David Cernat
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7f435ceeac
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Add OpenMW commits up to 1 Nov 2020
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
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2020-11-01 23:17:59 +02:00 |
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Andrei Kortunov
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8ca3c3b123
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
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David Cernat
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4560267298
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[General] Track the client scripts that Object packets originate from
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2020-07-27 09:17:22 +02:00 |
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David Cernat
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8729c3c5e3
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Add OpenMW commits up to 9 Mar 2019
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# README.md
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwscript/animationextensions.cpp
# apps/openmw/mwscript/guiextensions.cpp
# apps/openmw/mwscript/miscextensions.cpp
# apps/openmw/mwscript/soundextensions.cpp
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2019-08-21 19:04:04 +03:00 |
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Andrei Kortunov
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3032b177a1
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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David Cernat
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36ac2d9de4
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[Client] Set packetOrigin for all ObjectList packets sent
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2018-07-23 01:39:43 +03:00 |
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David Cernat
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78234f9071
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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2018-05-13 00:42:24 +03:00 |
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David Cernat
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dcc61a095a
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[Client] Allow multiple WorldObjects to be added to a WorldEvent
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2017-05-06 20:44:39 +03:00 |
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David Cernat
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a82646a130
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[Client] Delineate tes3mp-only code more clearly, part 2
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2017-04-24 19:46:12 +03:00 |
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David Cernat
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a5484d237b
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Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
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2017-04-21 21:07:37 +03:00 |
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Allofich
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143ee387cc
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Add enabled check to animation script commands
(Fixes #3793)
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2017-04-21 23:27:24 +09:00 |
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David Cernat
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9759764699
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[Client] Clean up getting and resetting of WorldEvent
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2017-04-05 09:04:41 +03:00 |
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David Cernat
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d7a760490e
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[Client] Simplify sending of world packets, part 2
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2017-04-05 08:43:35 +03:00 |
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David Cernat
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2bd81c3de0
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[Client] Use mpNum for every WorldObject
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2017-04-04 11:07:16 +03:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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David Cernat
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a58601fb2b
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[Client] Delineate tes3mp-only code more clearly, part 1
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2017-02-26 16:59:53 +02:00 |
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David Cernat
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ed2176c984
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[Client] Reuse 1 BaseEvent over and over instead of creating new ones
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2017-02-23 09:19:09 +02:00 |
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David Cernat
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e703dd42aa
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[Client] Rename LocalEvent into WorldEvent
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2017-02-06 17:40:32 +02:00 |
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Koncord
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f78c749981
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[Client] Use "NULL" instead "nullptr"
nullptr keyword introduced in C++11
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2017-02-01 15:58:29 +08:00 |
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David Cernat
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703f253712
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[Client] Delete new LocalEvents after sending them
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2017-01-31 09:48:37 +02:00 |
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David Cernat
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9f1e491a75
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
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David Cernat
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624b85347a
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[Client] Create LocalEvent class and use it instead of WorldEvent
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2017-01-27 20:57:47 +02:00 |
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Koncord
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536715cf46
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
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David Cernat
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fa9d6e810e
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Use lowerCamelCase in tes3mp client function names like OpenMW does
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2016-11-15 21:54:06 +02:00 |
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David Cernat
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7f98cddfdf
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Don't send animation packets from blacklisted scripts
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2016-10-27 17:41:48 +03:00 |
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David Cernat
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e414261121
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Send ID_OBJECT_ANIM_PLAY from ingame scripts
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2016-10-27 16:46:47 +03:00 |
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Allofich
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a381a15b19
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Make loopgroup loop correct number of times
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2016-08-14 21:57:06 +09:00 |
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MiroslavR
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b65f379b7f
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
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scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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2015-08-18 23:06:12 +02:00 |
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Alexander "Ace" Olofsson
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fce404acc5
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Remove some including of mwbase/world.hpp
Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
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2015-02-09 17:45:48 +01:00 |
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scrawl
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0c6e2170db
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
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scrawl
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5f5fcc2fef
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Make PlayGroup use an indefinite number of loops (Fixes #2156)
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2014-11-28 17:15:31 +01:00 |
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Alex
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de1f423bd7
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
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Chris Robinson
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d2f5a886c7
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Handle playgroup and skipanim through mwmechanics
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2013-01-16 17:53:18 -08:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Marc Zinnschlag
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0f4adc39b3
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added animation-related script instructions
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2011-11-21 14:08:44 +01:00 |
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