David Cernat
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cedf70f367
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Add OpenMW commits up to 13 Apr 2021
# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/summoning.cpp
# apps/openmw/mwphysics/mtphysics.hpp
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2021-04-13 23:52:37 +02:00 |
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elsid
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634556be9d
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Add setting to allow following creatures to find path over water surface
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2021-04-11 21:59:28 +02:00 |
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psi29a
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484c46cb58
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Merge branch 'hrtf-setting' into 'master'
Add Audio settings to openmw-launcher
See merge request OpenMW/openmw!692
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2021-04-09 19:28:08 +00:00 |
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Simon Meulenbeek
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75b4871bab
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Add Audio settings to openmw-launcher
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2021-04-09 19:28:08 +00:00 |
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psi29a
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fe2a97ee39
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Merge branch 'wizard-link' into 'master'
Implement #3983 - Add page to the wizard with links to buy morrowind
Closes #3983
See merge request OpenMW/openmw!693
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2021-04-08 20:57:50 +00:00 |
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tess
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6f7e8d9f59
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Implement #3983 - Add page to the wizard with links to buy morrowind
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2021-04-08 20:57:50 +00:00 |
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Matjaž Lamut
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2cb4b62b83
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De-hardcode references to mesh files used by the sky.
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2021-04-08 16:32:38 +00:00 |
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psi29a
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9aed0bbf16
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Merge branch 'spdx-license' into 'master'
Return to CC0-licensed appdata metadata
See merge request OpenMW/openmw!707
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2021-04-04 12:26:34 +00:00 |
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Alexander Olofsson
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db32b8de91
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Return to CC0-licensed appdata metadata
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2021-04-03 13:41:41 +02:00 |
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Roman Siromakha
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c9acac557a
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Merge pull request #3059 from akortunov/master
Revert MR672
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2021-03-31 23:35:47 +02:00 |
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Alexander Olofsson
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44bd81e8f0
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Use the SPDX license identifier in appdata XML
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2021-03-31 18:15:22 +02:00 |
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Andrei Kortunov
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1ab5a9f530
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Revert "Merge branch 'refractiontest' into 'master'"
This reverts commit b31459cc00 , reversing
changes made to 369adf1583 .
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2021-03-30 15:32:01 +04:00 |
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Alexei Dobrohotov
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2fdbe9b3f6
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Handle BSShader[PP/No]LightingProperty
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2021-03-22 01:55:58 +03:00 |
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David Cernat
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59cb31e0a7
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Add OpenMW commits up to 20 Mar 2021
# Conflicts:
# apps/openmw/CMakeLists.txt
# apps/openmw/mwmechanics/aipursue.cpp
# components/CMakeLists.txt
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2021-03-20 16:44:11 +02:00 |
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wareya
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1a4e9df707
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add bit to suppress coastline artifacts at more of a distance
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2021-03-19 20:12:40 -04:00 |
|
wareya
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bf336e4cb4
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make sun scattering color stop being an ugly radioactive green
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2021-03-19 18:51:52 -04:00 |
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wareya
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845e3944d6
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make refraction more visible even at a distance
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2021-03-19 17:54:08 -04:00 |
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Andrei Kortunov
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c68e047f19
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Remove invalid MyGUI properties from layout files
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2021-03-16 13:21:35 +04:00 |
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AnyOldName3
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34af58f53f
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Use correct extension name.
