scrawl
|
30ab15e605
|
Fix -Wunused-private-field clang warnings
|
2015-06-04 20:42:05 +02:00 |
|
scrawl
|
869f8a329a
|
Cloud scrolling fix
|
2015-06-04 20:08:44 +02:00 |
|
scrawl
|
ce0d93caed
|
Fix for "GlobalMap trying to erase an inactive camera" spam in main menu
|
2015-06-04 16:32:21 +02:00 |
|
scrawl
|
b70383d127
|
Remove last remains of Ogre math
|
2015-06-03 21:37:21 +02:00 |
|
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
2015-06-03 16:40:16 +02:00 |
|
scrawl
|
24551c7bab
|
Fix for savegame incompatibility with master branch
|
2015-06-03 14:56:57 +02:00 |
|
scrawl
|
41cce5240f
|
Delete remaining files that won't be of any use
|
2015-06-03 03:29:21 +02:00 |
|
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
2015-06-03 03:18:29 +02:00 |
|
scrawl
|
cdd0623009
|
Terrain rendering
|
2015-06-03 01:35:41 +02:00 |
|
scrawl
|
8c50f8ed26
|
Fix for lights with no mesh
|
2015-06-02 17:06:55 +02:00 |
|
scrawl
|
5a7f2a4f1f
|
Restore light attenuation settings
|
2015-06-02 17:02:56 +02:00 |
|
scrawl
|
01944c33f5
|
Basic water rendering
|
2015-06-02 16:35:35 +02:00 |
|
scrawl
|
c85764b654
|
Wireframe mode
|
2015-06-01 17:02:44 +02:00 |
|
scrawl
|
7f9f9a32d2
|
InitWorldSpaceParticles fix
|
2015-06-01 16:29:42 +02:00 |
|
scrawl
|
987918ca15
|
NpcAnimation::setAlpha
|
2015-06-01 16:18:57 +02:00 |
|
scrawl
|
bed31996c9
|
Camera raycast
|
2015-06-01 15:34:46 +02:00 |
|
scrawl
|
2869424847
|
Fix first person camera for beast races
|
2015-06-01 04:41:03 +02:00 |
|
scrawl
|
ccd95419e5
|
Restore various raycasting
|
2015-06-01 01:57:15 +02:00 |
|
scrawl
|
5b846ebc71
|
Camera precision fix
|
2015-05-31 23:09:37 +02:00 |
|
scrawl
|
ed4863ad7d
|
Restore ranged weapon aiming
|
2015-05-31 18:53:16 +02:00 |
|
scrawl
|
71bafcb52b
|
Restore head tracking
|
2015-05-31 18:04:14 +02:00 |
|
Marc Zinnschlag
|
9f0ccdc37a
|
Merge remote-tracking branch 'scrawl/master'
|
2015-05-31 11:05:43 +02:00 |
|
scrawl
|
60f55997fd
|
Rotate first person meshes, sneak camera offset in first person
|
2015-05-31 02:26:58 +02:00 |
|
scrawl
|
a066b24303
|
Restore WeaponAnimation
|
2015-05-31 01:07:43 +02:00 |
|
scrawl
|
988a9cad58
|
getHitContact Head exception fix
|
2015-05-30 01:41:38 +02:00 |
|
scrawl
|
5c7ecb9c1d
|
string::compare exception fix
|
2015-05-29 23:38:31 +02:00 |
|
scrawl
|
af2f26d04d
|
Particle fixes
|
2015-05-29 20:45:27 +02:00 |
|
scrawl
|
7e715decd3
|
Color fix
|
2015-05-29 02:26:58 +02:00 |
|
scrawl
|
6d3528af70
|
Port global map exploration
|
2015-05-29 01:49:52 +02:00 |
|
scrawl
|
7a1408cfed
|
Restore display of global map overlay, no exploration yet
|
2015-05-28 18:49:24 +02:00 |
|
scrawl
|
5f7a82e0da
|
Fog of war fix
|
2015-05-28 16:20:29 +02:00 |
|
scrawl
|
f4ee805e3b
|
Object animation fix
|
2015-05-28 15:44:58 +02:00 |
|
scrawl
|
c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
|
2015-05-28 03:50:49 +02:00 |
|
scrawl
|
5628a2b823
|
Camera zoom fix
|
2015-05-28 03:47:53 +02:00 |
|
scrawl
|
1f00174c02
|
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
|
2015-05-27 23:09:38 +02:00 |
|
scrawl
|
fe439e53ff
|
Bullet include cleanup
|
2015-05-27 22:32:11 +02:00 |
|
scrawl
|
2f97649540
|
Fix for cleanup issue when exiting after a failed savegame load (Fixes #2580)
|
2015-05-27 00:30:39 +02:00 |
|
scrawl
|
723beb1cac
|
Move IncrementalCompileOperation to SceneManager
|
2015-05-26 20:20:18 +02:00 |
|
scrawl
|
099f93f00d
|
Sky fixes
|
2015-05-26 18:22:21 +02:00 |
|
scrawl
|
c4951d1e73
|
Map rotation fix
|
2015-05-26 18:10:31 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
|
2015-05-26 16:40:44 +02:00 |
|
scrawl
|
1fd9fba7a3
|
Fix debug drawer crash
|
2015-05-24 04:28:34 +02:00 |
|
scrawl
|
95465a1489
|
Player raycast fix
|
2015-05-24 04:01:36 +02:00 |
|
scrawl
|
8b322fcd06
|
Implement getFacedObject using osgUtil::IntersectionVisitor
|
2015-05-24 03:36:34 +02:00 |
|
scrawl
|
c2131e7c31
|
Make near clip distance configurable
|
2015-05-24 02:34:20 +02:00 |
|
scrawl
|
152d690a7a
|
Minor cleanup
|
2015-05-23 23:10:53 +02:00 |
|
scrawl
|
da24e298ee
|
Fix -Wreorder warnings
|
2015-05-23 22:44:00 +02:00 |
|
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
0b042b75cc
|
Restore actor visibility mask
|
2015-05-23 05:42:37 +02:00 |
|
scrawl
|
8092f37ce5
|
New game crash fix
|
2015-05-23 05:40:24 +02:00 |
|