scrawl
|
2f0b47fc38
|
test
|
2012-09-13 00:21:58 +02:00 |
|
scrawl
|
b97b3d7b71
|
fix sky position when reflection is enabled, fix delay in sky reflection
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
575244bd35
|
fix SkaManager issue
|
2012-08-17 15:19:44 +04:00 |
|
Chris Robinson
|
36be1536d9
|
Return text keys from NIFs when creating entities
|
2012-07-23 17:20:47 -07:00 |
|
Chris Robinson
|
44975854e5
|
Merge remote branch 'zini/master' into nif-cleanup
Conflicts:
apps/openmw/mwrender/sky.cpp
|
2012-07-23 13:46:05 -07:00 |
|
Chris Robinson
|
f67983bbee
|
Don't assume one sub-entity for the night sky entities
|
2012-07-23 13:37:05 -07:00 |
|
scrawl
|
a70f93b024
|
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
|
2012-07-23 20:12:42 +02:00 |
|
scrawl
|
ab35bfa32c
|
fixed a sky issue
|
2012-07-23 18:19:34 +02:00 |
|
scrawl
|
f8d6a36196
|
Merge branch 'master' into nif-cleanup
Conflicts:
apps/openmw/mwrender/sky.cpp
apps/openmw/mwrender/sky.hpp
components/nifogre/ogre_nif_loader.cpp
components/nifogre/ogre_nif_loader.hpp
|
2012-07-23 15:35:31 +02:00 |
|
scrawl
|
acc5c3bbbf
|
some fixes
|
2012-07-20 17:08:15 +02:00 |
|
scrawl
|
e077814a8c
|
water
|
2012-07-19 22:23:07 +02:00 |
|
Chris Robinson
|
92546ca18d
|
Move the last bits of code to createEntities
|
2012-07-17 20:23:09 -07:00 |
|
Chris Robinson
|
939d0d2fc5
|
Return a list of meshes and the skeleton from NIFLoader::load
|
2012-07-13 20:01:15 -07:00 |
|
scrawl
|
7731e9a6fa
|
finished cleaning up sky
|
2012-07-13 09:13:12 +02:00 |
|
scrawl
|
ad7383be43
|
sky
|
2012-07-11 09:08:55 +02:00 |
|
scrawl
|
865bfc6f47
|
sync mrt_output setting
|
2012-07-11 02:31:03 +02:00 |
|
scrawl
|
07fd9986ef
|
accidently removed the map.
|
2012-07-09 20:14:07 +02:00 |
|
scrawl
|
a095572205
|
fixed some textures, started with sky
|
2012-07-06 10:31:48 +02:00 |
|
scrawl
|
4ea6530772
|
hello world.
|
2012-07-04 00:26:57 +02:00 |
|
Marc Zinnschlag
|
c85aaafac2
|
more include cleanup (most removing Ogre.h)
|
2012-07-03 15:32:38 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
scrawl
|
f6a6684685
|
when the resolution changes, adjust camera aspect ratio and recreate compositors
|
2012-05-27 21:39:18 +02:00 |
|
scrawl
|
02dad448fe
|
make the wireframe mode not affect sky
|
2012-05-03 05:38:43 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
2a4fcf42a3
|
basic shadows
|
2012-04-11 18:53:13 +02:00 |
|
scrawl
|
c49d5dd40b
|
another sky tweak
|
2012-04-06 19:23:19 +02:00 |
|
scrawl
|
8316a4c2ec
|
add mrt dummy output to sky shaders
|
2012-04-06 17:21:56 +02:00 |
|
scrawl
|
ec3fe1ef00
|
no sun glare in the reflection
|
2012-04-06 15:17:54 +02:00 |
|
scrawl
|
393530e671
|
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
|
2012-04-06 15:05:17 +02:00 |
|
scrawl
|
1b89a9e203
|
various fixes
|
2012-04-05 15:30:55 +02:00 |
|
scrawl
|
e1bde415f5
|
typo
|
2012-04-05 14:22:44 +02:00 |
|
scrawl
|
43fd0352f4
|
removed unneeded lines
|
2012-04-05 14:21:57 +02:00 |
|
scrawl
|
5664d879a5
|
fixed some sky objects
|
2012-04-05 11:40:56 +02:00 |
|
scrawl
|
6442d49e16
|
render queue groups, sky fix
|
2012-04-04 18:53:40 +02:00 |
|
scrawl
|
8aea311797
|
added visibility flags for everything
|
2012-04-03 15:13:47 +02:00 |
|
scrawl
|
d4a2bdfa3d
|
fix crash when hardware occlusion queries unsupporetd
|
2012-04-02 20:46:42 +02:00 |
|
scrawl
|
9a261a02aa
|
changed the cloud movement direction like suggested on the forum
|
2012-04-01 15:14:43 +02:00 |
|
scrawl
|
ee754eda6c
|
don't create sky until entering an exterior cell
|
2012-04-01 15:07:41 +02:00 |
|
scrawl
|
72ff7ec030
|
Merge branch 'next' into occlusionquery
Conflicts:
apps/openmw/mwrender/sky.cpp
|
2012-03-27 23:46:48 +02:00 |
|
Lukasz Gromanowski
|
be94da1527
|
Issue #225: Initialize class members in constructor.
|
2012-03-27 00:34:06 +02:00 |
|
scrawl
|
bb3f3ce1db
|
bugfix
|
2012-03-26 21:52:38 +02:00 |
|
scrawl
|
743ea0c9be
|
use hardware occlusion query for sun glare effect
|
2012-03-24 17:59:26 +01:00 |
|
scrawl
|
b8f962a68d
|
Merge branch 'next' into shaders
|
2012-03-23 10:26:20 +01:00 |
|
scrawl
|
c2329b7027
|
removed preprocessor constants
|
2012-03-18 20:32:50 +01:00 |
|
scrawl
|
3e4cf64a77
|
Merge branch 'master' into shaders
|
2012-03-16 20:46:18 +01:00 |
|
scrawl
|
5ea2122f79
|
sun gradually disappears
|
2012-03-16 20:39:58 +01:00 |
|
scrawl
|
a67cc8e73b
|
more fixes
|
2012-03-16 19:02:33 +01:00 |
|
scrawl
|
877cb2aca7
|
much better looking moons
|
2012-03-15 20:35:23 +01:00 |
|
scrawl
|
e354203c21
|
stars rotation
|
2012-03-15 19:49:15 +01:00 |
|
scrawl
|
8421fd2670
|
fixed a visual issue with the stars
|
2012-03-13 19:57:33 +01:00 |
|