ timestamps instead of adding numbers to their ends 8 years ago
David Cernat 10a0f165dd Print paths used for server dependencies in CMake, change tabs to spaces 8 years ago
Koncord b6f9a21d7f Do not allow 0 update rate 8 years ago
Koncord 03a92b3a91 Use LOG_VERBOSE instead LOG_INFO 8 years ago
Koncord 01900c2be8 Use modname in Send function 8 years ago
Koncord 2b0ae7b9ca Fix variable name in JSON 8 years ago
Koncord e92df0c465 Implement SetModname, SetHostname functions 8 years ago
Koncord f510a5583f Move MasterClient to Networking class
Rename MOTD to hostname
8 years ago
Koncord b5c586d5b7 Add and implement ID_MASTER_QUERY 8 years ago
Koncord 32615d05cf Prevent allocate memory if player doesn't exists 8 years ago
Koncord 97dd8704a3 Ignore ping packets 8 years ago
Koncord dbbdb1071c Use default FindLua51 instead homebrew 8 years ago
Koncord 7595b33461 Implement spellbook 8 years ago
Koncord 6e6237541a Fix "comparison between signed and unsigned integer expressions" 8 years ago
Koncord af7b232789 Fix type mismatch 8 years ago
Koncord 0d9a4f2b6f Fix "Unhandled PlayerPacket with identifier 135" 8 years ago
Koncord 11be8ed005 Rename copyOldLog to renameOldLog 8 years ago
Koncord f08ab0b161 Keep old server logs 8 years ago
U-VirtualBox-PC\Admin 6229269506 Some patches for lua on windows 8 years ago
David Cernat 35de28e239 Fix setting of longer environmental variables on Windows 8 years ago
Koncord 804259b2c9 Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
8 years ago
Koncord f74734cfba Fix server crash if player is not fully connected 8 years ago
Koncord 61f7ad2f76 Add new paths for native & lua libs
If you want to add the native lib you should place it to {PATH_TO_MOD}/lib/
for external Lua libs: {PATH_TO_MOD}/lib/lua/
8 years ago
David Cernat 4e23fc0a5b Send action parameter to OnPlayerChangeSpellbook 8 years ago
David Cernat 9e290ad799 Fix spacing irregularities 8 years ago
David Cernat d4b5c826f8 Fix typo in spell script functions 8 years ago
David Cernat c81b58e1be Add spell script functions to tes3mp server 8 years ago
David Cernat 8aeb3a6cc6 Reorder script function classes in tes3mp server's CMakeLists.txt 8 years ago
David Cernat 95efb77e53 Implement sending of ID_GAME_SPELLBOOK from client 8 years ago
David Cernat 6ea5f08e9c Create placeholder for ID_GAME_SPELLBOOK 8 years ago
David Cernat ae39daf76a Add and implement ID_MUSIC_PLAY 8 years ago
David Cernat 7a3d490121 Rename dumps into crashdumps to make the folder's purpose clear to users 8 years ago
David Cernat f865246955 Fix Breakpad using changes provided by Stanislav in a gist 8 years ago
David Cernat 456aee65d9 Add and implement ClearInventory() script function 8 years ago
David Cernat 7fae28ce91 Prevent RemoveItem() script function from clearing inventorySendBuffer
Up to this commit, the following commands in a Lua script led to the target player receiving all three items, as expected:

    tes3mp.AddItem(self.pid, "common_shirt_01", 1, -1)
    tes3mp.AddItem(self.pid, "common_pants_01", 1, -1)
    tes3mp.AddItem(self.pid, "common_shoes_01", 1, -1)
    tes3mp.SendInventory(self.pid)

This, on the other hand, only led to the removal of the last item specified (in this case, the shoes):

    tes3mp.RemoveItem(self.pid, "common_shirt_01", 1)
    tes3mp.RemoveItem(self.pid, "common_pants_01", 1)
    tes3mp.RemoveItem(self.pid, "common_shoes_01", 1)
    tes3mp.SendInventory(self.pid)

Inventory functions are bound to remain confusing, but they should at least be consistent in their behavior.
8 years ago
David Cernat 7f25abb9c8 Implement UnequipItem() script function 8 years ago
David Cernat 56928bdc4c Clean up inventory script functions so they are usable for equipment too 8 years ago
David Cernat 356143faed Rename GetEquipmentSlotCount() into GetEquipmentSize() 8 years ago
David Cernat 977e93288e Add GetEquipmentSlotCount() to item script functions 8 years ago
Koncord f5f1a29f31 Change printf to LOG_MESSAGE_SIMPLE 8 years ago
Koncord 18026d4a50 Fix include guard 8 years ago
Koncord 902e968fd9 Use RakNetGUID instead uint64_t in TPlayers 8 years ago
Koncord e2359b01ea Use constant instead magic value 8 years ago
Koncord e2522fa366 Simplify LOG macros 8 years ago
David Cernat 46b41b605a Revert "Use lowerCamelCase in tes3mp server script function names, part 1"
This reverts commit 0e2b589cdb.
8 years ago
David Cernat ad43cb5473 Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
This reverts commit 80d16fe1fd.
8 years ago
David Cernat 1a25434d33 Turn overlooked instance of GetCell() into getCell() 8 years ago