scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
dteviot
e6cd8484a2
fixing MSVC 2013 warning C4244: & C4305
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fixes for mistakes in last commit.
2015-03-08 13:22:56 +13:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
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Conflicts:
CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
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Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00
Alexander "Ace" Olofsson
d3128a12b6
Remove a large include form mwbase/windowmanager.hpp
2015-02-09 16:23:41 +01:00
scrawl
0c6e2170db
Include cleanup
2015-02-05 04:18:42 +01:00
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
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(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
Sebastian Wick
764cd9ca16
disable "window border" setting in the ingame settings UI if fullscreen is enabled
2014-12-24 16:31:23 +01:00
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
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set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
2014-12-24 15:09:50 +01:00
Sebastian Wick
639fbfad0b
make borderless setting available to the UI
2014-12-22 02:44:20 +01:00
Digmaster
95219a7936
Show currently selected input type for settings window
2014-12-09 14:48:34 -06:00
Digmaster
c37881ead1
Joystick Support
2014-12-08 21:57:32 -06:00
scrawl
9a1b7cbe52
Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row ( Fixes #1986 )
2014-12-06 16:50:09 +01:00
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
2014-10-16 15:49:01 +02:00
scrawl
7252cb63a6
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
scrawl
b1e74e2a85
Remove support for Ogre 1.8 versions
2014-09-21 10:41:13 +02:00
scrawl
d3554084ad
Fix weird behaviour of options menu sliders when value was changed out of bounds via cfg file
2014-09-20 13:50:23 +02:00
scrawl
cfc57d0fe0
Use MyGUI's castType for widget casts
2014-09-13 04:07:40 +02:00
scrawl
31d058b98c
Add workaround for ScrollView messing up canvas size ( Fixes #1700 )
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TODO: Create fixed ScrollView widget?
2014-07-27 20:33:44 +02:00
scrawl
28a0899d2b
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
scrawl
85a1f9d37b
Fall back to resolution selected from list when switching to fullscreen ( Fixes #1599 )
2014-06-30 00:08:39 +02:00
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
2014-05-30 10:07:18 +02:00
scrawl
b81c7d05c6
Remove CG shaders from settings window (not fully supported on non-nvidia cards, amd profiles have an instruction limit making them useless)
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Can still be used by editing the config file, however.
2014-05-29 23:16:36 +02:00
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
scrawl
04f9f7af56
Closes #990 : Add option to unlock mouse cursor when in any menu
2013-12-29 00:58:48 +01:00
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
scrawl
fa264935ff
We can apply vsync at runtime now that the Ogre bug is fixed.
2013-10-13 17:56:26 +02:00
scrawl
ebf9debb80
Enabled terrain self shadows, implemented getHeightAt, some optimizations
2013-08-19 20:39:37 +02:00
Sebastian Wick
1b310c5c5b
use SDL resolutions in the ingame settings
2013-07-29 13:34:56 +02:00
scrawl
6164e5bae6
Restored window resizing
2013-07-29 02:32:08 +02:00
scrawl
91e95e1404
Use the correct slash, chop or thrust animation
2013-07-16 23:32:41 +02:00
scrawl
f1ff9b69b3
Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches
2013-06-15 15:33:47 +02:00
scrawl
fcf35d3871
Removed the UI cursor sensitivity slider
2013-06-12 20:27:55 +02:00
Glorf
57f22c77c0
Bugfix #732 part 1
2013-05-03 12:44:27 +02:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Marc Zinnschlag
3f846a50d9
Merge remote-tracking branch 'galdor557/master'
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Conflicts:
apps/openmw/mwgui/travelwindow.cpp
2013-04-11 10:15:42 +02:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
scrawl
0e7d555cdf
Terrain material now uses multiple passes if required, which means it can support an arbitrary number of layers. Also re-enables PSSM.
2013-04-09 20:31:00 +02:00
scrawl
e7af718b55
Remove unnecessary WindowManager::messageBox arguments
2013-03-30 12:56:37 +01:00
scrawl
c9fefc7f5d
Simpler, more lightweight underwater effect, changed colors to match vanilla better
2013-03-03 19:28:11 +01:00
scrawl
0d6a3367d3
Water shader no longer depends on object shaders being enabled
2013-02-24 10:28:50 +01:00
scrawl
7604fb51b6
CG no longer listed in the settings if the plugin isn't loaded.
2013-02-14 23:17:21 +01:00
scrawl
6a49ea9b4f
Cleaning out some old bits
2013-02-13 18:39:36 +01:00