Aesylwinn
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388917df89
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Base editor rotate/scale commit.
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2016-08-10 19:31:34 -04:00 |
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Marc Zinnschlag
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d6b8033b46
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handle cell transitions when moving objects
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2016-03-12 13:19:51 +01:00 |
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Marc Zinnschlag
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fa9689c5e7
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delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
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2016-03-11 14:04:47 +01:00 |
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Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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2016-03-04 15:19:26 +01:00 |
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Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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2016-03-04 12:00:05 +01:00 |
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Marc Zinnschlag
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a19ac72215
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render marker
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2016-03-01 15:48:34 +01:00 |
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scrawl
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1c24cba46a
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Don't use multiple parental node paths.
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2016-02-22 15:13:31 +01:00 |
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Marc Zinnschlag
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22e717161a
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split object base node into two node (one for position, one for everything else)
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2016-02-21 15:19:31 +01:00 |
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Marc Zinnschlag
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dececf6c38
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instance moving via drag in 3D scenes
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2016-02-16 16:02:29 +01:00 |
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scrawl
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e28dc3e72f
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Preload instances in SceneManager
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2016-02-09 18:35:26 +01:00 |
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Marc Zinnschlag
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39e1b06101
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fixed deletion of objects that are selected (was leaving a node behind)
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2016-01-25 16:18:55 +01:00 |
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Marc Zinnschlag
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c1f0aa7260
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added delete selection item to selection mode button menu
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2016-01-25 14:55:02 +01:00 |
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scrawl
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458a305bff
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OpenCS: add lighting mask
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2016-01-11 23:14:43 +01:00 |
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scrawl
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7f967153ef
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OpenCS: create light sources
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2016-01-11 23:10:16 +01:00 |
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scrawl
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ad2145b463
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OpenCS: use a separate enum for the toggle buttons
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2016-01-11 23:10:16 +01:00 |
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Marc Zinnschlag
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8b01f1f6fb
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added instance tooltips
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2015-11-12 15:09:43 +01:00 |
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Marc Zinnschlag
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71247a0186
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inserted TagBase between ObjectTag and osg::Referenced
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2015-09-26 12:18:18 +02:00 |
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Marc Zinnschlag
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748b13b45b
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renamed ObjectHolder into ObjectTag
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2015-09-26 12:05:44 +02:00 |
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scrawl
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41ea76fd83
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OpenCS: Add selection outline effect to CSVRender::Object
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2015-09-18 18:31:05 +02:00 |
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scrawl
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58720e6a28
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Fix the OpenCS rendering crash on exit (Fixes #2735)
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2015-07-18 03:52:48 +02:00 |
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scrawl
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76799982a5
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Add missing include
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2015-06-18 14:56:43 +02:00 |
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scrawl
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da24e298ee
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Fix -Wreorder warnings
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2015-05-23 22:44:00 +02:00 |
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scrawl
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322fcdc2d3
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Transform world space particles when attaching to a node
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2015-03-28 00:30:49 +01:00 |
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scrawl
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99e1720980
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Add SceneManager and clone utility
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2015-03-26 18:02:51 +01:00 |
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scrawl
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1edccdbe55
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OpenCS: apply visibility flags to osg node
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2015-03-26 00:27:39 +01:00 |
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scrawl
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72400747f2
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OpenCS: preliminary port of cell rendering to OSG
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2015-03-25 23:35:10 +01:00 |
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scrawl
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aedafe651a
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OpenCS: delete physicssystem, will be replaced with OSG picking
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2015-03-25 19:08:09 +01:00 |
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scrawl
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46cbec9a4a
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Add skinning auto-detection in nifosg loader
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2015-03-25 15:39:41 +01:00 |
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scrawl
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36ad40827b
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Move parent node attachment out of nifloader
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2015-03-23 16:17:40 +01:00 |
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scrawl
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15f9c1ddcf
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NiBSPArrayController works
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2015-03-21 23:10:52 +01:00 |
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scrawl
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af27a10b0c
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OpenCS: preliminary port of PreviewWidget to OSG
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2015-03-20 16:22:33 +01:00 |
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scrawl
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49c2da27b3
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OpenCS compiles and runs again (no rendering)
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2015-03-19 17:21:15 +01:00 |
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Marc Zinnschlag
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c55e9b9c58
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one more potential 0-pointer fix
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2015-01-15 15:00:16 +01:00 |
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Marc Zinnschlag
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7b8e6f9dda
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addressed potential 0-pointer issue
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2015-01-15 12:04:23 +01:00 |
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cc9cii
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44b11163d1
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Do not delete physics objects if it was never created (e.g. preview window)
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2014-12-01 10:07:02 +11:00 |
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cc9cii
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2720e5ea9d
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Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
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2014-12-01 06:44:12 +11:00 |
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cc9cii
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bf5ba41223
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Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
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2014-11-03 12:46:31 +11:00 |
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cc9cii
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85ef683319
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Fix deleting physics object when scene node is cleared.
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2014-11-03 08:10:28 +11:00 |
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cc9cii
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b328aa1fb9
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Multiple document support.
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2014-11-01 18:57:39 +11:00 |
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cc9cii
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1741043f20
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Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
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2014-10-29 23:02:38 +11:00 |
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cc9cii
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8b0dc88db8
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Use the correct name for deleting objects.
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2014-10-26 08:15:18 +11:00 |
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cc9cii
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b46df4034d
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Cleanup bullet objects in the destructors.
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2014-10-26 07:56:51 +11:00 |
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cc9cii
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e5dd8d06a0
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Store object reference id to RigidBody instead of scene node handles.
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2014-10-24 21:18:29 +11:00 |
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cc9cii
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cb53e714f7
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
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cc9cii
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98ff3e7307
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No physics or mouse picking for object preview.
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2014-10-24 07:57:29 +11:00 |
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cc9cii
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4b53b8658b
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Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
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2014-10-22 07:11:04 +11:00 |
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cc9cii
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8bcd415cca
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Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
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2014-10-19 07:25:54 +11:00 |
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cc9cii
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03a30c3f1d
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Experimental, compiles but does not work.
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2014-10-18 06:16:48 +11:00 |
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Marc Zinnschlag
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a25758c3b1
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fixed visibility flags setting
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2014-07-31 14:02:55 +02:00 |
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Marc Zinnschlag
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92d322cbd1
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added visibility flags
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2014-07-31 13:25:30 +02:00 |
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