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29 commits

Author SHA1 Message Date
elsid
8ab5fd9b40
Fix frame rate limit
Measure time at the computation end but before sleep. This allows to adjust
sleep interval for the next frame in case sleep is not precise due to syscall
overhead or too low timer resolution.

Remove old frame limiting mechanism.
2021-02-12 00:03:11 +01:00
Bret Curtis
73740013a3 mResourceSystem initialization reorder 2021-01-12 19:58:46 +01:00
psi29a
3903142152 Update apps/openmw/mwbase/environment.cpp 2021-01-12 12:05:17 +00:00
unknown
3bf641d3ce Show mesh origin 2020-12-29 21:45:59 +01:00
Andrei Kortunov
8084a336b5 Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
elsid
40ad87bc4d
Replace OpenThreads by std types 2020-06-25 22:16:09 +02:00
elsid
69df6098e5
Report frame number, number of actors and objects to stats 2020-05-22 17:39:18 +02:00
scrawl
8c6a8ca48d Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
2017-08-30 21:26:30 +00:00
scrawl
67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
Rohit Nirmal
396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
scrawl
62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
6d27ebabb6 Integrate AddGlow with material controllers 2013-12-26 20:53:45 +01:00
Marc Zinnschlag
f19973450f moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
Marc Zinnschlag
79b7fa258b added new mwstate subsystem 2013-11-16 10:31:46 +01:00
scrawl
4f35fd8184 Removed a workaround from Renderer, some cleanup 2013-10-30 13:05:28 +01:00
scrawl
edf18a7d6e change destruction order to fix crash on exit when a video is playing 2012-12-15 22:01:45 +01:00
scrawl
97c45455fd fix WindowManager destruction 2012-08-12 21:21:23 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f Issue #107: Journal is accessed only through the interface class from now on 2012-08-09 12:56:03 +02:00
Marc Zinnschlag
923109b260 Issue #107: DialogueManager is accessed only through the interface class from now on 2012-08-09 10:35:53 +02:00
Marc Zinnschlag
28ecfb4290 Issue #107: ScriptManager is accessed only through the interface class from now on 2012-08-08 15:18:55 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
e26f39e563 fixed exception handling during subsystem setup 2012-05-04 17:20:57 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
Marc Zinnschlag
7102a825c2 Issue 255: moved global scripts into script manager (simplifying the environment class) 2012-04-23 11:15:47 +02:00
Marc Zinnschlag
2bfd90f3f9 Issue #255: added new environment class (not in use yet) 2012-04-23 10:57:16 +02:00