David Cernat
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10d554af5b
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[Client] Make NPCs react to DedicatedPlayer & DedicatedActor attacks
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2017-04-20 17:00:40 +03:00 |
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David Cernat
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edb155869b
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Merge pull request #201 from OpenMW/master
Add OpenMW commits up to 19 Apr 2017
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2017-04-19 22:12:33 +03:00 |
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Andrei Kortunov
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3c4c47d1e6
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Reduced scope of fHoldBreathTime variable
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2017-04-19 15:52:15 +04:00 |
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Andrei Kortunov
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c3fd327bb2
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Fixed drowning widget initialization
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2017-04-19 08:48:16 +04:00 |
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David Cernat
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53081a6a6f
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[Client] Clean up more checks by using PlayerList::isDedicatedPlayer()
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2017-04-18 12:38:26 +03:00 |
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David Cernat
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11a9e3bdb1
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Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
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2017-04-14 05:57:28 +03:00 |
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Andrei Kortunov
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dc036e96d4
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fixed magicka calculation on chargen (bug #3694)
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2017-04-13 18:30:36 +04:00 |
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David Cernat
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7647715dac
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Merge pull request #190 from OpenMW/master
Add OpenMW commits up to 27 Mar 2017
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2017-03-28 08:05:23 +03:00 |
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Andrei Kortunov
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7bd0c74aa8
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Fixes mWatchedTimeToStartDrowning initialization (fixes bug #3801)
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2017-03-25 14:15:16 +04:00 |
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Andrei Kortunov
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b89fdcfd27
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Vanilla style drowning widget (partially fixes bug #3801).
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2017-03-24 09:41:18 +04:00 |
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David Cernat
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a2ef39c655
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Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
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2017-03-02 22:14:15 +02:00 |
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Rafael Moura
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7fa2703715
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Porting more ContainerStoreIterator usage to const version #3
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2017-02-28 14:31:51 +00:00 |
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David Cernat
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d528a0edb5
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Merge pull request #147 from OpenMW/master
Add OpenMW commits up to 11 Feb 2017
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2017-02-11 21:27:51 +02:00 |
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Allofich
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e047679595
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Fix trying to access stats on non-actors
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2017-02-11 19:59:42 +09:00 |
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David Cernat
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6763718412
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Merge pull request #146 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwmechanics/actors.cpp
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2017-02-10 21:39:16 +02:00 |
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Allofich
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5d2090684a
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Store mHitAttemptActorId in save files
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2017-02-07 01:26:26 +09:00 |
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Allofich
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25c64dbb0f
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Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
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2017-02-07 01:25:12 +09:00 |
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David Cernat
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27242cdab9
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Merge pull request #142 from OpenMW/master
Add OpenMW commits up to 6 Feb 2017
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2017-02-06 09:13:19 +02:00 |
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scrawl
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fe0cf5be05
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StatsWindow: don't rebuild all skill widgets when one skill changes
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2017-02-06 02:40:35 +01:00 |
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David Cernat
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83277a1512
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Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET
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2017-01-20 09:07:07 +02:00 |
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David Cernat
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be851f5e1a
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Send packet with spells gained at character generation
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2017-01-19 16:56:21 +02:00 |
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David Cernat
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fba4878fee
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Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
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2016-12-27 03:49:52 +02:00 |
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NeveHanter
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8902bb5b13
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Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
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2016-12-20 12:38:51 +01:00 |
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David Cernat
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973db7c78a
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Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
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2016-12-17 23:27:09 +02:00 |
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Leon Krieg
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c7b4b2cdd7
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Fixed multiple spelling mistakes
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2016-12-14 16:39:33 +01:00 |
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David Cernat
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7bbeed629d
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Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
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2016-11-26 01:58:43 +02:00 |
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scrawl
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b6d02d9b14
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Fix order of operations when undoing werewolf transformation of an NPC
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2016-11-22 16:37:49 +01:00 |
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David Cernat
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c6eac31d94
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Merge pull request #106 from OpenMW/master
Add OpenMW changes up to 20 Nov
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2016-11-20 01:20:25 +02:00 |
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MiroslavR
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8f91732b09
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Show starting abilities, powers and spells in stat-review window (Fixes #2410)
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2016-11-19 21:51:19 +01:00 |
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David Cernat
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b028f0b51f
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Merge pull request #104 from OpenMW/master
Add OpenMW commits up to 17 Nov
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2016-11-17 21:13:58 +02:00 |
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MiroslavR
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5e46121046
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Implement fleeing AI (Closes #1118)
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2016-11-16 20:15:25 +01:00 |
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David Cernat
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06152fde77
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Stop player-controlled NPCs from reporting crimes committed by players
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2016-10-31 11:00:56 +02:00 |
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MiroslavR
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b65f379b7f
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
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MiroslavR
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80f2ae0ca7
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
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Allofich
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1602eb3de8
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Fix so that keepPlayerAlive() will not run twice
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2016-06-27 21:43:49 +09:00 |
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Allofich
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19a20a6871
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Fix update of fatigue display
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2016-06-27 21:17:06 +09:00 |
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Allofich
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b1be3596dc
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
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scrawl
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4acfe1a7e4
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Move cleanupSummonedCreature to the mechanics manager (Bug #3439)
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2016-06-12 02:43:33 +02:00 |
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scrawl
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f417d7780a
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
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scrawl
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79c8f69b24
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Clear the class selected / race selected flags when starting a new game (Fixes #3326)
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2016-04-03 20:23:28 +02:00 |
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scrawl
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a6e23d03d3
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Don't clamp disposition twice, clamping is already done inside getDerivedDisposition
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2016-03-18 00:42:22 +01:00 |
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scrawl
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79eb2d20e0
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Cleanup
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2016-03-18 00:39:19 +01:00 |
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scrawl
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12ec90f9e7
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Change default argument, fix GetDisposition
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2016-03-18 00:38:02 +01:00 |
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ae-g-i-s
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c9791c5c1a
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Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233)
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2016-03-08 21:30:28 +01:00 |
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ae-g-i-s
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2f1c6c740c
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Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e .
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2016-03-08 20:41:39 +01:00 |
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ae-g-i-s
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000597236e
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Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)
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2016-03-06 18:29:32 +01:00 |
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scrawl
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c4d38bb42d
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Fix clang analyzer warnings
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2016-02-16 19:17:04 +01:00 |
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scrawl
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b0431833a1
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Fix some defects reported by Coverity CI
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2016-01-21 16:08:04 +01:00 |
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Poncho
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b1020dcd42
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Use correct direction multipliers during awareness check
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2016-01-02 12:24:39 -06:00 |
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scrawl
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6b67911658
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Unset DrawState_Spell when becoming a werewolf
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2015-12-26 18:26:55 +01:00 |
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