David Cernat
9c76b805b2
[Client] Send ID_CONTAINER when starting to drag a container item
2017-02-04 21:33:50 +02:00
Koncord
9ca206dda9
Add hooks for containers
2016-12-16 17:27:19 +08:00
scrawl
f64bc3c7ef
Pass the victim to commitCrime on pickpocket detection ( Fixes #3424 )
2016-06-06 23:50:22 +02:00
scrawl
763f647412
Add ItemModel::allowedToInsertItems
2016-03-05 19:53:24 +01:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
scrawl
77f1387da8
Include cleanup
2015-07-18 20:36:28 +02:00
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
2015-06-04 23:09:40 +03:00
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
2015-06-04 20:31:28 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
scrawl
aa6ebcd75c
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
2015-02-05 04:18:43 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
scrawl
4b704f665f
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
scrawl
866fdfe8bd
Crime system improvements
...
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
2014-12-24 15:45:12 +01:00
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
2014-12-15 20:20:17 +01:00
Nikolay Kasyanov
138e3032ce
Fix: initialize boolean field with boolean value, not NULL
2014-10-11 10:07:01 +04:00
scrawl
cbc242d857
Move item count text to ItemWidget
2014-09-19 09:29:00 +02:00
Ragora
f250e3df4b
Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit
2014-09-13 18:48:41 -04:00
Ragora
74e1db3ac8
Minor Correction to existing conjured item logic
2014-09-11 01:00:39 -04:00
Ragora
69dbd6b30f
Added checks for different bound item situations
2014-09-10 23:38:38 -04:00
Ragora
141755b473
Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
2014-09-10 21:34:17 -04:00
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
2014-08-26 03:06:23 +02:00
scrawl
715d357f24
Use a controller to move Drag&Drop widget with the mouse cursor
2014-08-01 17:14:35 +02:00
scrawl
5839691530
Check for container organic flag before checking weight ( Fixes #1654 )
2014-07-14 17:27:36 +02:00
scrawl
6cd739678a
Fix dangling model pointer after reference cleanup ( Fixes #1653 )
2014-07-14 16:53:58 +02:00
scrawl
f2799ea1d9
Reset item model when reference is reset ( Fixes #1628 )
...
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
2014-07-12 18:53:22 +02:00
scrawl
4f73e8bb71
Add items to player inventory upon drag start ( Fixes #1507 )
2014-06-16 02:52:25 +02:00
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
2014-06-05 22:13:18 +02:00
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
940a434479
Use ItemModel for moving items from a container to the world
...
Fixes owner not resetting when moving an item from a corpse to the world.
2014-05-16 03:19:38 +02:00
scrawl
93b76a603b
Fixes #1100 : Looting a corpse is no longer considered stealing
2014-04-27 06:08:08 +02:00
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
2014-02-01 18:42:01 +01:00
scrawl
ba27b693f8
Increase sneak skill on successful pickpocket
2014-01-13 10:18:03 +01:00
scrawl
d01f89b153
Rewrite some awful code
2014-01-11 00:24:21 +01:00
scrawl
9baa1bef78
Expell player from faction when committing a crime against a faction member
2014-01-08 19:26:03 +01:00
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
scrawl
3c0080d2c1
Implement theft detection
2014-01-07 19:58:17 +01:00
scrawl
c4ab2f417a
Fix exception closing container window
2014-01-07 18:11:19 +01:00
scrawl
780bf5a2cd
Implement pickpocket detection. Play a voiced dialogue entry when detected.
2014-01-07 03:01:33 +01:00
scrawl
b6bad969a0
Fix an issue with items that have no UI icon
2013-12-26 20:53:51 +01:00
scrawl
7eb1dcb682
Fix trade windows crashing after a new game
2013-11-16 22:29:40 +01:00
Emanuel Guevel
f428921b93
Always update the source container view on drag&drop
...
This fix the indicator not being displayed for items auto-equipped
after an other item is removed.
