David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
b028f0b51f
Merge pull request #104 from OpenMW/master
...
Add OpenMW commits up to 17 Nov
8 years ago
scrawl
9d125bcaa2
Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
...
Fix various build issues with Visual Studio environment
8 years ago
Koncord
19240b825d
Fix macro for MSVC
8 years ago
Koncord
b57ed2c119
Fix parameter type mismatch
8 years ago
Koncord
e2522fa366
Simplify LOG macros
8 years ago
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
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Add OpenMW commits up to 13 Nov
8 years ago
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
8 years ago
Allofich
3420121c3f
Fix shadowing warnings
8 years ago
David Cernat
f7b5e5e638
Ignore packets from server that try to move LocalPlayer to invalid cells
8 years ago
Koncord
56959ebfda
Implement magic
8 years ago
Koncord
37e9cafbf7
Add new API function: SetConsoleAllow
...
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
8 years ago
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
...
Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
8 years ago
David Cernat
cd798d5f23
Merge pull request #89 from OpenMW/master
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Add OpenMW commits up to 30 Oct
8 years ago
Allofich
125e94ef0e
Fix shadowing warnings
8 years ago
David Cernat
41504bd02a
Use more accurate position for ID_OBJECT_PLACE
8 years ago
David Cernat
937bf97883
Send gold values correctly with ID_OBJECT_PLACE
8 years ago
David Cernat
180aa3f2f3
Send item count ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
46397a7dac
Add and implement ID_OBJECT_ANIM_PLAY
8 years ago
David Cernat
fd4085725e
Set version to 0.3.0
8 years ago
David Cernat
c205e793cb
Add and implement ID_SCRIPT_MEMBER_SHORT
8 years ago
David Cernat
6d61c6cf2d
Merge pull request #84 from OpenMW/master
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Add OpenMW commits from Oct 25
8 years ago
David Cernat
97468980af
Add and implement 3 new WorldPackets for ingame script variable values
8 years ago
Assumeru
f6ef1ce276
Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance
8 years ago
David Cernat
385b5f39e3
Add and implement ID_OBJECT_ROTATE
8 years ago
David Cernat
54ed9a7ab4
Implement ID_OBJECT_MOVE and send it from ingame scripts
8 years ago
David Cernat
0fb9b6eefb
On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
8 years ago
David Cernat
947a677801
Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD
8 years ago
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
8 years ago
David Cernat
bdb53e1cb4
Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World
8 years ago
David Cernat
7264f13b8e
Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts
8 years ago
David Cernat
52d156e136
Make server able to receive the 5 new WorldPackets
8 years ago
David Cernat
4f0a3e8aa1
Add placeholders for 5 new WorldPackets
8 years ago
David Cernat
b6111d16cc
Add and implement ID_WORLD_VIDEO_PLAY
8 years ago
David Cernat
3fd93896f2
Add and implement ID_WORLD_OBJECT_LOCK
8 years ago
David Cernat
08ea5163c4
Add and implement ID_WORLD_OBJECT_UNLOCK
8 years ago
David Cernat
47ebd24b4a
Merge pull request #79 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
8 years ago
David Cernat
d85a1ee1a9
Fix errors remaining from merge with tes3mp-packetexpansion
8 years ago
David Cernat
c639337842
Merge with tes3mp-packetexpansion by fixing conflicts
...
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
8 years ago
David Cernat
0a44bea91d
Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
8 years ago
David Cernat
cbc132612a
Use mRefNum.mIndex instead of just mRefNum and add extra debug
8 years ago
David Cernat
17f66e4e90
Implement ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
d0027ae3e7
Set correct packetID for ID_WORLD_OBJECT_PLACE
8 years ago
Koncord
77257b0721
Build fix
8 years ago
Koncord
c27351c19e
Implement inventory functions
...