Like 0068c7bb25 , but for other shaders, too
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2021-03-13 23:02:48 +00:00 |
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AnyOldName3
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3103266406
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Add correct preprocessor check when enabling extension
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2021-03-13 01:31:35 +00:00 |
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AnyOldName3
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0431ba4c87
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Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling
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2021-03-13 01:23:30 +00:00 |
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AnyOldName3
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4ed67d8597
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Improve A2C setting name
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2021-02-24 18:01:06 +00:00 |
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AnyOldName3
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b8ee32e317
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Support A2C for groundcover
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2021-02-14 23:32:04 +00:00 |
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AnyOldName3
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4f510d85ba
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Merge remote-tracking branch 'upstream/master' into alpha-meddling
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2021-02-14 22:42:55 +00:00 |
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David Cernat
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7e188f2dd6
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Add OpenMW commits up to 14 Feb 2021
# Conflicts:
# apps/openmw/mwclass/door.cpp
# apps/openmw/mwscript/aiextensions.cpp
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2021-02-14 19:49:22 +02:00 |
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psi29a
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5566f2b06b
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Merge branch 'optimise-groundcover-lighting' into 'master'
Optimise groundcover lighting
See merge request OpenMW/openmw!600
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2021-02-11 20:49:45 +00:00 |
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AnyOldName3
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f8f6d63d4c
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Optimise groundcover lighting
|
2021-02-09 21:56:21 +00:00 |
|
David Cernat
|
e1259fdc41
|
Add OpenMW commits up to 4 Feb 2021
# Conflicts:
# apps/openmw/engine.cpp
# apps/openmw/mwmechanics/npcstats.hpp
# apps/openmw/mwrender/globalmap.cpp
|
2021-02-05 02:16:03 +02:00 |
|
Nelsson Huotari
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382324173b
|
\ to /
|
2021-02-02 21:42:25 +02:00 |
|
Nelsson Huotari
|
2c67f34c6d
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Update base_anim file settings
|
2021-02-02 21:18:14 +02:00 |
|
Nelsson Huotari
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3194520dcd
|
Move base_anim settings to settings-default.cfg
|
2021-01-27 13:41:02 +02:00 |
|
Andrei Kortunov
|
e3490c8606
|
Remove dead code
|
2021-01-26 22:29:41 +04:00 |
|
Andrei Kortunov
|
8874e88ff1
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Drop fading setting
|
2021-01-26 22:29:41 +04:00 |
|
Andrei Kortunov
|
36fc573375
|
Take in account Z direction for stomping
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2021-01-26 22:29:41 +04:00 |
|
Andrei Kortunov
|
5124e81348
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Use linear interpolation instead of abrupt transitions for groundcover lighting
|
2021-01-26 22:29:41 +04:00 |
|
Andrei Kortunov
|
14cf0ce1dc
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
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AnyOldName3
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b6e92c9c6d
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Use ShaderVisitor to skip translucent framebuffer specific stuff
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2021-01-20 23:37:19 +00:00 |
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AnyOldName3
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8af8ad3840
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Always write opaque fragments instead of relying on blending being off for translucent RTT
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2021-01-20 01:17:16 +00:00 |
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AnyOldName3
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0068c7bb25
|
Spec says GL_
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2021-01-08 17:32:15 +00:00 |
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AnyOldName3
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4ed3252001
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Check for EXT_gpu_shader4 CPU-side
Mesa lies and always defines GL_EXT_gpu_shader4 even when the extension
isn't present.
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2021-01-07 18:13:51 +00:00 |
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AnyOldName3
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d13459ecf9
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Scale mipmap alpha to preserve coverage
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2021-01-05 22:21:54 +00:00 |
|
David Cernat
|
da3316daf8
|
Add OpenMW commits up to 4 Jan 2021
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwmechanics/npcstats.hpp
# apps/openmw/mwphysics/actor.cpp
# apps/openmw/mwphysics/mtphysics.hpp
# components/CMakeLists.txt
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2021-01-05 07:25:31 +02:00 |
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AnyOldName3
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69386df036
|
Correct alpha testing functions
|
2021-01-02 18:27:25 +00:00 |
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AnyOldName3
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9b99c76032
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Clamp alpha reference to avoid degenerate case
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2021-01-01 16:01:33 +00:00 |
|
Alexei Dobrohotov
|
e4e19bab1b
|
Make min and max view distance accurate to vanilla
|
2020-12-28 21:46:18 +03:00 |
|
Andrei Kortunov
|
66fee6dccb
|
Enhance level-up tooltip
|
2020-12-28 12:13:09 +04:00 |
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AnyOldName3
|
54d465e3dc
|
Do all alpha testing early and only once
|
2020-12-27 03:07:04 +00:00 |
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AnyOldName3
|
5e004356a2
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Merge remote-tracking branch 'upstream/master' into alpha-meddling
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2020-12-27 02:48:42 +00:00 |
|
AnyOldName3
|
8f4b856b44
|
Initial A2C implementation
|
2020-12-26 22:45:53 +00:00 |
|
Alexei Dobrohotov
|
09759c6620
|
Clean up shader lighting
|
2020-12-22 04:46:35 +03:00 |
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