2013-11-10 02:45:17 +01:00
scrawl
c6d2d1999a
Fix an item duplication glitch
2013-08-25 17:40:08 +02:00
scrawl
7a2d1cd8ce
Security skill
2013-05-19 18:40:37 +02:00
scrawl
3cadb5918f
Fix containers showing random items from my commit earlier
2013-05-17 14:11:02 +02:00
scrawl
8a3d3f954b
NPC/creature persistence flag
2013-05-16 18:50:26 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
scrawl
1a2daa3bc1
Merge branch 'master' of git://github.com/zinnschlag/openmw into companion
2013-03-31 14:50:03 +02:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
e27e53f607
Fix not playable body parts appearing in the race selection menu.
2013-03-30 20:04:05 +01:00
scrawl
0f0cc0e3e3
Fix a few gold conditions that I missed, trade window was affected
2013-03-30 18:29:21 +01:00
scrawl
e7af718b55
Remove unnecessary WindowManager::messageBox arguments
2013-03-30 12:56:37 +01:00
Marc Zinnschlag
573368849b
Merge remote-tracking branch 'glorf/enchanting'
...
Conflicts:
apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
scrawl
918cdcffc2
Split up components/esm/loadlocks
2013-03-22 05:50:54 +01:00
scrawl
c66675b599
Fix the 'Take all' button taking equipped items when stealing
2013-03-17 22:28:28 +01:00
scrawl
c0b0227e8a
enchanting
2013-03-16 19:00:14 +01:00
scrawl
0ee0dbdb97
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
lazydev
04cca2a1ce
fix for http://bugs.openmw.org/issues/517
2013-01-02 18:58:52 +04:00
greye
b3ad872845
new interface in manualref, fix various typos
2012-11-06 13:43:48 +04:00
greye
42aae566a7
applying new interface vol.5, inconsistent
2012-11-05 23:41:26 +04:00
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
2012-11-05 16:07:59 +04:00
greye
2fa4ac177a
initial resolving
2012-10-01 00:23:49 +04:00
scrawl
1cb1259e18
fixing some unrelated warnings
2012-09-23 19:36:37 +02:00
scrawl
9f2668b45b
Task #400 Review GMST access
2012-09-22 21:35:57 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
scrawl
35dd49f948
fixed some "using namespace" in headers
2012-09-10 09:10:50 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
scrawl
78efc31641
different default coordinates for container window to prevent it from going invsible when changing resolution (bug #308 ), fixed some windows not centering when resolution change
2012-07-03 16:51:29 +02:00
Marc Zinnschlag
cc7c6aa0ad
Merge branch 'decouple'
2012-07-03 15:47:57 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
Marc Zinnschlag
7fcd41c69d
Issue #107 : Detemplateised CellStore; some include cleanup
2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
2012-06-29 16:48:50 +02:00
scrawl
15e959868c
make some of the gui mode changes a bit safer
2012-06-19 17:07:00 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
scrawl
dfac5f26c3
fixed some issues:
...
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
scrawl
b8464d4ce5
allow picking up objects from the gameworld with the mouse in inventory mode
2012-06-02 14:19:02 +02:00
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
2012-05-29 18:33:01 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
f1d3978897
Issue #290 : Auto-Close MW-reference related GUI windows
2012-05-27 01:14:33 +02:00
scrawl
6eb15f7680
auto-select the alchemy tools with highest quality
2012-05-25 15:24:33 +02:00
scrawl
7ebbc099b3
allow stacking gui modes
2012-05-23 12:23:35 +02:00
scrawl
4fb30544d4
more gui files cleanup
2012-05-19 16:00:00 +02:00
scrawl
1006411c02
small fix for mygui log being spammed with errors
2012-05-19 00:06:11 +02:00
scrawl
41466fc5fc
gold label fix, and don't allow selling gold
2012-05-18 23:00:31 +02:00
scrawl
f28f36f262
added sounds to trade window
2012-05-18 22:27:27 +02:00
scrawl
c004f5d570
adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
2012-05-18 22:06:25 +02:00
scrawl
db49e2c046
bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
2012-05-18 20:53:24 +02:00
scrawl
fb47681fbd
fix a bug, some cleanup
2012-05-18 17:58:33 +02:00