scrawl
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e19bbfd1b5
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Fix OpenCS crash when drag and drop is used with unexpected data, e.g. plain text (Fixes #1543)
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2014-06-26 20:49:22 +02:00 |
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scrawl
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865f4648b0
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Fix flying creatures not falling on death
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2014-06-26 17:15:07 +02:00 |
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scrawl
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44fd526c98
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Don't show disposition bar for creatures
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2014-06-26 15:36:19 +02:00 |
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scrawl
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4aab4e1c26
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Ignore item condition when determining value, except in trade (Fixes #1557)
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2014-06-26 14:59:33 +02:00 |
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scrawl
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869fa08a32
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Fix disarming a trap when key is used (Fixes #1556)
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2014-06-26 14:30:19 +02:00 |
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scrawl
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e5254ff8ef
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Set render queue for rain
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2014-06-26 14:26:53 +02:00 |
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Marc Zinnschlag
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06e89d8bd3
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reduced loading batch size (making the the loading progress bars a bit more responsive
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2014-06-26 11:43:21 +02:00 |
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Marc Zinnschlag
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bd252d0aec
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display record count in loading window
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2014-06-26 11:41:21 +02:00 |
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scrawl
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7b1e1d03d8
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Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwrender/sky.hpp
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2014-06-26 04:29:03 +02:00 |
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scrawl
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697329f128
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Fix crash for in_dagoth_bridge00.nif (Fixes #1561)
This one is causing trouble by using an unnamed node, will need some more work.
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2014-06-26 03:33:09 +02:00 |
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scrawl
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15b486e149
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Don't trigger changed flag if a script with no locals is configured
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2014-06-26 01:21:15 +02:00 |
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scrawl
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2d17d8f61a
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Savegame: start in (0,0) cell if player's cell no longer exists
This happens frequently when saves are loaded that were created in a different MW language.
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2014-06-26 01:19:03 +02:00 |
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scrawl
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b25026299c
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Why was Hrnchamd not in credits?
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2014-06-25 20:33:18 +02:00 |
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scrawl
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5bd2f30a99
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CellRef uninitialized fixes
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2014-06-25 19:52:14 +02:00 |
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scrawl
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f6a568c995
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Implement rain (Feature #41)
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2014-06-25 18:20:21 +02:00 |
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scrawl
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4a6dbe6f89
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Use the actor's collision group/mask for traces
Fixes dead bodies being lifted up when standing below them.
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2014-06-25 18:15:56 +02:00 |
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scrawl
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09926a86cb
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Fix comparing outdated listener position with up-to-date cell (Fixes #1499)
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2014-06-25 18:10:26 +02:00 |
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scrawl
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2bcbc6ab7d
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Potential crash fix, either way should have a better error message now
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2014-06-25 14:52:12 +02:00 |
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Marc Zinnschlag
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85965bfd47
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Merge remote-tracking branch 'scrawl/master'
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2014-06-25 09:58:00 +02:00 |
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scrawl
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ec64f1a53a
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Reset accumulation root when its animation finishes
Fixes a position flicker after standing up from knockdown.
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2014-06-25 02:46:39 +02:00 |
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scrawl
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ee098de0a6
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Don't ignore lighting values of particles not attached to a character
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2014-06-25 01:14:21 +02:00 |
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scrawl
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b259c5def2
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Make GetFactionReaction garbage argument optional
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2014-06-25 01:12:57 +02:00 |
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scrawl
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3d9bdad8ba
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Correct run speed for creatures (by Hrnchamd - Fixes #1136)
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2014-06-25 00:51:02 +02:00 |
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scrawl
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7f1d0fc2a2
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Fix disposition for npcs in same faction, by Hrnchamd
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2014-06-25 00:12:51 +02:00 |
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scrawl
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8a8ecce1e5
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Fix some uninitialized data written to savegames
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2014-06-25 00:11:25 +02:00 |
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scrawl
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e274314548
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Ignore alpha modifier for particle materials
This makes the tx_ash_flake.dds particles from ashcloud.nif appear.
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2014-06-24 19:51:30 +02:00 |
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Marek Kochanowicz
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a0146e2e28
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Added undo for delete command
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2014-06-24 19:34:02 +02:00 |
|
Marek Kochanowicz
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d73f4cbd7b
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added add nested command
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2014-06-24 19:19:40 +02:00 |
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Marek Kochanowicz
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7b5bf637ab
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Changes needed to add new nested row.
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2014-06-24 19:03:29 +02:00 |
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scrawl
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693a097b21
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Implement idlestorm animation (Feature #41)
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2014-06-24 18:37:38 +02:00 |
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scrawl
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1c157b86f6
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Fix dead bodies blocking hits (again)
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2014-06-24 18:14:27 +02:00 |
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scrawl
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36135293e8
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Fix moving object from an inactive to another inactive cell
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2014-06-24 15:29:36 +02:00 |
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scrawl
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b52977e44c
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Add dummy Face implementation for now (Bug #1541)
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2014-06-24 15:09:13 +02:00 |
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scrawl
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36132e054a
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Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41)
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2014-06-24 15:00:15 +02:00 |
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Marek Kochanowicz
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befdeb1889
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use beginRemovRow when removing nested row.
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2014-06-24 12:42:49 +02:00 |
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Marek Kochanowicz
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7430e1e1bb
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Added delete nested rows command (undo still needs to be done)
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2014-06-24 12:35:26 +02:00 |
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Marek Kochanowicz
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c45061614b
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Added code to delete nestedRows
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2014-06-24 12:21:40 +02:00 |
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Marek Kochanowicz
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88c5288eaf
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Create removeNestedRow (for deleting rows of nested columns)
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2014-06-24 10:22:42 +02:00 |
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slothlife
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96ba4a414f
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Fix MSVC size_t conversion warning.
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2014-06-24 00:13:34 -05:00 |
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scrawl
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30be59c029
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Implement auto-adjusting of particle emit rate
This makes ashcloud.nif and blightcloud.nif work properly.
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2014-06-24 03:07:10 +02:00 |
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scrawl
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1d46ac19ff
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Fix being able to activate through terrain
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2014-06-24 02:24:32 +02:00 |
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scrawl
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750d8b5589
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Allow garbage integer argument for addSpell (Fixes #1539)
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2014-06-23 22:02:22 +02:00 |
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scrawl
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320ab1b2c1
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Don't say voice when using startcombat for a dead actor (Fixes #1542)
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2014-06-23 22:00:17 +02:00 |
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scrawl
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0b34d8d2fd
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Add support for animated collision shapes (Fixes #1549)
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2014-06-23 20:43:24 +02:00 |
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slothlife
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9ea22324f7
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Fix some MSVC warnings.
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
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2014-06-23 01:13:30 -05:00 |
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scrawl
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64a4c2785e
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Fix water walking
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2014-06-22 22:30:30 +02:00 |
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scrawl
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8df0effcf5
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Remove unused string
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2014-06-22 22:30:30 +02:00 |
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scrawl
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d296c6e9b7
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Handle fog density values of 0 (Bug #1549)
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2014-06-22 22:30:29 +02:00 |
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scrawl
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cbec0ffaee
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Exception fix
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2014-06-22 22:30:29 +02:00 |
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scrawl
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baf490a2b5
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Change to btCylinderShape
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2014-06-22 22:30:29 +02:00 |
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