Jordan Milne
3b1d285cf3
fix compile errors, work with unmodified SDL
12 years ago
Jordan Milne
6449f68d61
Merge branch 'master' into sdl_input
12 years ago
Jordan Milne
884d3ea4d8
Rip out OIS, fill the holes with SDL goodness. WIP.
12 years ago
Marc Zinnschlag
c6ff58d5b5
Merge remote-tracking branch 'scrawl/videoplayback'
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
12 years ago
Tom Mason
9ee823d8f8
fixed typo in vmformat.txt
12 years ago
Tom Mason
4c5ed43cc9
added removesoulgem, and fixed addsoulgem
12 years ago
Tom Mason
c2901fe6cc
added addsoulgem scripting function
12 years ago
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
12 years ago
scrawl
c2b75e28e9
Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback
12 years ago
scrawl
282601d6e9
support the allowSkipping extra parameter for playBink command.
12 years ago
scrawl
35f4d09288
swscale handled better (cmake)
12 years ago
Marc Zinnschlag
2557ef4d7d
post merge fixes and some misc clean up
12 years ago
Marc Zinnschlag
41767f8dfa
Merge remote-tracking branch 'blunted2night/better_flicker'
12 years ago
Nathan Jeffords
0f3712f284
change flickering light's brightness pattern
12 years ago
Marc Zinnschlag
e31cd1c805
Merge remote-tracking branch 'corristo/master'
12 years ago
Nikolay Kasyanov
1d3f3bcce3
clang build fix
12 years ago
Marc Zinnschlag
25815ab8f7
Merge remote-tracking branch 'potatoesmaster/to_utf8-rewrite'
12 years ago
Emanuel Guevel
0b7d11d38d
to_utf8 test: fix Utf8Encoder constructor
12 years ago
Emanuel Guevel
63f09462fd
to_utf8, Utf8Encoder: pass encoding as constructor parameter
...
Edit other files accordingly.
12 years ago
Marc Zinnschlag
043e6c09fe
Merge remote-tracking branch 'chris/animation2'
12 years ago
Marc Zinnschlag
20e624e11a
Merge remote-tracking branch 'jordanmilne/443-fix'
12 years ago
Jordan Milne
3ed77ca189
Include C++ header instead
12 years ago
Chris Robinson
8a086e3afb
Cache the mesh names from the mesh/skeleton pairs
12 years ago
Chris Robinson
3131e8dae6
Don't get the text keys if they're not being requested
12 years ago
Jordan Milne
917bbc4e11
Create static and non-discardable textures with the right parameters (should fix Issue 443)
12 years ago
Chris Robinson
683ced54a0
Store and retrieve the node text keys in the bones' user object bindings
12 years ago
Chris Robinson
a3d33db415
Store a NiNode's NiTextKeyExtraData in a user object binding on Ogre::Bone
12 years ago
Jordan Milne
b52904a6ea
Include headers necessary for compilation under VS2010
12 years ago
Chris Robinson
1d4d67f811
Avoid underflows if the texture name doesn't include a '.'
12 years ago
Chris Robinson
3f19b13695
Merge remote-tracking branch 'zini/master' into animation2
12 years ago
Marc Zinnschlag
78e55a92a8
Merge remote-tracking branch 'blunted2night/cmake_no_esmtool_fix'
12 years ago
Marc Zinnschlag
215b43cc7b
Merge remote-tracking branch 'blunted2night/texname_fix'
12 years ago
Marc Zinnschlag
3b80fd74fc
Merge remote-tracking branch 'blunted2night/mygui_fix'
12 years ago
Marc Zinnschlag
b4d63814cc
post merge fix
12 years ago
Nathan Jeffords
fec9a59237
changed EMSLoader to use ConstrainedDataStream
...
Changed the EMSLoader class to use the ConstrainedDataStream so that
future changes may benifit from its increased performance.
12 years ago
Nathan Jeffords
278337116b
increased performance of ConstrainedDataStream
...
Reimplemented ConstrainedDataStream to use low-level IO calls and a
custom buffering scheme to avoid using C++ iostreams.
12 years ago
Nathan Jeffords
5c7f1bd497
moved ConstrainedDataStream into its own file
...
moved the ConstrainedDataStream into its own source file and changed
BSAFile to use it though the exposed factory function. This is in
preperation foreimplementing it based on feedback from profiling that
(at least on windows) the C++ iostreams library is quite slow.
12 years ago
Nathan Jeffords
dcfa902525
fixed error in cmake when disabling esmtool
12 years ago
Nathan Jeffords
2181393518
change texture renaming logic to increase performance
...
ResourceGroupManager::resourceExistsInAnyGroup is slow (at least on
windows) if the tested path does not exist, but is fast if it does (due
to finding it in the index). This change tries the '.dds' version of the
name first, and reverts to the original if the '.dds' version was not
found.
12 years ago
Nathan Jeffords
3c91f7793b
overrode MyGUI::DataManager::isDataExist
...
Created a override of MyGUI::DataManager::isDataExist to fix a
performance issue with MyGUI startup. This required moving the
functionality of MyGUI::OgrePlatform into OEngine::GUI::MyGUIManager so
that a new version of the MyGUI::DataManager could be created.
12 years ago
Emanuel Guevel
cc792da858
Fix to_utf8 test: add test data directory and remove unused include
12 years ago
Emanuel Guevel
c947d87ab9
Add a test for to_utf8 component
12 years ago
Marc Zinnschlag
fbb59302d9
Merge remote-tracking branch 'blunted2night/loading_screen_fix'
12 years ago
Chris Robinson
61ad8bb3dd
Use a list of mesh names instead of mesh objects
12 years ago
Chris Robinson
019893b5c6
Get rid of some unnecessary case-insensitive compares
12 years ago
Emanuel Guevel
0bdf52a071
components/to_utf8: keep only Utf8Encoder
12 years ago
Emanuel Guevel
02bf02f288
ESMReader, ESMWriter: use Utf8Encoder
12 years ago
Emanuel Guevel
9906c3051d
components/translation: use Utf8Encoder
12 years ago
Emanuel Guevel
67273fc177
mwiniimporter: use Utf8Encoder
12 years ago
Emanuel Guevel
740e2b5769
components/to_utf8: add class Utf8Encoder
12 years ago