David Cernat
|
27c4015f50
|
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
|
2017-02-16 18:46:39 +02:00 |
|
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
2017-02-05 09:01:33 +02:00 |
|
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
2017-02-04 14:25:43 +02:00 |
|
David Cernat
|
9130c1f302
|
[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
|
2017-02-04 13:14:37 +02:00 |
|
David Cernat
|
d2cf96af99
|
[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
|
2017-02-04 13:05:15 +02:00 |
|
David Cernat
|
958ff06ca8
|
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
|
2017-02-01 11:54:40 +02:00 |
|
David Cernat
|
244da19a51
|
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
|
2017-01-26 13:49:20 +02:00 |
|
David Cernat
|
1d9c6ddd81
|
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
|
2017-01-25 14:51:43 +02:00 |
|
David Cernat
|
e9b22814b9
|
Create placeholder for ID_GAME_JOURNAL
|
2017-01-20 11:15:10 +02:00 |
|
David Cernat
|
a69f294ef0
|
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
|
2017-01-20 10:30:50 +02:00 |
|
Koncord
|
b5c586d5b7
|
Add and implement ID_MASTER_QUERY
|
2017-01-10 18:33:02 +08:00 |
|
Koncord
|
b1bb552b65
|
Add packet ActiveSkills
|
2016-12-03 23:38:40 +08:00 |
|
David Cernat
|
6ea5f08e9c
|
Create placeholder for ID_GAME_SPELLBOOK
|
2016-11-21 02:28:05 +02:00 |
|
David Cernat
|
ae39daf76a
|
Add and implement ID_MUSIC_PLAY
|
2016-11-20 22:54:49 +02:00 |
|
Koncord
|
37e9cafbf7
|
Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
|
2016-11-04 03:01:26 +08:00 |
|
David Cernat
|
46397a7dac
|
Add and implement ID_OBJECT_ANIM_PLAY
|
2016-10-27 16:09:02 +03:00 |
|
David Cernat
|
c205e793cb
|
Add and implement ID_SCRIPT_MEMBER_SHORT
|
2016-10-27 00:41:14 +03:00 |
|
David Cernat
|
97468980af
|
Add and implement 3 new WorldPackets for ingame script variable values
|
2016-10-26 12:25:50 +03:00 |
|
David Cernat
|
385b5f39e3
|
Add and implement ID_OBJECT_ROTATE
|
2016-10-25 14:28:39 +03:00 |
|
David Cernat
|
0fb9b6eefb
|
On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
|
2016-10-25 12:53:18 +03:00 |
|
David Cernat
|
947a677801
|
Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD
|
2016-10-25 12:42:29 +03:00 |
|
David Cernat
|
c25ebc34b3
|
Shorten WorldPacket IDs by removing WORLD from them
|
2016-10-25 12:15:27 +03:00 |
|
David Cernat
|
52d156e136
|
Make server able to receive the 5 new WorldPackets
|
2016-10-25 00:50:32 +03:00 |
|
David Cernat
|
b6111d16cc
|
Add and implement ID_WORLD_VIDEO_PLAY
|
2016-10-24 17:52:19 +03:00 |
|
David Cernat
|
3fd93896f2
|
Add and implement ID_WORLD_OBJECT_LOCK
|
2016-10-24 13:20:04 +03:00 |
|
David Cernat
|
08ea5163c4
|
Add and implement ID_WORLD_OBJECT_UNLOCK
|
2016-10-24 11:26:31 +03:00 |
|
David Cernat
|
c639337842
|
Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
|
2016-10-23 17:57:38 +03:00 |
|
Koncord
|
c27351c19e
|
Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
|
2016-10-23 02:57:49 +08:00 |
|
David Cernat
|
3c49157ed7
|
Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
|
2016-10-22 18:05:32 +03:00 |
|
David Cernat
|
565e7e4b9f
|
Create and implement placeholder for ID_WORLD_OBJECT_CREATION
|
2016-10-21 21:57:05 +03:00 |
|
David Cernat
|
285f89573d
|
Create placeholders for WorldPacket classes
|
2016-10-19 20:36:11 +03:00 |
|
David Cernat
|
b6086ab015
|
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
|
2016-09-28 14:13:24 +03:00 |
|
David Cernat
|
9cbda73586
|
Remove unused packets IDs
|
2016-09-28 12:44:39 +03:00 |
|
David Cernat
|
b65deca2ae
|
Remove unused PacketRotation and PacketCreateProjectile
|
2016-09-28 12:37:08 +03:00 |
|
David Cernat
|
57f07813b0
|
Rename ID_GAME_UPDATE_POS into ID_GAME_POS
|
2016-09-28 11:45:14 +03:00 |
|
David Cernat
|
26487598a6
|
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
|
2016-09-28 11:36:29 +03:00 |
|
David Cernat
|
ce4b326b02
|
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
|
2016-09-28 07:50:16 +03:00 |
|
David Cernat
|
046a1ea899
|
Add packet for player levels
|
2016-09-25 14:28:25 +03:00 |
|
Koncord
|
9bcca6d141
|
Init PacketLoaded in PacketsController
|
2016-09-18 11:55:51 +08:00 |
|
David Cernat
|
8abef0bebe
|
Remove outdated ID_GAME_UPDATE_SKILLS packet
|
2016-09-02 07:36:39 +03:00 |
|
Koncord
|
cf1a0113a1
|
Time API
|
2016-08-30 13:24:42 +08:00 |
|
Koncord
|
7898b1181d
|
Reduced package size
|
2016-08-05 14:21:09 +08:00 |
|
Koncord
|
9ab77cb123
|
New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
|
2016-07-23 22:02:06 +08:00 |
|
Koncord
|
1b259e2d33
|
Syncing inventory, animations, position, 8 key attributes
Created Package system
|
2016-07-07 23:50:48 +08:00 |
|