Commit Graph

10420 Commits (36e380c6beb7c3003be5b681b29bd4d851615679)
 

Author SHA1 Message Date
cc9cii 36e380c6be Merge remote-tracking branch 'upstream/master' 11 years ago
Marc Zinnschlag c23e9e03fd Merge branch 'refs' 11 years ago
Marc Zinnschlag 7d1ecea20c added extended versions of revert and delete 11 years ago
Marc Zinnschlag 2faeceacfa Merge remote-tracking branch 'scrawl/master'
Conflicts:
	apps/openmw/main.cpp
11 years ago
Marc Zinnschlag afbcaa0846 Merge remote-tracking branch 'potatoesmaster/log' 11 years ago
scrawl 0f31e31088 Allow opening journal during dialogue (Fixes #1460) 11 years ago
scrawl 14a9f0ebf8 Handle Quadratic and Linear attenuation independently (Fixes #1456) 11 years ago
Emanuel Guevel a41339da1e Write logs in log directory
The crash.log file was created in the working directory, requiring users
that had installed the game to run it with augmented privileges to be
able to create the file.
11 years ago
scrawl 7eee0855f7 Merge commit 'pull/origin/155'
Conflicts:
	CMakeLists.txt
11 years ago
scrawl 07d20c212b Fix crash activating quick key 1 11 years ago
scrawl 10758d6297 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
scrawl 47172fb8a2 ContentModel: Don't confuse file path with file name (Fixes #1352) 11 years ago
scrawl 7b5482f25b Fix character selection caption when there is no character in settings.cfg 11 years ago
scrawl 5a955279bb Fix main menu background showing when resizing window during load 11 years ago
scrawl 3788fb042e Implement MenuTest script instruction (Fixes #1454) 11 years ago
scrawl 6ba112619a Fix dropped items ending up inaccessible when standing in objects with no collision (Fixes #1441) 11 years ago
scrawl 2dd54dbcfc Implement ClearInfoActor script instruction (Fixes #1422) 11 years ago
scrawl a90245147b Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor (Fixes #1423) 11 years ago
scrawl 1ed3f092c1 Implement text replacement for journal topic responses (Fixes #1429) 11 years ago
scrawl 3bf599248e CMake cleanup: Remove distribution-specific install stuff (unused) 11 years ago
Bret Curtis e28888df39 fix for dejavu location 11 years ago
scrawl 4119038f1d Remove an old workaround (Fixes #1458) 11 years ago
Bret Curtis 8419002393 Task #940: Move licenses to appropriate place in docs. Additional cleanup. 11 years ago
scrawl 65d5311037 Revert "Don't try to show exceptions in a message box if SDL was not initialized"
According to SDL docs, "This function may be called at any time, even before SDL_Init()".

Also fixes an issue where message boxes weren't working due to SDL_Quit already having been called by ~Engine.

This reverts commit 39eea24dc3.

Conflicts:
	apps/openmw/main.cpp
11 years ago
scrawl c0c1db4490 Don't list non-usable items in QuickKeysMenu selection (Fixes #1427) 11 years ago
scrawl 271aac3fcc Savegame dialog: Grey out buttons if no save is selected 11 years ago
scrawl 311acfa8ff Add delete button to save load menu (Fixes #1453) 11 years ago
scrawl 881ae33b74 Don't allow Creatures with no movement abilities to move (Fixes #1457) 11 years ago
scrawl e0d6670ac4 Move video skip detection to WindowManager
Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
11 years ago
scrawl 7721e54191 Use descriptive names for save files and character folders (Fixes #1449) 11 years ago
scrawl e796fa2313 Add another french morrowind font workaround (Fixes #1447) 11 years ago
scrawl 1bab74a98d Fix punishment for stealing 0 value items (Fixes #1435) 11 years ago
scrawl 5488fe1ab3 Change npc training skills to prefer skills with lowest ID if skill values are the same (Fixes #1445) 11 years ago
scrawl cdd53862cb Increase width of dialogue topic list (Fixes #1440) 11 years ago
scrawl a3752da79f Store Always Run control state in settings 11 years ago
Marc Zinnschlag 48468b7d0c some dialogue subview cleanup and start of command dispatching refactoring 11 years ago
Marc Zinnschlag 803a7514df updated credits file 11 years ago
Marc Zinnschlag b717e3fcb8 Merge remote-tracking branch 'filkry/bug1196jumpdialog' 11 years ago
scrawl d2dca27067 Correct wrong assertions (Fixes #1425) 11 years ago
scrawl 98d7b6672a Make MODL subrecord optional for potions (Fixes #1419) 11 years ago
scrawl b9dadff5a3 Recognize DELE subrecords at the end of the record (Fixes #1414) 11 years ago
scrawl 823ccb1b3d Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 11 years ago
scrawl 69855097ca Fix an always true condition (Bug #1355) 11 years ago
scrawl a0bff03560 Fix not handling failbit/badbit in ifstream (Bug #1355) 11 years ago
scrawl b470596206 Handle failed savegame file operations (Fixes #1413) 11 years ago
scrawl 2ec324c80b Consider all splash screens in the Splash folder (Fixes #1416) 11 years ago
scrawl 927ae00454 Fix code that stopped animation immediately after starting it, due to thinking it has completed (Fixes #1370) 11 years ago
slothlife 51c45796b1 Fix physics to not trigger Bullet assert in Debug
When physics attempts to move by a very small amount, precision losses
caused Bullet to trigger an assert in debug from normalizing a zero
length vector.
11 years ago
Fil Krynicki cd693b6d37 Fixed mouse closing containers, and injection/gui test order
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.

Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.

And fixed a comment.
11 years ago
Marc Zinnschlag 7ede6573eb removed more hardcoded column numbers 11 years ago