Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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scrawl
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dfac5f26c3
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fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
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2012-06-04 21:48:20 +02:00 |
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scrawl
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ea8e3ca1c8
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fix item duplication bug when picking up object with the mouse and immediately dropping again
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2012-06-04 21:09:51 +02:00 |
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scrawl
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b8464d4ce5
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allow picking up objects from the gameworld with the mouse in inventory mode
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2012-06-02 14:19:02 +02:00 |
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scrawl
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298ae4f7f8
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HUD icons for selected weapon / selected spell / selected enchanted item
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2012-05-29 18:33:01 +02:00 |
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scrawl
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30461438f6
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still left: spell success formula
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2012-05-29 12:35:03 +02:00 |
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scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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2012-05-29 09:02:22 +02:00 |
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scrawl
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f1d3978897
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Issue #290: Auto-Close MW-reference related GUI windows
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2012-05-27 01:14:33 +02:00 |
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scrawl
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6eb15f7680
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auto-select the alchemy tools with highest quality
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2012-05-25 15:24:33 +02:00 |
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scrawl
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92d9e070fb
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small tweak to getPlayerGold() method
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2012-05-19 16:10:13 +02:00 |
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scrawl
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2a4c55f1ab
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use Class::getInventoryStore instead of casting ContainerStore.
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2012-05-19 16:04:34 +02:00 |
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scrawl
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7ef0ad4e39
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show faction & birthsign in the stats window
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2012-05-19 14:55:09 +02:00 |
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scrawl
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db49e2c046
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bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
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2012-05-18 20:53:24 +02:00 |
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scrawl
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fb47681fbd
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
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scrawl
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342a244e31
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NPC now doesn't buy items of types that he shouldn't accept.
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2012-05-18 17:36:20 +02:00 |
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scrawl
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50a8eb05d9
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
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scrawl
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41efea4c1d
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in the trade window, don't show items that the merchant has equipped.
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2012-05-17 21:56:16 +02:00 |
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scrawl
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4213b4370f
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trade window shows up and shows the vendor's inventory items.
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2012-05-17 19:53:04 +02:00 |
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scrawl
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c5185cf2e4
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drop item on avatar from external container bugfix
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2012-05-17 12:09:53 +02:00 |
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scrawl
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0f1e09d2c1
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make Class::use method return an equip action for equippable items, add sound for equipping
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2012-05-16 16:08:55 +02:00 |
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scrawl
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c5d685c780
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added an assert
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2012-05-16 14:28:57 +02:00 |
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scrawl
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2fa7ce0c19
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equipping works also when the item wasn't in player inventory before.
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2012-05-16 00:02:05 +02:00 |
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scrawl
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477f1b42ab
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fixed another item dropping bug
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2012-05-15 23:28:04 +02:00 |
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scrawl
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5a43fe3e5f
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remove debug prints
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2012-05-15 22:48:14 +02:00 |
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scrawl
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3f4ce32727
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implemented player encumbrance bar
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2012-05-15 22:45:46 +02:00 |
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scrawl
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d3a53ae0b8
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removed the _freeSlot method which is now unneeded
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2012-05-15 22:01:09 +02:00 |
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scrawl
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175623bf22
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change the drag&drop to not use a seperate containerstore
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2012-05-15 21:44:57 +02:00 |
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scrawl
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ca4fa21d64
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removed the attempt to unify activation and use scripts which was incorrect
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2012-05-15 20:51:19 +02:00 |
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scrawl
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71de10cb7e
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equipping items works, but only if you have more than one of the item that you're equipping
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2012-05-15 20:33:34 +02:00 |
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scrawl
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765881a61d
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equipping items in the inventorywindow (there is no visual indication yet)
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2012-05-15 18:20:32 +02:00 |
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scrawl
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ab6336b745
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
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scrawl
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a47d29c184
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fix the inventory window overlapping with over windows in default layout
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2012-05-13 16:41:00 +02:00 |
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scrawl
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3a93df8db4
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dynamic inventory layout like morrowind
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2012-05-13 11:25:35 +02:00 |
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scrawl
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78b06d0ebf
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inventory window pinning
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2012-05-12 22:44:12 +02:00 |
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scrawl
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822e5fbe1e
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add indication which filter is selected
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2012-05-12 22:00:15 +02:00 |
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scrawl
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902309a554
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working filters
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2012-05-12 21:44:33 +02:00 |
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scrawl
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0114bf948c
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revised filters
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2012-05-12 21:28:04 +02:00 |
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scrawl
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1abf70692c
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added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug
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2012-05-12 18:24:47 +02:00 |
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scrawl
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ed6ff0a94a
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cleanup 3
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2012-05-12 13:12:37 +02:00 |
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scrawl
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2d3cc014c9
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Merge branch 'inventoryGUI' of https://github.com/gugus/openmw into inventoryGUI
Conflicts:
apps/openmw/mwgui/container.cpp
apps/openmw/mwgui/container.hpp
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2012-05-11 16:27:24 +02:00 |
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gugus
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9dd65dce30
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Finished merging.
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2012-05-11 11:52:07 +02:00 |
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gugus
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5f8c08b18b
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some work for dropping objects.
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2012-04-30 13:01:18 +02:00 |
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gugus
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5603cb312c
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Objects can now be selected and follow mouse movements.
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2012-04-27 20:54:39 +02:00 |
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scrawl
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1b02b503a2
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gcc compile fix
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2012-04-22 21:06:08 +02:00 |
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gugus
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33654535c1
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The inventory window now display the inventory of the player
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2012-04-21 11:05:30 +02:00 |
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gugus
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1e8d894e1c
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Starting inventory window
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2012-04-21 10:51:01 +02:00 |
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