Commit Graph

5031 Commits (3b1d285cf3898dfaee3336836e81403f379fde75)
 

Author SHA1 Message Date
scrawl ade4ec0453 fix texture edge bleeding due to wrong addressing mode 12 years ago
eduard c75a5ae212 string compare and tolower 12 years ago
eduard 8545667bbd string compare and tolower 12 years ago
Tom Mason ad9b86058b replaced explicit text with GMST entries, thanks to zinnschlag 12 years ago
Marc Zinnschlag 2736e84e49 updated credits file 12 years ago
Tom Mason ba2301a156 removed redundant code thanks to scrawl 12 years ago
Tom Mason 299a1f32ed cleanup 12 years ago
Tom Mason 51fce62b69 Merge branch 'messageboxes' 12 years ago
Tom Mason 716fbbbd74 messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory 12 years ago
Tom Mason a14b7e4a0f small fixes on text defines 12 years ago
Marc Zinnschlag e9ba7339f3 improved error handling 12 years ago
Marc Zinnschlag afc2e840ae renamed namespace TranslationData to Translation 12 years ago
Marc Zinnschlag 206c613b52 moved translation storage from GUI manager to engine 12 years ago
Marc Zinnschlag 2d468fec02 made previous commits naming standard compliant 12 years ago
Marc Zinnschlag 4c28f3211b Merge remote-tracking branch 'lazydev/master' 12 years ago
lazydev 1f71395660 renaming of translation component; removing of C++11 features 12 years ago
lazydev 74ae479780 Cell names localization fix 12 years ago
Tom Mason 8ac8fdff47 implemented all text defines except a few for keybindings that don't exist yet 12 years ago
Tom Mason f2c6907244 Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work 12 years ago
Chris Robinson 85850c7440 Fix DEFAULT_OUTPUT declaration 12 years ago
scrawl 64210e6efa Revert "New Game button"
This reverts commit c5dd0e1968.
12 years ago
scrawl 1c73a3f2fb Revert "remove commandline switch for new game"
This reverts commit 86671096ec.
12 years ago
Chris Robinson 7b2c3e6cd3 Pass a proper PlayMode enum to playSound and playSound3D 12 years ago
Chris Robinson 3b7edae7c3 Don't hold a list of all sound sources 12 years ago
Chris Robinson fe36cc1de7 Don't try to resume sound types that aren't paused 12 years ago
Chris Robinson 2f8daec379 Allow pausing only certain types of sounds 12 years ago
Marc Zinnschlag 1cf019a007 post merge fix 12 years ago
Chris Robinson b4e36d4f31 Add a method to get the volume from the sound type 12 years ago
Chris Robinson a5356e194e Allow specifying a type for the playTrack method 12 years ago
Chris Robinson 72ffceb206 Add type flags to the sound play mode 12 years ago
Chris Robinson dd3e568a00 Set the sound properties at initialization 12 years ago
Chris Robinson 20321c4552 Keep track of the actual active sounds 12 years ago
Chris Robinson d348435a1d Improve audio open error message 12 years ago
Thoronador 5a7a8629b6 remove unnecessary include directive 12 years ago
Thoronador 32f051d61d Remove 'GMST fixing' for dirty GMST records
The 'fixing' for so-called dirty GMSTs does not work properly in its
current state anyway, so it should be removed. Fixing the 'GMST fixing'
might not be possible, because whether or not a GMST is 'dirty' depends
on the language version of MW. Therefore different 'fixing' algorithms
would be required for the different MW localisations, and I do not see
a good reason why GMST values should be hard-coded in the GMST load
procedure. In my opinion, it only clutters the code.

Last but not least, I believe that it is not the task of the engine to
clean ESM files from dirty entries. That is a job for the modders, who
should only release clean ESM/ESP files in the first place. The engine
should not need to worry about whether a file is 'dirty' or not.

That is why I believe a feature for cleaning ESM/ESP files shall not be
part of the engine.
12 years ago
Chris Robinson 67485d3454 Store the AVStream in the decoder for easy referencing 12 years ago
Chris Robinson 4373218746 Fix audio stream check 12 years ago
Chris Robinson 58ab3407b7 Constify a couple fields 12 years ago
Chris Robinson d67951a256 Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback 12 years ago
Chris Robinson 9e842a0bbb Fix for trying to play videos when not supported 12 years ago
Chris Robinson 26660110e5 Allow building the video player without ffmpeg (playVideo will always throw an exception) 12 years ago
Chris Robinson 06fd66e99d Move some fields to the class they're used in 12 years ago
scrawl df9121f7fc Merge branch 'videoplayback' of https://github.com/ChrisKCat/openmw into videoplayback 12 years ago
scrawl f0f521a4e0 enableRestMenu -> enableRest 12 years ago
Chris Robinson 9c805483b0 Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback 12 years ago
scrawl 86671096ec remove commandline switch for new game 12 years ago
scrawl c5dd0e1968 New Game button 12 years ago
Chris Robinson c92cde2be9 Properly flush packet queues when at EOF
Note: the previous flush method was renamed to clear. Flushing a queue allows
consumers to retrieve queued packets, but not expect any more to come in.
12 years ago
Chris Robinson 6bc526b74d Avoid another loop for decoding audio 12 years ago
Chris Robinson 3829bbfeca Look for all available sound input libs as needed, and warn if not found 12 years ago