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
8 years ago
David Cernat
2b98e349ce
Fix include for WorldEvent
8 years ago
David Cernat
6e43baf73e
Send Cell instead of CellId because of problems with the latter
8 years ago
David Cernat
103b1e3f72
Send CellId in ID_WORLD_OBJECT_DELETE
8 years ago
David Cernat
3c49157ed7
Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
92463c4a03
Fix Windows server crash caused by printing event->CellRef()->mRefID
8 years ago
David Cernat
565e7e4b9f
Create and implement placeholder for ID_WORLD_OBJECT_CREATION
8 years ago
David Cernat
ac666edebd
Add a CellRef to WorldEvent
8 years ago
David Cernat
b2845cd17c
Create and start using WorldEvent class
8 years ago
MiroslavR
301dd77efb
Save controls state ( Fixes #3598 )
8 years ago
David Cernat
f0fa5e8771
Add ContainsPacket method to packet controllers
8 years ago
David Cernat
285f89573d
Create placeholders for WorldPacket classes
8 years ago
David Cernat
790d41e278
Move PlayerPackets into their own subfolder
8 years ago
David Cernat
d99463d752
Fix show-stopping mistake in PlayerPacket
8 years ago
David Cernat
d2212ef80b
Rename PacketsController into PlayerPacketController
8 years ago
David Cernat
5e0c0dd5f1
Use logger in server's Networking MainLoop
8 years ago
David Cernat
fcc793a0af
Create a new BasePacket that PlayerPacket inherits from
8 years ago
David Cernat
b8f4cb94fb
Rename BasePacket into PlayerPacket
8 years ago
David Cernat
3136a12051
Resolve conflicts in pull request #75
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
8 years ago
MiroslavR
11565b5966
Make actors with non-portable lights in inventory glow ( Closes #2042 , #3338 )
8 years ago
scrawl
5c94e2324f
Add missing use plugin macro for static build
8 years ago
Allofich
f6f16b68de
Don't let Weakness to Magicka affect paralysis
8 years ago
scrawl
37bfa88b2d
Merge pull request #1094 from Allofich/alchemy
...
Fix reversed use of alembics and retorts
8 years ago
Allofich
498976775a
Fix reversed use of alembics and retorts
8 years ago
scrawl
0c981b6fe5
Fix typo in script opcode ( Fixes #3583 )
8 years ago
David Cernat
6eae017561
Merge pull request #74 from OpenMW/master
...
Add OpenMW commits up to 5 Oct
8 years ago
Allofich
6ec37b5cfb
Fix shadowing warnings
8 years ago
David Cernat
f276edddcc
Set version to 0.2.0
8 years ago
David Cernat
6650b74498
Add handling of skill increases
8 years ago
David Cernat
a0e9a672a5
Split updateClassStats in 3 and add handling of level progress
8 years ago
David Cernat
bc0aa86bcf
Make variable names more consistent and easier to understand
8 years ago
David Cernat
433190d82e
Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
8 years ago
David Cernat
b6086ab015
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
8 years ago
David Cernat
9cbda73586
Remove unused packets IDs
8 years ago
David Cernat
b65deca2ae
Remove unused PacketRotation and PacketCreateProjectile
8 years ago
David Cernat
57f07813b0
Rename ID_GAME_UPDATE_POS into ID_GAME_POS
8 years ago
David Cernat
26487598a6
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
8 years ago
David Cernat
0479eb38cc
Update protocol version and make version mismatch error less confusing
8 years ago
David Cernat
ce4b326b02
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
8 years ago
David Cernat
4d7130b12f
Improve logic for script-induced cell changes
8 years ago
David Cernat
046a1ea899
Add packet for player levels
8 years ago
David Cernat
3e2fec973d
Remove leftover variable
8 years ago
David Cernat
79c561057c
Merge pull request #59 from OpenMW/master
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Add OpenMW commits up to 18 Sep
8 years ago
scrawl
cd4b182091
Merge pull request #1051 from Allofich/textures
...
Use spell effect particle textures
8 years ago
Allofich
a8e9f2df67
Cleanup
8 years ago
Koncord
96e2d749c7
New auth protocol
8 years ago
Koncord
9bcca6d141
Init PacketLoaded in PacketsController
8 years ago
Koncord
fe370fa995
Add PacketLoaded
8 years ago
David Cernat
68f974d999
Merge pull request #57 from OpenMW/master
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Add OpenMW commits up to 17 Sep
8 years ago
Allofich
be96ff1fd1
Remove redundant parameter
8 years ago
scrawl
8f5347b79b
Update comment, osgAnimation::RigGeometry is no longer used
8 years ago
David Cernat
cdada00a8a
Merge pull request #56 from OpenMW/master
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Add OpenMW commits up to 15 Sep
8 years ago
MiroslavR
55e670c5fe
Fix animation state not saving
...
References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
8 years ago
David Cernat
3b7693c719
Resolve conflicts in pull request #55
...
# Conflicts:
# README.md
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwmechanics/combat.cpp
8 years ago