Commit Graph

76 Commits (1f2349ef6e82b7b1b82e1de6db2776e2043fb18d)

Author SHA1 Message Date
David Cernat e164e6305e Merge pull request #313 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
AnyOldName3 f8fe992dc0 Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Andrei Kortunov 6cb3c83248 Add transparency for interactive messageboxes in game mode 8 years ago
David Cernat c9c00d921e [Build] Add tes3mp_text_input to MyGUI's CMakeLists 8 years ago
Koncord 26c00c3141 [Client] Change chat font to RussoOne for better visibility 8 years ago
David Cernat 7bbeed629d Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
8 years ago
Nikolay Kasyanov db69342b5d [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
8 years ago
Koncord adb49b7c7d Add New GUI dialog: ListBox
Example:

local GUI_LISTBOX = 42

function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end

function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end
8 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
scrawl d85d74e615 Use AdditiveLayer for the hit fader 9 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl 157d8bfedd Remove unused mygui files 10 years ago
MiroslavR 1230cf49bf Properly center jail progress widget, fix a bug with it not disappearing if the console is open 10 years ago
scrawl c3853b376d Fix outdated core_layouteditor.xml 10 years ago
scrawl 358257ca6b Rename some skin files to .skin.xml for consistency 10 years ago
scrawl ff0b4e0583 Add debug window (F10), displays Bullet's profiler output 10 years ago
scrawl 97df7c9b22 Get rid of markers.png and use original MW texture, cleanup 10 years ago
scrawl ad318c1f9d Add XML definition file for the MyGUI plugin 10 years ago
scrawl e42cb8020e Change all skins to get font colors from fallback settings (Fixes #704) 10 years ago
scrawl 4f92044d71 Allow user-created markers on local map (Fixes #1571) 10 years ago
scrawl a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 11 years ago
scrawl dac0b7090a Get rid of bigbars.png and smallbars.png
Changed loading bar colour to match vanilla
11 years ago
scrawl af3569665c Remove unused font 11 years ago
scrawl cab535dd69 Implement magic item recharging via soulgem use 11 years ago
Marc Zinnschlag d85360e7fd Merge remote-tracking branch 'scrawl/ui' 11 years ago
scrawl bf5529819d Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog. 11 years ago
scrawl 3a827d9c12 Deleted Obliviontt.zip 11 years ago
scrawl 403704b92a Use openmw.png for SDL_SetWindowIcon 12 years ago
scrawl b0199c703c Companion UI 12 years ago
scrawl a2ca679beb Added PC repair feature 12 years ago
scrawl 20774f8f81 Added merchant repair feature 12 years ago
Lars Söderberg f77ace0885 Removed the "hack" mygui.png and misc fixes for this. 12 years ago
lazydev aa514a53d9 Console font change to provide possibility to show cyrillic symbols 12 years ago
scrawl 1718d735b5 Fix menu/journal/book/scroll buttons when using localised MW-installations
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
12 years ago
scrawl ace9ee9c83 persuasion dialog 12 years ago
scrawl c64eb96952 Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt
12 years ago
scrawl 1a2034b4dd training window 12 years ago
gugus 85d9357e3a Travel GUI 12 years ago
scrawl ac0c1ea986 Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
	apps/openmw/mwgui/dialogue.cpp
12 years ago
scrawl d393f551ed edit effect dialog 12 years ago
scrawl 9d7c35ae48 and go 12 years ago
scrawl bf5e30b24f everything done except health/mana restore 12 years ago
scrawl 0ba996f290 dialog layout 12 years ago
scrawl b76a28f69c beginnings of the gui 12 years ago
scrawl 2b339f6c0f loading screen 12 years ago
Marc Zinnschlag 3fad1c0786 fixed a crash 12 years ago
Adam Hogan 08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 12 years ago
Adam Hogan ebf80943a9 Added spell buying window 12 years ago
scrawl 7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 13 years ago