Dobrohotov Alexei
24f4bf9c28
Fix NiUVController UV offset calculations (bug #5995 )
4 years ago
Andrei Kortunov
b7b85bb713
Disable controllers for found sheath meshes (bug #5975 )
4 years ago
elsid
3e67f5ffa5
Detect and ignore updates for oscillating objects
...
To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.
Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent
The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh.
4 years ago
glassmancody.info
582f7b52cf
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago
glassmancody.info
157717693a
Changelog entry
4 years ago
Evil Eye
56ede535b5
Don't perform a hit test outside the page's bounds
4 years ago
psi29a
484c46cb58
Merge branch 'hrtf-setting' into 'master'
...
Add Audio settings to openmw-launcher
See merge request OpenMW/openmw!692
4 years ago
Simon Meulenbeek
75b4871bab
Add Audio settings to openmw-launcher
4 years ago
psi29a
fe2a97ee39
Merge branch 'wizard-link' into 'master'
...
Implement #3983 - Add page to the wizard with links to buy morrowind
Closes #3983
See merge request OpenMW/openmw!693
4 years ago
tess
6f7e8d9f59
Implement #3983 - Add page to the wizard with links to buy morrowind
4 years ago
CedricMocquillon
9a6f0691b6
Update changelog
4 years ago
Evil Eye
ecde3932e2
Make AddItem's quantity overflow on negative numbers
4 years ago
Andrei Kortunov
b61337643e
Merge branch 'issue-5680' into 'master'
...
change aim calculation
See merge request OpenMW/openmw!685
4 years ago
Max
dc09616e59
change bugfix name to be same as ticket name
4 years ago
Max
2cd96e56d5
create constant and use constant in other parts of the code base
4 years ago
elsid
e8c2cd15f0
Add #5914 to the changelog
4 years ago
Evil Eye
8e9bd5c0bd
Don't throw an exception when equipping a bound item fails
4 years ago
wareya
63f01d8c5f
Prevent physics death spiral by falling back to true delta time when needed
4 years ago
AnyOldName3
3ad1040271
Update changelog
4 years ago
Dobrohotov Alexei
952b31ac5c
NiZBufferProperty: handle depth test flag (bug #5902 )
4 years ago
glassmancody.info
6255b0492b
Resolve crashes on exit with visible MyGUI widgets
4 years ago
psi29a
cc6f08930b
Merge branch 'alpha-meddling' into 'master'
...
Replace deprecated alpha test in shader visitor
Closes #4899
See merge request OpenMW/openmw!473
4 years ago
Andrei Kortunov
63958c6d61
Changelog fixes
4 years ago
Chris Djali
9bfe941d4b
Merge pull request #3050 from akortunov/master
...
Double-buffer shader water stateset
4 years ago
Andrei Kortunov
d805886de7
Double-buffer shader water stateset (bug #5026 )
4 years ago
Gleb Mazovetskiy
7f6339c61f
AV: Add changelog entry
4 years ago
Evil Eye
c9d3da498a
Merge branch 'pursue' into 'master'
...
AIPursue: Pursue the player until LOS is established (#5869 )
Closes #5869
See merge request OpenMW/openmw!634
4 years ago
Dobrohotov Alexei
fc329050b3
AIPursue: Pursue the player until LOS is established ( #5869 )
4 years ago
Alexei Dobrohotov
5e91af230d
Reset effect icon transparency when they're hidden ( #5877 )
4 years ago
Evil Eye
1a423860b5
Add changelog entry
4 years ago
AnyOldName3
4f510d85ba
Merge remote-tracking branch 'upstream/master' into alpha-meddling
4 years ago
Evil Eye
2e73d2c145
Fallback to default cell name for door destination
4 years ago
AnyOldName3
034a7a9dbc
Add changelog entry
4 years ago
psi29a
7a9eb34403
Merge branch 'master' into 'freeunrealestate'
...
# Conflicts:
# CHANGELOG.md
4 years ago
psi29a
21a6922caa
Merge branch 'shieldispain' into 'master'
...
Play damage sound when hurt by elemental shields
Closes #5840
See merge request OpenMW/openmw!594
4 years ago
Evil Eye
af0f94f03e
Play damage sound when hurt by elemental shields
4 years ago
Jonas Tobias Hopusch
39c2c19dae
Update 'toggle sneak' documentation
...
The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844
Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
4 years ago
Evil Eye
e4cd89643f
Merge branch 'master' of gitlab.com:OpenMW/openmw into freeunrealestate
4 years ago
Evil Eye
6aa75c287a
Don't check magicka when casting free spells
4 years ago
Evil Eye
3007cb14a9
Also allow negative AI values in dialogue
4 years ago
Evil Eye
61e014a765
Allow negative values for ai stats
4 years ago
Petr Mikheev
157b14cdaa
Fix #5821 : NPCs from mods getting removed if mod order was changed
4 years ago
Andrei Kortunov
8019fd594d
Revert "Add changelog"
...
This reverts commit f219c5992b
.
4 years ago
Andrei Kortunov
5225ec9e50
Add changelog entry
4 years ago
psi29a
cadd1e7529
Merge branch 'daedric_fog' into 'master'
...
Don't nuke fog when bounds have changed
Closes #5469
See merge request OpenMW/openmw!522
4 years ago
psi29a
a8c5607aa6
Merge branch 'disableinfotablesorting' into 'master'
...
[OpenMW-CS] Info table dragging to move record order, disable sorting
See merge request OpenMW/openmw!538
4 years ago
fredzio
f219c5992b
Add changelog
4 years ago
AnyOldName3
3300e26c86
Add changelog entry
4 years ago
psi29a
0ec953380f
Merge branch 'opaque-character-preview-preprocessor' into 'master'
...
Always write opaque fragments instead of relying on blending being off for translucent RTT II: Daggerfall
Closes #5391
See merge request OpenMW/openmw!552
4 years ago
psi29a
d2c5de5211
Merge branch 'projectile_physics' into 'master'
...
Precise projectile physics (closes #4201 )
Closes #4201
See merge request OpenMW/openmw!550
4 years ago