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17587 commits

Author SHA1 Message Date
David Cernat
49a78d8462 Merge pull request #105 from OpenMW/master
Add OpenMW changes up to 19 Nov
2016-11-19 22:24:48 +02:00
David Cernat
843e84ba26 Once again use RakNetGUID as index for player map everywhere
Because of frequent server crashes, I tried to simplify the player map indexes with commit c91e240664, but it had no noticeable effect and was later partially reverted by Koncord in commit 902e968fd9, apparently for reasons of readability.

For the sake of consistency, this commit completes his reversion.
2016-11-19 22:16:21 +02:00
scrawl
99521fe6f4 Merge pull request #1130 from lysol90/master
More updates to bump map tutorial
2016-11-19 17:04:00 +01:00
Joakim Berg
3adf69f91e Update convert_bump_mapped_mods.rst 2016-11-19 14:34:35 +01:00
scrawl
0f97d856ab Merge pull request #1133 from MiroslavR/gmst-defaults
Fix default values of some GMSTs
2016-11-18 14:38:29 +01:00
David Cernat
234266755e Prevent player-controlled NPCs from auto-unequipping candles and torches 2016-11-18 02:47:59 +02:00
David Cernat
7f25abb9c8 Implement UnequipItem() script function 2016-11-18 01:50:55 +02:00
David Cernat
c1bd4f1ce3 Use correct item count in LocalPlayer::setEquipment() for new items 2016-11-18 01:33:46 +02:00
David Cernat
56928bdc4c Clean up inventory script functions so they are usable for equipment too 2016-11-18 00:52:17 +02:00
David Cernat
356143faed Rename GetEquipmentSlotCount() into GetEquipmentSize() 2016-11-18 00:46:42 +02:00
David Cernat
977e93288e Add GetEquipmentSlotCount() to item script functions 2016-11-17 23:07:29 +02:00
David Cernat
fcd24ebb7e Rename methods to show they deal with Equipment instead of Inventory 2016-11-17 22:33:30 +02:00
David Cernat
c2abcd3869 Fix installation target for tes3mp 2016-11-17 21:43:05 +02:00
David Cernat
b028f0b51f Merge pull request #104 from OpenMW/master
Add OpenMW commits up to 17 Nov
2016-11-17 21:13:58 +02:00
David Cernat
120a4400d9 Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp 2016-11-17 20:51:22 +02:00
David Cernat
6e630e6123 Send inventory packets when picking up world items 2016-11-17 20:51:07 +02:00
MiroslavR
7e5ba4d435 Fix default values of some GMSTs 2016-11-17 19:43:02 +01:00
scrawl
9d125bcaa2 Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
Fix various build issues with Visual Studio environment
2016-11-17 18:25:23 +01:00
scrawl
2368382ea5 Fix upside down rain particle texture 2016-11-17 17:52:20 +01:00
Koncord
f5f1a29f31 Change printf to LOG_MESSAGE_SIMPLE 2016-11-18 00:35:38 +08:00
David Cernat
a7f081dfa5 Remove out-of-date changelog 2016-11-17 17:38:24 +02:00
David Cernat
3a733eb122 Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
scrawl
2da4de85be Merge pull request #1132 from MiroslavR/aiflee
Implement fleeing AI
2016-11-17 15:48:57 +01:00
David Cernat
faea5221d3 Use LocalPlayer's updateInventory() every cell change, not every frame 2016-11-17 15:32:04 +02:00
Koncord
19240b825d Fix macro for MSVC 2016-11-17 20:51:03 +08:00
Koncord
18026d4a50 Fix include guard 2016-11-17 13:22:34 +08:00
Koncord
902e968fd9 Use RakNetGUID instead uint64_t in TPlayers 2016-11-17 13:12:06 +08:00
Koncord
e2359b01ea Use constant instead magic value 2016-11-17 13:02:24 +08:00
Koncord
b57ed2c119 Fix parameter type mismatch 2016-11-17 12:43:29 +08:00
Koncord
e2522fa366 Simplify LOG macros 2016-11-17 12:39:35 +08:00
David Cernat
eedd40328a Add and use SendInventory() method in LocalPlayer, and clarify some code 2016-11-16 21:34:46 +02:00
MiroslavR
5e46121046 Implement fleeing AI (Closes #1118) 2016-11-16 20:15:25 +01:00
David Cernat
c5c72a3b17 Use consistent names for booleans in LocalPlayer 2016-11-16 20:01:47 +02:00
David Cernat
46b41b605a Revert "Use lowerCamelCase in tes3mp server script function names, part 1"
This reverts commit 0e2b589cdb.
2016-11-16 19:28:22 +02:00
David Cernat
ad43cb5473 Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
This reverts commit 80d16fe1fd.
2016-11-16 19:27:46 +02:00
David Cernat
1a25434d33 Turn overlooked instance of GetCell() into getCell() 2016-11-16 17:48:39 +02:00
David Cernat
6cd959fac8 Rename BasePlayer's GetCell() into getCell() 2016-11-16 17:43:58 +02:00
David Cernat
80d16fe1fd Use lowerCamelCase in tes3mp server script function names, part 2 2016-11-16 17:39:44 +02:00
David Cernat
0e2b589cdb Use lowerCamelCase in tes3mp server script function names, part 1 2016-11-16 16:52:16 +02:00
David Cernat
25dc2b19e7 Use lowerCamelCase in tes3mp server networking function names 2016-11-16 02:05:14 +02:00
David Cernat
7be86388db Fix build for server 2016-11-16 01:16:02 +02:00
David Cernat
fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
David Cernat
527024a026 Stop WorldPackets about invalid cells from causing framelistener errors 2016-11-15 19:51:05 +02:00
David Cernat
a430ee011a Use WorldController to fetch CellStore for WorldPackets received 2016-11-15 19:13:36 +02:00
David Cernat
3dcb8738c1 Create placeholder WorldController class 2016-11-15 18:42:52 +02:00
David Cernat
8d2793401e Merge pull request #103 from OpenMW/master
Add OpenMW commits up to 13 Nov
2016-11-14 14:08:16 +02:00
Phillip Andrews
c18fc113e5 Changed missing library dependencies to simple fix 2016-11-14 00:01:22 -06:00
Phillip Andrews
aeaedbc57a Moved install commands to target-specific cmakelists so that all configurations work. 2016-11-13 22:49:01 -06:00
Phillip Andrews
7383cc9de4 Forgot to undo my test edits because I am a big dum-dum 2016-11-13 17:06:00 -06:00
Phillip Andrews
59eba1dede Changed tabs to spaces, oops 2016-11-13 16:59:36 -06:00