scrawl
19988d5e45
Remove RefData::getHandle
2015-05-12 04:04:54 +02:00
scrawl
68f93294da
Port EffectManager
2015-04-19 17:55:56 +02:00
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
2015-04-12 15:38:30 +02:00
sylar
cda3782cf2
fix crash game on Android after start loading
2015-02-26 18:30:38 +04:00
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
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Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
scrawl
48d5789aeb
Use a separate flag for references deleted by a content file ( Fixes #2018 )
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The flag must be separate so as to not contaminate the user's savegame.
Fixes the following use cases that were broken before:
- Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
- Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
- Said content file is disabled again - reference must be undeleted
2014-12-01 22:16:45 +01:00
scrawl
693a097b21
Implement idlestorm animation (Feature #41 )
2014-06-24 18:37:38 +02:00
scrawl
fd59a4a79e
Fix some doxygen typos
2014-06-15 16:11:22 +02:00
scrawl
395f98e476
Fix triggering changed flag for all references when cell is visited
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The InsertFunctor for cells was calling localRotateObject() for all references which set the mChanged flag in RefData to true.
Also clean up RefData interface slightly.
2014-06-15 14:18:16 +02:00
scrawl
039398c8ae
Basic RefData and CellRef change tracking
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Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
Marc Zinnschlag
87ae03b5d4
fix for previous commit
2014-03-22 16:39:24 +01:00
Marc Zinnschlag
6bd3b3ee78
include local variable state in saved games
2014-03-22 15:00:49 +01:00
Alexander "Ace" Olofsson
e50a393de4
Fix linking issues on Windows using MSVC.
2014-02-02 23:59:57 +01:00
Marc Zinnschlag
c300cd9375
loading/saving of some player state (cell/coordinates and some other bits)
2014-01-16 12:03:23 +01:00
Marc Zinnschlag
537b2efe8e
first round of cleaning up world cleanup
2013-12-05 12:49:25 +01:00
Emanuel Guevel
d2dcf0b203
Add a warning comment to RefData::setCount()
2013-11-10 02:45:17 +01:00
Chris Robinson
ba3a67f84b
Don't store the player base node in MWRender::Player
2013-04-28 23:44:44 -07:00
Glorf
1fd59d0ce0
Removed useless include
2013-04-16 21:21:54 +02:00
Glorf
1e92ffc314
Added rotation layer
2013-04-16 21:17:19 +02:00
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Marc Zinnschlag
c081160591
replaced container store in ref data with new custom data implementation
2012-01-27 14:55:58 +01:00
Marc Zinnschlag
b0256cea34
replaced movement settings in ref data with new custom data implementation
2012-01-27 13:17:30 +01:00
Marc Zinnschlag
aa87bd4030
replaced creature stats in ref data with new custom data implementation
2012-01-26 11:35:47 +01:00
Marc Zinnschlag
c6761e3470
replaced NPC stats in ref data with new custom data implementation
2012-01-25 16:56:49 +01:00
Marc Zinnschlag
baf9cff21d
added customdata base class (issue #185 )
2012-01-24 11:24:05 +01:00
Marc Zinnschlag
7439c83623
Added custom copy-constructor, assignment-operator and destructor for RefData
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Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117 .
2012-01-22 11:22:12 +01:00
Marc Zinnschlag
6a88133178
Split refdata.hpp in a hpp and a cpp file
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Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117 .
2012-01-22 11:00:40 +01:00
Marc Zinnschlag
51d5c7cd59
Merge remote branch 'jhooks/mwrender' into mwrender
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Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jacob Essex
746c3dc297
Added some minor documentation
2011-11-11 11:25:01 +00:00
Jason Hooks
f4e7bd6dfd
Made some recommended changes
2011-11-11 00:20:53 -05:00
Jason Hooks
c25b49d2b6
refdata change
2011-11-08 22:59:39 -05:00
Jacob Essex
9aac625000
Changes to move the mutable ESM::Position data to RefData
2011-11-08 00:08:00 +00:00
Jason Hooks
86d3cec1aa
Changing refdata3
2011-10-30 22:38:15 -04:00
Jason Hooks
15fae749ae
Changing refdata2
2011-10-30 17:31:49 -04:00
Jason Hooks
e1558e8e14
Changing refdata
2011-10-30 16:59:40 -04:00
Marc Zinnschlag
4468a2b6a8
added movement data to MW references; added movement interface to MWWorld::Class
2011-02-03 11:37:17 +01:00
Marc Zinnschlag
3b49d6c826
added NPC stats
2010-08-19 12:49:13 +02:00
Marc Zinnschlag
ee7570f7e7
added containerstore
2010-08-04 14:37:23 +02:00
Marc Zinnschlag
e0a3b1b1db
implemented item count
2010-08-04 14:04:22 +02:00
Marc Zinnschlag
04b86f7e1e
added first set of character and creature stats (attributes)
2010-07-26 12:52:32 +02:00
Marc Zinnschlag
592fa84e2d
added Enable, Disable, GetDisabled
2010-07-09 16:07:03 +02:00
Marc Zinnschlag
d51e6fb7c4
second part of refactoring
2010-07-03 15:41:20 +02:00