scrawl
10758d6297
Merge branch 'master' of https://github.com/OpenMW/openmw
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Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
2014-06-10 19:32:49 +02:00
scrawl
47172fb8a2
ContentModel: Don't confuse file path with file name ( Fixes #1352 )
2014-06-10 19:23:42 +02:00
scrawl
7b5482f25b
Fix character selection caption when there is no character in settings.cfg
2014-06-10 19:01:18 +02:00
scrawl
5a955279bb
Fix main menu background showing when resizing window during load
2014-06-10 18:49:42 +02:00
scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
2014-06-10 18:49:42 +02:00
scrawl
6ba112619a
Fix dropped items ending up inaccessible when standing in objects with no collision ( Fixes #1441 )
2014-06-10 18:49:42 +02:00
scrawl
2dd54dbcfc
Implement ClearInfoActor script instruction ( Fixes #1422 )
2014-06-10 18:49:41 +02:00
scrawl
a90245147b
Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor ( Fixes #1423 )
2014-06-10 18:46:16 +02:00
scrawl
1ed3f092c1
Implement text replacement for journal topic responses ( Fixes #1429 )
2014-06-10 15:42:50 +02:00
scrawl
3bf599248e
CMake cleanup: Remove distribution-specific install stuff (unused)
2014-06-10 15:03:27 +02:00
scrawl
4119038f1d
Remove an old workaround ( Fixes #1458 )
2014-06-10 14:46:44 +02:00
Bret Curtis
8419002393
Task #940 : Move licenses to appropriate place in docs. Additional cleanup.
2014-06-10 11:25:39 +02:00
scrawl
65d5311037
Revert "Don't try to show exceptions in a message box if SDL was not initialized"
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According to SDL docs, "This function may be called at any time, even before SDL_Init()".
Also fixes an issue where message boxes weren't working due to SDL_Quit already having been called by ~Engine.
This reverts commit 39eea24dc3
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Conflicts:
apps/openmw/main.cpp
2014-06-10 04:10:34 +02:00
scrawl
c0c1db4490
Don't list non-usable items in QuickKeysMenu selection ( Fixes #1427 )
2014-06-10 03:28:21 +02:00
scrawl
271aac3fcc
Savegame dialog: Grey out buttons if no save is selected
2014-06-10 02:47:02 +02:00
scrawl
311acfa8ff
Add delete button to save load menu ( Fixes #1453 )
2014-06-10 02:27:38 +02:00
scrawl
881ae33b74
Don't allow Creatures with no movement abilities to move ( Fixes #1457 )
2014-06-10 02:15:09 +02:00
scrawl
e0d6670ac4
Move video skip detection to WindowManager
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Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
2014-06-10 01:57:54 +02:00
scrawl
7721e54191
Use descriptive names for save files and character folders ( Fixes #1449 )
2014-06-10 00:22:00 +02:00
scrawl
e796fa2313
Add another french morrowind font workaround ( Fixes #1447 )
2014-06-09 22:18:53 +02:00
scrawl
1bab74a98d
Fix punishment for stealing 0 value items ( Fixes #1435 )
2014-06-09 03:42:29 +02:00
scrawl
5488fe1ab3
Change npc training skills to prefer skills with lowest ID if skill values are the same ( Fixes #1445 )
2014-06-09 03:40:14 +02:00
scrawl
cdd53862cb
Increase width of dialogue topic list ( Fixes #1440 )
2014-06-08 23:15:50 +02:00
scrawl
a3752da79f
Store Always Run control state in settings
2014-06-08 19:50:39 +02:00
Marc Zinnschlag
803a7514df
updated credits file
2014-06-08 11:33:39 +02:00
Marc Zinnschlag
b717e3fcb8
Merge remote-tracking branch 'filkry/bug1196jumpdialog'
2014-06-08 11:25:34 +02:00
scrawl
d2dca27067
Correct wrong assertions ( Fixes #1425 )
2014-06-08 11:25:10 +02:00
scrawl
98d7b6672a
Make MODL subrecord optional for potions ( Fixes #1419 )
2014-06-08 11:22:37 +02:00
scrawl
b9dadff5a3
Recognize DELE subrecords at the end of the record ( Fixes #1414 )
2014-06-08 11:22:37 +02:00
scrawl
823ccb1b3d
Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386 )
2014-06-08 11:22:37 +02:00
scrawl
69855097ca
Fix an always true condition (Bug #1355 )
2014-06-08 11:22:37 +02:00
scrawl
a0bff03560
Fix not handling failbit/badbit in ifstream (Bug #1355 )
2014-06-08 11:22:37 +02:00
scrawl
b470596206
Handle failed savegame file operations ( Fixes #1413 )
2014-06-08 11:22:37 +02:00
scrawl
2ec324c80b
Consider all splash screens in the Splash folder ( Fixes #1416 )
2014-06-08 11:22:37 +02:00
scrawl
927ae00454
Fix code that stopped animation immediately after starting it, due to thinking it has completed ( Fixes #1370 )
2014-06-08 11:22:37 +02:00
slothlife
51c45796b1
Fix physics to not trigger Bullet assert in Debug
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When physics attempts to move by a very small amount, precision losses
caused Bullet to trigger an assert in debug from normalizing a zero
length vector.
2014-06-07 19:26:12 -05:00
Fil Krynicki
cd693b6d37
Fixed mouse closing containers, and injection/gui test order
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Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.
Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.
And fixed a comment.
2014-06-07 20:08:29 -04:00
Fil Krynicki
1d3a220d94
Added A_Use command to player controls.
2014-06-06 22:35:16 -04:00
Fil Krynicki
4800f2ccbe
Merge branch 'bug1196_alternate' into bug1196jumpdialog
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Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
2014-06-06 22:30:07 -04:00
Fil Krynicki
97caa1f8a4
Alternative fix strategy by checking for binding state
2014-06-06 22:25:23 -04:00
Fil Krynicki
13c953cbb2
Made recommended changes
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Maybe introduced a bug not allowing punching. Testing.
2014-06-06 16:21:28 -04:00
Marc Zinnschlag
0668019c86
Merge remote-tracking branch 'scrawl/master'
2014-06-06 19:09:24 +02:00
scrawl
58d963d6e6
Fix warning
2014-06-06 18:43:30 +02:00
scrawl
b68a8e38cd
Remove unused map
2014-06-06 15:24:06 +02:00
scrawl
54a5dba3f5
Don't reserve Pauldron parts for robes ( Fixes #1396 )
2014-06-06 15:20:56 +02:00
Hallfaer Tuilinn
01283f531e
Fix for Bug #1409
2014-06-06 15:13:25 +02:00
scrawl
9627146bf4
Another fix for trade exploit (hopefully the last: Fixes #1408 )
2014-06-06 15:08:44 +02:00
scrawl
f3cece8dec
Fix alchemy allowing same item ID in different slots ( Fixes #1407 )
2014-06-06 14:12:50 +02:00
Arthur Moore
f9f278f645
Fixed a capitalization error.
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Changed Interpolations to unsigned.
Also explained what's happening in the comments.
2014-06-06 07:00:04 -04:00
Arthur Moore
b90e4db871
Actually read in XYZ_ROTATION_KEY data instead of discarding it.
2014-06-06 01:26:28 -04:00